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LickedLurk

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Everything posted by LickedLurk

  1. Is it working? or are there some bugs or assues ? I cant test it for myself yet.. but i will
  2. Hey Naicisum, thank you for the further developing on this nice patch.. just one question.. is it possible to add a option to the auctionhouse bot config where you can set the itemlevel which the bot accept for put it into the auctionhouse? Cause, the testers can buy highlevelitems like ulduar boss drops or other stuff.. regards LickedLurk
  3. Yeah im really new with C++ it was my first try... I already do some other stuff, but i dont do it official yet.. maybe Anti can help me with rework some thing on my nooby and maybe hacky data.. regards lickedlurk
  4. okay... now im really confused^^... your example is more difficult than my hole script i will learn more about that, i promise.. do you test my script with you changes, cause i cant, cause im not at home now..
  5. Hmm, i dont really get it.. m_session->GetSecurity() gives out strings and not integers or iam wrong.. thats why i convert these strings (SEC_PLAYER, SEC_MODERATOR, ect.) to integers with this method.. with your way you will have problems on this part: if (gmLevel <= secLevelOfTele) // Very simple here. Need more checks! cause "secLevelOfTele woul be a string , or iam totally wrong with that?
  6. Hey guys, this is my first custom patch and my first work i would like to share.. the script is not finished, so i want a little help from you guys, to finish my work.. I hope you guys can help me and find ways together with me to implement it better. I will also share some other stuff with you in future.. Tele-GM-Patch v1 Regards LickedLurk
  7. Hmm, then i prefer you have to add some things to sqldatabase with informations about it... all teles are saved in table "game_tele". I see what i can do..
  8. I also not really understood how to use this.. can i set a high ClientCacheVersion to reset all Cachefiles from my testplayers ?
  9. Looks interesting... but the download link is out of date.. please reup another one.. regards licked
  10. Its fantastic.. thank you for all of your work on this great patch... there are many patches on this forum, but this is the best in the last weeks.... i will test it soon...
  11. Great work guys... thanks for your hard work and you spent time... regards, lickedlurk
  12. I had no problems with GIT, you can ever rescue some things when you do a mistake or something.. merging branches or implement patches works fine aswell... i mean git is the best thing which could ever happend... learn the commands and learn to work with it and you will love it...
  13. Hey KAPATEJIb, do you think you used the right spellid's ? Cause on Wowhead the spells are not listed... spell_id = 59980 spell_id = 59981 The Talentspell id found on wowhead is 64044 and the triggered spell id is 64058 Regards, lickedlurk
  14. Is it possible to bind an start.sh restarterscript to the gdb process that restarts mangos-worldd aswell when the server crashes ? Cause the gdb process i not really ended when the server crashes, are there some tutorials or something or you derex can explain ? Or i have to put the gdb code into the restarter-start.sh file with iam start the mangos-worldd ? Regards LickedLurk
  15. Thx for that.. i will test it tomorrow
  16. hey guys... how i can get one commit and not the hole big part of commits in one repo... for example this: git pull git://github.com/mangos/mangos.git master eh123sd but this command is not the right one... anybody can help ?
  17. malcolm's chatlog repository doesnt exist anymore... plz delete
  18. tested and works fine, thank you
  19. thank you very much dislord for your work on this You are great...
  20. great!!! Dislord? Is it possible to do this with vmaps too ? I dont know a lot about that, but when you can do this with maps, maybe with vmaps ? I mean, wow, look at the low rate of ram we use ... Thanks for this nice patch
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