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Iowahc

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Posts posted by Iowahc

  1. Hy there. After I upgraded mangos to 10342 and applied wowarmory and ahbot patch I compiled mangos. now when I start mangos It tells me:

    Initialize data stores...

    Incorrect DataDir value in mangosd.conf or not found build info (outdated DBC files). Required one from builds: 12340 Please extract correct DBC files.

    terminate called after throwing an instance of 'std::runtime_error'

    what(): Dead Reference

    Aborted (core dumped)

    Well the data provided in the data directory is from Client 3.3.5.12340. So there should be no problem.

    On version 10327 everything ran perfectly. Do I have to reextract the data?

    thanks in advance :)

  2. Hello!

    First of all: Really great Project! I love it!

    Everything is working fine, searching for Characters and Items. Displaying Informations.

    But the only problems are:

    - When I try to view the 3D View of my character, there is nothing displayed within the box. (I applied patch to core, data is written to the Database. the models folder is in the root of my armory - /armory/models/ - and items equipped are displayed around the box)

    - When hovering over an item, or when i try to switch the achievement categories on the left. it just says "loading..." no information is coming up. when clicking on an item, i get to the informationpage of the item.

    Anyone can help me?

    EDIT:

    I found out, that the hovering problem comes from Javascript.

    On error console the following error comes up:

    "Uncaught Error: WRONG_DOCUMENT_ERR: DOM Exception 4 -> character-sheet.xml on Line 1"

    And the category problem also comes from JS.

    Error console:

    "Uncaught Error: NOT_FOUND_ERR: DOM Exception 8 -> _js/achievements.js on Line 248"

    So long :)

  3. Finally I got my Visual Studio fixed up and successfully compiled with windows. now Running without Params is enough? or should I use some params?

    Any advice for Windows?

    need to switch paths to forward slashes

    There's probably more, let me know what it fails on

    Well I implemented a Directory Scan Function I found on the net. seems to work. but now I get

    terminate called after throwing an instance of 'std::out_of_range'
     what():  basic_string::substr
    Aborted
    

    and I don't know where this comes from :(

  4. Well, I wasn't sure which one is causing it. and thought that the vmap is responsible for the navigation of npcs. but I figured out, that the patch i applied caused the problem. without it the mobs stay inside as they should. only need to get mmap running :D

    thanks anyway

  5. Hy there. I trying to start my mangos-worldd.

    It gets stuck on following:

    Loading Creature Data...

    [3 ms] SQL: SELECT creature.guid, id, map, modelid,equipment_id, position_x, position_y, position_z, orientation, spawntimesecs, spawndist, currentwaypoint,curhealth, curmana, DeathState, MovementType, spawnMask, phaseMask, event, pool_entry FROM creature LEFT OUTER JOIN game_event_creature ON creature.guid = game_event_creature.guid LEFT OUTER JOIN pool_creature ON creature.guid = pool_creature.guid

    Yesterday everything went fine :(

    EDIT: Damn... wrong forum :( Mod could you move this?

  6. Well, a bunch of errors:

    When opening MoveMapGen_VC100.sln with VS2010 I get following errors:

    1: The Arrtibute "Label" in element <Import> is unrecognized.

    2: Platform 'x64' referenced in the project file 'g3dlite' cannot be found. Please make sure you have it installed under: '%VCTargetsPath%\\Platvorms\\x64\\'.

    3: Platform 'x64' referenced in the project file 'zlib' cannot be found. Please make sure you have it installed under: '%VCTargetsPath%\\Platvorms\\x64\\'.

  7. Well. I'm so far good. extracted vmaps, maps and dbc. but when I try to load the mmap project into VS2010 there are some errors and the projects won't load.

    Any suggestions?

    @faramir: any clue on how to compile the generator with linux?

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