gigelf
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Ok, finally it doesn't work at all. I copied db from my production server to my test server, that's why I had 20000 items in db and only 4000 then 3000 in game (expired items). Config file was wrong, i kept old one: Old: AuctionHouseBot.EnableSeller = 1 AuctionHouseBot.EnableBuyer = 0 AuctionHouseBot.Account = 5 AuctionHouseBot.GUID = 4511 AuctionHouseBot.VendorItems = 0 AuctionHouseBot.LootItems = 1 AuctionHouseBot.OtherItems = 0 AuctionHouseBot.No_Bind = 1 AuctionHouseBot.Bind_When_Picked_Up = 0 AuctionHouseBot.Bind_When_Equipped = 1 AuctionHouseBot.Bind_When_Use = 1 AuctionHouseBot.Bind_Quest_Item = 0 AuctionHouseBot.ItemsPerCycle = 200 AuctionHouseBot.UseBuyPriceForSeller = 0 AuctionHouseBot.UseBuyPriceForBuyer = 0 New: AuctionHouseBot.Seller.Enabled = 1 AuctionHouseBot.Buyer.Enabled = 0 AuctionHouseBot.Account = 5 AuctionHouseBot.Character = 4511 AuctionHouseBot.Items.Vendor = 0 AuctionHouseBot.Items.Loot = 1 AuctionHouseBot.Items.Misc = 0 AuctionHouseBot.Bind.No = 1 AuctionHouseBot.Bind.Pickup = 0 AuctionHouseBot.Bind.Equip = 1 AuctionHouseBot.Bind.Use = 1 AuctionHouseBot.Bind.Quest = 0 AuctionHouseBot.ItemsPerCycle = 200 AuctionHouseBot.BuyPrice.Seller = 0 AuctionHouseBot.BuyPrice.Buyer = 0 I activated debug mode with: AuctionHouseBot.DEBUG = 1 Game loads config from DB but nothing happens. auctionhouse table is empty. Output log: 09:58:09 Initialize AuctionHouseBot... minItems = 20000 maxItems = 20000 minTime = 8 maxTime = 24 percentGreyTradeGoods = 0 percentWhiteTradeGoods = 27 percentGreenTradeGoods = 12 percentBlueTradeGoods = 10 percentPurpleTradeGoods = 1 percentOrangeTradeGoods = 0 percentYellowTradeGoods = 0 percentGreyItems = 0 percentWhiteItems = 10 percentGreenItems = 30 percentBlueItems = 8 percentPurpleItems = 2 percentOrangeItems = 0 percentYellowItems = 0 minPriceGrey = 100 maxPriceGrey = 150 minPriceWhite = 150 maxPriceWhite = 250 minPriceGreen = 800 maxPriceGreen = 1400 minPriceBlue = 1250 maxPriceBlue = 1750 minPricePurple = 2250 maxPricePurple = 4550 minPriceOrange = 3250 maxPriceOrange = 5550 minPriceYellow = 5250 maxPriceYellow = 6550 minBidPriceGrey = 70 maxBidPriceGrey = 100 minBidPriceWhite = 70 maxBidPriceWhite = 100 minBidPriceGreen = 80 maxBidPriceGreen = 100 minBidPriceBlue = 75 maxBidPriceBlue = 75 minBidPricePurple = 80 maxBidPricePurple = 100 minBidPriceOrange = 80 maxBidPriceOrange = 100 minBidPriceYellow = 80 maxBidPriceYellow = 100 maxStackGrey = 0 maxStackWhite = 0 maxStackGreen = 3 maxStackBlue = 2 maxStackPurple = 1 maxStackOrange = 1 maxStackYellow = 1 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 09:58:09 ========AuctionHouseBot======== 09:58:09 loaded 5 grey trade goods 09:58:09 loaded 256 white trade goods 09:58:09 loaded 28 green trade goods 09:58:09 loaded 8 blue trade goods 09:58:09 loaded 2 purple trade goods 09:58:09 loaded 0 orange trade goods 09:58:09 loaded 0 yellow trade goods 09:58:09 loaded 1004 grey items 09:58:09 loaded 533 white items 09:58:09 loaded 3047 green items 09:58:09 loaded 907 blue items 09:58:09 loaded 89 purple items 09:58:09 loaded 0 orange items 09:58:09 loaded 0 yellow items 09:58:09 AuctionHouseBot> [AHBot-x001] is now loaded 09:58:09 AuctionHouseBot> updated by Xeross (Original by Naicisum, ChrisK, Paradox) 09:58:09 AuctionHouseBot> Includes AHBuyer by Kerbe and Paradox 09:58:09 WORLD: World initialized I don't understand why nothing appears
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Have also something strange. In config file I asked for 20000 items. They are loaded in database but nothing at the auctionhouse (in Stormwind). I then checked database, I saw that the auctioneerguid where the auction items were added is the 23442. I spawned to him (he is in Gadgetzan) and I saw that he has 4000 of them. Still missing 16000 and I don't know why they don't show in Stormwind. I just checked again in Gadgetzan, now there are only 3192 there and still 20000 in DB.
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I have a problem that I can't solve. The vehicles spawn in the world can't be mount. Green arrow appears but nothing happens. But when I make a .npc add vehicleID, this one works. From what can it be?
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I have no problem with .sysmsg a <text>. Just tried again, and announce message appears. I also just tried .sysmsg n <text> and works too. Do you type it correctly? U must not forget to type the "a" or "n" between command and text.
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Never tested the 310 branch but would be nice to know if it works. At least if it does not work, we can already look why and fix it in a special branch.
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Fixed. I also added build with VC10
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Updated in repo, thanks.
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I just tried it, It connects instantly to IRC, messages appears instantly on both side. Tried a few commands: login, announce, online, info, who -> they works
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Branch updated. We can now build it. I launched server, mangchat connects to IRC but didn't test further, not at home. So don't know if everything works ok.
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OK, thanks to tase and Daimon22, almost everything compiles fine. Still something to change in Master.cpp: irc.setPriority ((ZThread::Priority )2); I tried different things, nothing worked.
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Doesn't work anymore with latest rev because zthread was removed. Dunno how to repair that. I found these refenrences about zthread: IRCClient.h class IRCClient : public ZThread::Runnable { public: // IRCClient Constructor IRCClient(); // IRCClient Destructor ~IRCClient(); // ZThread Entry void run(); IRCClient.cpp ZThread::Thread::sleep(500); IRCCmde.cpp ZThread::Thread script(new mcs_OnlinePlayers(CD)); MCS_OnlinePlayers.cpp ZThread::Thread::sleep(1000); MCS_OnlinePlayers.h class mcs_OnlinePlayers : public ZThread::Runnable If someone has the solution, I will add it to the repo. edit: found for sleep, has to be replaced by ACE_OS::sleep
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I made a git branch working with rev 7809 git pull git://github.com/Gigelf/mangos.git mangchat
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