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kero99

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Everything posted by kero99

  1. Yes, me too... but you can remove from guild_member all GUID with "zone-data broken"... then server will run ^^
  2. Patch apply, all ok in only GM Realm mode but when activate player login: ************ BackTrace ************ *********************************** ./mangos-worldd(_ZN12WorldSession12LogoutPlayerEbb+0x21) [0x758901] ./mangos-worldd(_ZN12WorldSession6UpdateEj+0x3c5) [0x75a1e5] ./mangos-worldd(_ZN5World14UpdateSessionsEj+0x147) [0x752cf7] ./mangos-worldd(_ZN5World6UpdateEj+0xd9) [0x7534d9] ./mangos-worldd(_ZN13WorldRunnable3runEv+0x8e) [0x4ea7ae] ./mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0x1c) [0x7f6d3c] /lib/libpthread.so.0 [0x7f0393b693ba] /lib/libc.so.6(clone+0x6d) [0x7f039312bfcd] *********************************** terminate called after throwing an instance of 'std::runtime_error' what(): Dead Reference [?1l>[24;1H [?1049l[screen is terminating] Crash every time =(
  3. Very good work Opterman ^^. I go to test your patch tomorrow
  4. Hi Ambal, Can you tell me what is the improvements in mtmaps patch to reduce crash in server please? We use this patch for rev8582 of kapategit: http://pastebin.ca/1599262 Best Regards ^^
  5. If i compile binaries with make -j4, mangos (mangos-realmd, mangos-world) support quadcore too or make -jX are only for the compilation process? Thank a lot =).
  6. Mangos support muticore in linux compilations? o what improvement have linux mangos compilations over windows compilations? Thanks.
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