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jaggex

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Posts posted by jaggex

  1. You have to charge something for the game. It won't be in stores otherwise. The stores do not get a cut of the monthly subscription fee- if they don't get that money right off the rack, they won't stock your product.

    The idea of giving it to stores may sound tempting, but rest assured at least some of them will abuse this. They'll order many more copies than they ever intend on putting on their shelves- and each copy costs you money to produce, even if you give it away later.

    There's also perception to think about: the public will think a $60 game is better than a $5 game, whether it's true or not.

    True. If it have to be free then maybe its better to offer free downloads.

    Shinzon:

    I really do think this project seems like a very cool idea. :) I would love to hear the storyline and also how your team is progressing in the future. Im running a project myself (not a game though) so I recognize myself in some of the things you're currently trying to do. Just keep it up! ;)

    Cheers :)

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