jluis859
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Everything posted by jluis859
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ok, I didnt know that.
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it has this flags: pSummon->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_PET_IN_COMBAT | UNIT_FLAG_PVP); And I dont see more flags for pvp.
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do you know how or a way to fix it? maybe in void Spell::DoSummonSnakes(SpellEffectIndex eff_idx) of Spell.cpp, but I dont know how.
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MaNGOS rev: 11733 Database Name: ytdb How does it work: I tested it and it is ignoring resilience, maybe it is taking it like mobs in pve. Greetings.
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I sent you a pm.
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Mangos Version: 11733 Database Name: ytdb How it SHOULD work: http://www.wowwiki.com/Culling_the_Herd X = 3% - rank 3 How it DOES work: This is triggered by normal hits of the pet skills(Claw, Bite, or Smack) and it should only work with critical strike, it makes this a permanently aura for hunters. It has been bug for a long time. Patch SQL: http://paste2.org/p/1584980 Greetings.
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Diminishing returns aren't working on pets and turn evil is used in pvp on warlock's pet for example. http://www.wowwiki.com/Diminishing_returns
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tested and works also with critical heal.
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Mangos Version: 11733 Database Name: ytdb Custom Patches: MangosR2 How does it work: It isn't taking the 20% of divine guardian in one part. Current formula is doing this: B*1.2+SP*0.75 B = Base = 500 And it should work like this: B*1.2+SP*0.75*1.2 = (B+SP*0.75)*1.2 Thanks in advance.
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yes, the patch is working well.
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Mangos Version: 11733 Database Name: ytdb How does it work: It is taking extra damage from Siphon life talent(5%) and Spellstone(1%), they are only for periodic damage and something in the multipliers is going wrong too, I've tested with 3000+ of sp and the damage is going 14-15% above of normal. The formule is: (B+SP*1,85)*1,15*1,03 B = Base = 2070 1,85 = 180% of sp and 5% everlasting affliction. 1,15 = Shadow Mastery 15% 1,03 = Malediction 3% Thanks in advance, I hope everybody can help me with this
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but maly32167 is banned
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A list: knockback of Thunderstorm and typhoon is reflected, dmg is deflected freezing trap must be deflected. Concussive Barrage of hunter can't be reflected. any others?
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Ok, maybe this is a started patch, do you have a list of what spells must be deflected? I also will look for more information to make a proper patch. Thanks for your answer
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Mangos Version: 11717 Database Name: ytdb Custom Patches: przemratajczak How does it work: Freezing trap is reflected by Spell Reflection of warrior. How it SHOULD work: It must only deflect the freezing trap. Here the patch: http://paste2.org/p/1535704 if(spell->SpellFamilyName == SPELLFAMILY_HUNTER && spell->SpellFamilyFlags.test<CF_HUNTER_FREEZING_TRAP_EFFECT>()) return SPELL_MISS_DEFLECT; I put it into the method SpellMissInfo Unit::SpellHitResult(Unit *pVictim, SpellEntry const *spell, bool CanReflect) of Unit.cpp after: // Try victim reflect spell if (CanReflect) { Here is the complete method: http://paste2.org/p/1535708 I have some problems with the git software, that's why I've made in this way the patch. Best regards.
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this can help: https://github.com/Ankso/mangos/commit/59cd89aed6f104eeaeffa1305e0de2967c5ab534 The warrior or druid don't redirect to totem with this patch(redirect to the current target), but the effect of charges(cc) goes to the grounding totem.
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any fix? or any advance to fix it?
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I made a custom patch with a flag, but I think there is another proper way .
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I made my own patch and it works very well http://paste2.org/p/1519239 I put it into the method SpellMissInfo Unit::SpellHitResult(Unit *pVictim, SpellEntry const *spell, bool CanReflect) of Unit.cpp. Here is the complete method: http://paste2.org/p/1519244 Greetings.
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Mangos Version: 11717 Database Name and Version : ytdb Custom Patches: przemratajczak How it SHOULD work: Reduces the duration of all Fear and Disorient effects by X%. Rank 1->15%, rank 2->30%. http://www.wowwiki.com/Unyielding_Faith How it DOES work: It doesnt work with polymorph of mage, with fear is working well. Greetings.
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they have their own dr, but it doesnt work.
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Mangos Version: 11717 Database Name: ytdb Custom Patches: przemratajczak How does it work: Concussive Barrage is reflected by Spell Reflection of warrior. How it SHOULD work: http://us.battle.net/wow/en/game/patch-notes/3-3-0 http://www.wowwiki.com/Concussive_Barrage Best regards.
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How does it work: There is a bug with this enchant, it won't proc again if you die in combat, you must un-equip and equip your weapon and after that the enchant will work again. This is a really problem sometimes and awful. I tested this with a warlock and it has been like this for a long time. How it SHOULD work: http://www.wowwiki.com/Enchant_Weapon_-_Black_Magic Best regards.
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