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landicefun

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  1. As the head talking about, I want to invoke current player's inventory and count how many empty slots it has. I just copy the code like "Bag* pBag = (Bag*)GetItemByPos (INVENTORY_SLOT_BAG_0, bag);" Does it work? Can somebody give me an instruction? thanks in advance!
  2. hey, guys, can someone help me as my header said. I want to create an NPC, but I don't know which function in which class can provide this service. thanks in advance!
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