headless
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No, sry, I didn't bother to write them down. They were a lot more on early versions of 3.*.* and I just commented the above line. It spared me a lot of headaches
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Instead of disableing the entire class (DK), you can use a custom patch - spell_disabled (you can find it in the forums, just use the search button), to disable only this spell. As for the crashes, they still exist. I use kero99's workaround since mangos moved to 3.*.* client support and so far it works. It's not the right desicion, but at least there are no crashes. Nobody, but has never segfaulted for me (using the above workaround).
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MaNGOS Version: 9691 Custom Patches: Vehicles + many more (also tried on clean mangos) SD2 Version: Custom Branch DB: YTDB rev. 542 How it SHOULD work: Applies bonus armor from all currently equipped items EXCLUDING trinkets, weapons, neck and rings How it DOES work: Applies bonus from all currently equipped items, INCLUDING trinkets, weapons, neck and rings Some clarification: After patch 3.0.8 druids in bear and dire bear forms should not receive any multiplied (180/370%) bonus armor from weapons, trinkets, rings and neck, but they still do receive. How to reproduce: Equip a level 80 druid with a ring that gives armor (Violet Signet of the Great Protector for example) and see the armor values in the characters tab. Now switch to bear/dire bear form and see the values again. Checked on offi before posting.
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