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manofwar95

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Everything posted by manofwar95

  1. when I run where is openssl it displays the following, which one should I point to? system-xenonproject:~# whereis openssl openssl: /usr/bin/openssl /usr/share/man/man1/openssl.1ssl.gz I downloaded OpenSSL from their website, configured and installed it but the same directories appeared /usr/bin/openssl is the executable not the libs/directory.
  2. I was trying to compile MaNGOS today, and upon configuring it I had an error, the OpenSSL Libraries could not be found | CMake Error at cmake/FindOpenSSL.cmake:104 (message): | Could not find OpenSSL libraries! Please install the library before | continuing | Call Stack (most recent call first): | CMakeLists.txt:205 (find_package) But I do have the OpenSSL Libraries installed, when I do "apt-get install openssl" it tells me I have them and that there is nothing to be installed/done.
  3. The development hasn't slowed, everyone is just taking a break. But yes I agree a SWTOR project would be cool but there isn't enough game data floating around to even get one started.
  4. Hopefully so, there has been a few codes over the months so hopefully a mixture, or maybe a new code will fix it. I am learning C/C++ so some of it makes sense but really I am just calling for the community to fix this bug.
  5. Glad to see this issue getting resolved!
  6. This sounds like a database problem, which database are you using?
  7. Thanks, and I didn't know we couldn't post pictures of the clients? I was just trying to take screenshot of the bug, anyway, thanks!
  8. So, I logged into my server this morning just checking things out seeing how it was running that day, you know, so I went the tram, and it appeared, and Im thinking, oh finally its here .. but then IT GOES THROUGH THE WALL, THE WRONG WAY! [Edit by Schmoo] Client pictures are not allowed.
  9. This puts a smile to my face
  10. This is not true. You can easily use the GM function ".questcomplete [questID/shift-click quest]" to complete this quest and advance the DK plotline. Also, if you don't want to complete the quest and you really chose to grind, there are the ".tele [locID/loc plain name]" and the ".gm fly on" codes to get you wherever you want to go. To anyone having trouble with a quest because coding doesn't support it, GM functions always work to bypass the issue. Just my two cents. -Lith This post made you mad? Seriously?!? GM commands should never be considered a fix for any bug, ever. Bringing in a GM is a last resort that should only be used when things are so FUBAR'ed that no other workaround exists. As for the bug itself. I remember back when Mangos first supported WOTLK. At the time, I let my friend playtest on my server and his response was "This mangos thing is pretty cool, but the eye doesn't work so I can't play as a death knight" I've never played as a Death Knight before, as the class never interested me, but my response back then was "Mangos just started supporting WOTLK, so many bugs should be expected. But since death knights are the new class for WOTLK, I'm sure it will be a very high priority quest fix and will be dealt with soon". We left it at that and I never thought about it since. To hear that it still hasn't been dealt with is a little surprising and I understand what manofwar95 is saying. You would figure this request/issue would be brought up on a regular basis. I guess no one else plays Death Knights either EXACTLY!!!!!!!
  11. Right, now if I am not mistaking MaNGOS doesn't have NPC possession, correct? For this to work I guess it will have to be made..
  12. As many have heard, the blizztards are releasing a new expansion... ALREADY! Well in my opinion, it looks alright, but than again anything is better than the eyesore cataclysm was. Meh, but maybe that's just me.. what do you guys think?
  13. Well, let's collaborate! How can we resolve this bug? As mentioned some coding has been done on SD2's part.
  14. This is not true. You can easily use the GM function ".questcomplete [questID/shift-click quest]" to complete this quest and advance the DK plotline. Also, if you don't want to complete the quest and you really chose to grind, there are the ".tele [locID/loc plain name]" and the ".gm fly on" codes to get you wherever you want to go. To anyone having trouble with a quest because coding doesn't support it, GM functions always work to bypass the issue. Just my two cents. -Lith So why whats to stop you for doing that with every quest? My point here is that it's a bug, and not everyone will know how to do that command, or maybe there is someone with out GM level 3. It's a bug, let's fix it, resolve it, move on.
  15. Going to try this when I get home, at school right now and port 22 (ssh) is blocked v.v
  16. I want to know how it's possible to keep MaNGOS online when you exit putty, I know what you all are thinking "USE SCREEN", "SCREEN YOU NOOB", "YEAH WHAT THE GUY SAID, USE SCREEN" My answer is I HAVE! but now, for some reason, when I have my server up in a screen session and I try to login to it says unable to connect! Odd, but when I stopped using screen I can connect fine?
  17. MaNGOS: 11836 (latest) UDB: 402 (latest) SD2: also latest.. As discussed here (http://www.scriptdev2.com/project.php?issueid=1313), The Archerus Eye does not work, meaning, DK's will not be able to advance, unless they grind experience, which would we be impossible since you can't even go on the ground yet until at least a couple other quests after this one.. really I am shocked to see this issue go so long in the core with out and resolve. F.A.Q: Q: Why are you posting this on MaNGOS forums: A: If you read the whole discussion on sd2, it requires some core modification PICTURE OF BUG, if you didn't understand what I meant about the bug. http://i43.servimg.com/u/f43/12/63/27/30/captur10.jpg ScriptDev has begun some development for it.. but there is nothing we can do with this until the core supports it.. http://paste2.org/p/1749574
  18. Hmm, I will try merging them, try to make it as clean and as simple as possible.
  19. I suppose, but this is mostly to examine SQL. I'll make the next version gossip.
  20. Download MaNGOS source code Compile MaNGOS source code Create MySQL Database Apply UDB. Update the database to the latest version edit .conf files in /MaNGOS/etc/ Run the server Login and start experimenting with the wonderful core MaNGOS is (:
  21. Greetings; I have been working on a simple teleporter script that teleports to various locations, it's entirely DB, which means your core can already be compiled, and you will still be able to apply the teleporter. If you want to add or remove locations it's very easy to setup, everything is pretty self explanatory, enjoy. P.S: Feel free to modify the code to suit your needs or wants. -- CODE -- [url]http://pastebin.com/2hdbXt1U[/url]
  22. Sorry, but, what file is this in? Player.cpp?
  23. What are the race numbers in the database? (I.e race # 1) which race is that? I want to know the numbers for all the races. Thanks in advance..
  24. As Patman said, type the command .lookup item on your server.
  25. I want to know if it is possible to make GM island a "Sanctuary zone" so that players, cannot attack players of an opposing faction, I am thinking that some of this is client side, if it is impossible, is there some other way to restrict PvP from occuring there?
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