Killan
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Everything posted by Killan
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so is this patch actually working?
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bump. Arms warriors need some love.
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Rev: 10027 Description of the bug: Fire and brimstone and ranks, doesnt increase damage done by incinerate and Chaos bolt if the target is affected by immolate. How it should work:This talent should increase the damage done by your Incinerate and Chaos Bolt spells to targets afflicted by your Immolate by 10%. Could some1 confirm? I think that there is a major bug with this type of talents. Black arrow, whose effect is similar, doesnt work also.
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I just play on a mangos server i dont own any.
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I found searching the internet this patch http://github.com/Tasssadar/Patche/blob/master/Aura%20262/262-getmangos.ru.patch could any1 test it?
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Description of the talent. While under the effects of this abilty you should be immune to cc's (fear, stuns, etc) How it works: While unde the effect of bladestorm u can be feared, rap**, stunned, silenced and big etc. Wowhead link: http://www.wowhead.com/spell=65947
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I think the problem is the internal cd of it. It should have an internal cd of 6 sec, but it doesnt have.
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Description of the bug: If you die for example in wsg u are sent to Spirit healer. This is ok. The problem is that if some1 dies after u die, you wont ress when the cd goes to "0" it will just start again from "30" and nobody will ress. It's kinda hard to explain but could some1 confirm this? It's really anoying this bug. Thanks
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anything new about this?
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bump! nothing new about this talent?
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Description of the bug. The talent procs but you are not allowed to use Execute if the target has more than 20% of his HP. How it should work: You should be able to use execute if the talent procs. Talent link:http://www.wowhead.com/spell=29724
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buuump! cmon it`s a very important talent for pvp warriors. Nobody has any patch that fixes it? It's works on trinity.
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Hm Resilience is damage reduction. i think it works fine
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Talent link.http://www.wowhead.com/spell=64976 Description of the bug: With this talent you are not able to use charge in combat. How it should work: You should be able to use charge in combat with this talent. Any patch that fixes it?
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still bugged in last revision : /
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pls this has to be fixed. could you guys implement it if works pls?
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Link: http://www.wowhead.com/item=42914 Use: Increases the damage dealt by Steady Shot by 10% when your target is afflicted with Serpent Sting. How it is bugged: damage not increased. PD: this chould look tricky but a fix could be increasing his damage always. There are a lot of glyphs like this that work. I mean, in pve Serpent sting will be up 99% of the time spending on the fight. And in pvp steady shot is hardly used. Also, could some1 explain me steady shot formula? it is normalized?
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also arcane missiles dont consume Arcane Blast buff so after you cast arcane missiles damage is still increased.
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[9286]Deadly Poison 5 stacks bugged effect
Killan replied to Auntie Mangos's topic in OldBug reports
ofc you have no idea about assasination rogue`s dps. almost 40% of assasination damage comes from deadly poison in combination with instant poison. I know this because i play on retail. Just think a bit about it. Every 3 sec you get another instant poison proc thats f alot and a big dps increase. -
[9286]Deadly Poison 5 stacks bugged effect
Killan replied to Auntie Mangos's topic in OldBug reports
Rev: 9286 Poison: http://www.wowhead.com/?item=43233 How it should work: Once stacked to 5 times, each application of Deadly Poison also causes the poison on the Rogue's other weapon to apply. How it does work. once stacked 5 times each application of DP doenst cause the poinson on the Rogues other weapon to apply Could some1 confirm it? It is very important because assasination dps is based mostly on evenom and DP 5 stacked in combination with Instant poison. tx -
cmon guys no1 really noticed that snakes give exp like elite mobs or more maybe? You can just pop snake trap and farm snakes... i leveled from 72 to 78 in 6 hours doing it with 2 hunters.
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it is because the damage is normalized
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that passive ability is only aplyed on spells not melee atacks like death strike.
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Im sorry but it really needs to be fixed. Its a anoying bug, and its there since long time. Does any1 have any patch that fixes it? If yes put it in under review pls! tx
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Could some1 confirm if it works properly?
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