Lake292
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heh i pulled yesterday and it kinda is really empty and those errors have been discussed just ignore them
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i didnt look in code just guess... cant u do there some if? like if (creature != null) delete?
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if u search i created topic on this... lazy to search and post link... but i had same problem and i had to rewrite in core max rating difference cause it wasnt loading from config even from clean revision it was always 0 and it let play just ppl with exactly same ratings... so i changed this and it worked fine... in my other topic i wrote there which lines need to be edited
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your problem player->learnSpell(spellToLearn); has 2 parameters
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Spell Spectral Realm is removed on attack start
Lake292 replied to Auntie Mangos's topic in OldGeneral discussion
i doubt that will help him.. i had this patch installed and went into same problem with spectral realm... after making attack it wears off -
ok thanks
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mangos removed SPELL_EFFECT_SUMMON_WILD in 7035, spell.cpp and i have there fire bomb trigger for halaa opvp so cant compile now could u look at it?
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they wont add cause its hacky but yea works well
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i have question would it be possible to save state(captured, remaining time) into DB and after restart/crash it would restore state?
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i didnt ask how to make crash but how to get log lol...
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silly question where does it save crash logs? it doesnt create crash logs in my log directory do i have create some directory for it? where do i specify it? it was working well under windows but now i moved into linux and it doesnt create any... thanks for answer in advice
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hi guys i have one problem and dunno how to solve it so ill ask u i downloaded source no problem applied my custom patches everything worked fine but now when i want to update (git pull) i get error: Entry 'src/game/ObjectMgr.cpp' not uptodate. Cannot merge. i know what it means but i have no clue how i can resolve this problem... it didnt create files like SVN my version their version... so i can see whats wrong and fix it... is there some kind of command to see whats wrong and resolve it? thats one thing and other thing why it wants to update all my patched files? do i have to apply patches after every update?
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