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headless

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  1. No, sry, I didn't bother to write them down. They were a lot more on early versions of 3.*.* and I just commented the above line. It spared me a lot of headaches
  2. Instead of disableing the entire class (DK), you can use a custom patch - spell_disabled (you can find it in the forums, just use the search button), to disable only this spell. As for the crashes, they still exist. I use kero99's workaround since mangos moved to 3.*.* client support and so far it works. It's not the right desicion, but at least there are no crashes. Nobody, but has never segfaulted for me (using the above workaround).
  3. MaNGOS Version: 9691 Custom Patches: Vehicles + many more (also tried on clean mangos) SD2 Version: Custom Branch DB: YTDB rev. 542 How it SHOULD work: Applies bonus armor from all currently equipped items EXCLUDING trinkets, weapons, neck and rings How it DOES work: Applies bonus from all currently equipped items, INCLUDING trinkets, weapons, neck and rings Some clarification: After patch 3.0.8 druids in bear and dire bear forms should not receive any multiplied (180/370%) bonus armor from weapons, trinkets, rings and neck, but they still do receive. How to reproduce: Equip a level 80 druid with a ring that gives armor (Violet Signet of the Great Protector for example) and see the armor values in the characters tab. Now switch to bear/dire bear form and see the values again. Checked on offi before posting.
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