Gr@BiT
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Thanks a lot! Now it works.
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Hello all. At my server I need give GMs some administrators chat commands. For example: .gm fly .npc info .additem .ban .unban At first I modify Chat.cpp: (it's just a part of the patch) *************** *** 82,106 **** static ChatCommand banCommandTable[] = { ! { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL }, ! { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanCharacterCommand, "", NULL }, ! { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand baninfoCommandTable[] = { ! { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL }, ! { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoCharacterCommand, "", NULL }, ! { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand banlistCommandTable[] = { ! { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListAccountCommand, "", NULL }, ! { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListCharacterCommand, "", NULL }, ! { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; --- 82,106 ---- static ChatCommand banCommandTable[] = { ! { "account", SEC_GAMEMASTER, true, &ChatHandler::HandleBanAccountCommand, "", NULL }, ! { "character", SEC_GAMEMASTER, true, &ChatHandler::HandleBanCharacterCommand, "", NULL }, ! { "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleBanIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand baninfoCommandTable[] = { ! { "account", SEC_GAMEMASTER, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL }, ! { "character", SEC_GAMEMASTER, true, &ChatHandler::HandleBanInfoCharacterCommand, "", NULL }, ! { "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand banlistCommandTable[] = { ! { "account", SEC_GAMEMASTER, true, &ChatHandler::HandleBanListAccountCommand, "", NULL }, ! { "character", SEC_GAMEMASTER, true, &ChatHandler::HandleBanListCharacterCommand, "", NULL }, ! { "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleBanListIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; And recompile MaNGOS but this commands don't work. Next I try to move some functions like ChatHandler::HandleBanAccountCommand, ChatHandler::HandleBanCharacterCommand and ChatHandler::HandleBanIPCommand from Level3.cpp to Level2.cpp and recompile. But my GMs still have not this commands. What I do wrong? P.S. Sorry for my bad English.
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