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marx123

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Everything posted by marx123

  1. hy..can anyone help me out a bit ,there is working armory for 3.3.5 for trinity but core files dont fit for mangos can anyone help me out and convert it to mangos to....im trying to do it but im ot that skilled mabye we get working armory for mangos to finally http://www.ac-web.org/forums/showthread.php?t=141524 and the patch file is here http://fbe.am/4O1 thanks:d
  2. hmm oke now i tried even the wiki guides but im just too dumb to manage with it...but mabye if anyone have a bit time and help me out with full patch file ....i tryed to make it myself but command had some keys in it what i cant find on my keyboard...mabye anyone can get full playerbot patch what have all sharebots,chatbot and so on in it... i will be very thankful:d
  3. oke i will as one weird question now like if i git pull git://github.com/blueboy/portal.git on my core then i get all the bots...like autobot, skillbot, chatbot and so on?
  4. marx123

    Maze

    i was on the right map,but the mpq patch had that map13 edited and i didit see the maze or wasent able to go on map 13, but now edited my mpq and all is fine....thanks dude...its useful custom thing on mangos:D lets keep a bit custom stuff alive to...
  5. marx123

    Maze

    thanks tim is complied fine and all is working but i have little problem i cant see the maze and i dont have graveyard there it like decreasing my hp and error is like that 2012-03-08 23:14:30 Table `game_graveyard_zone` incomplete: Zone 3817 Team 67 does not have a linked graveyard. and a picture how it looks,its first spot were the quest teleports you mabye you know whats the prob? oke i got what was the problem a custom patch reznik era but weirdhow can custom mpq broke it
  6. marx123

    Maze

    hmm weird i cant manage it mabye the thing is im using R2 core not official one ...but im not that good with core or core edits
  7. marx123

    Maze

    hmm weird...i added something wrong the ?
  8. mabye someoe can help me out,i found maze event in mangos.ru http://translate.google.ee/translate?hl=et&sl=auto&tl=en&u=http%3A%2F%2Fru-mangos.ru%2Fshowthread.php%3Ft%3D4326 without translator:http://ru-mangos.ru/showthread.php?t=4326 there is core patch...i added it manually but i stumble on one error and im not that good with core edits so i was wondering if someone can take a look and try to fix it:D thanks error is like that 3>..\\..\\src\\game\\Level2.cpp(5942) : error C2660: 'GameObject::Create' : function does not take 14 arguments
  9. anyone have got it working?
  10. hmm oke used tim4 fix but now i got 1> Creating library ..\\..\\..\\..\\bin\\win32_release/mangosscriptR2.lib and object ..\\..\\..\\..\\bin\\win32_release/mangosscriptR2.exp 1>bountyhunter_npc.obj : error LNK2019: unresolved external symbol "public: void __thiscall Player::DeleteBountys(void)" (?DeleteBountys@Player@@QAEXXZ) referenced in function "bool __cdecl GossipSelect_npc_bountyhunter(class Player *,class Creature *,unsigned int,unsigned int)" (?GossipSelect_npc_bountyhunter@@YA_NPAVPlayer@@PAVCreature@@II@Z) 1>ScriptLoader.obj : error LNK2019: unresolved external symbol "void __cdecl AddSC_bountyhunter_npc(void)" (?AddSC_bountyhunter_npc@@YAXXZ) referenced in function "void __cdecl AddScripts(void)" (?AddScripts@@YAXXZ) 1>..\\..\\..\\..\\bin\\win32_release/mangosscriptR2.dll : fatal error LNK1120: 2 unresolved externals
  11. this mod does this: What the bounty hunter does: Places a bounty on any player online, for one of the 4 set amounts of currency. Lists the bounties in game Bounties can be cleared by a GM Announces to the entire server about the new bounty that was placed Sets an FFA PvP flag on the player Rewards the currency to the person who kills the player with a bounty on them and error fix what i got, but tim4 problem still exist you have to add this-->> void DeleteBountys(); after-->> bool passChecks(Player *pPlayer, const char * name); in Player.h than this error is fixed. but my problem still exist.... pastebin links http://pastebin.com/0GUh1PFa http://pastebin.com/9jg65gqW
  12. http://www.fileuploadx.de/529084 ###this is my core part http://www.fileuploadx.de/992506 ### this is the sd2 part, all work good, but if i want to set a bounty, the server send me the message, but after this, core crash and freeze. Can anyone help me find out whats wrong.. credits :TIM4 but mabye anyone can test or know, whats wrong if i try to complie, then i get: 1>..\\scripts\\custom\\bountyhunter_npc.cpp(90) : error C2039: 'DeleteBountys' : is not a member of 'Player' 1> c:\\mangos\\src\\game\\Player.h(1051) : see declaration of 'Player' mabye anyone know whats the problem:D thanks
  13. hy can anyone help me out a bit...i need .patch file for traitor .im still learning git so mabye someone can post patch file ... thanks
  14. hi again bthallid i have a question...is this possible to but selection on the npc or i have to make some major changes?
  15. hmm,.i runned into a problem first i cloned official mangos core and now im trying to git pull git://github.com/Bthallid/mangos.git over my officialcore files but it says it updated.im i doing something wrong or ? still dont know how to get traitor patch file out from git thanks
  16. can anyone have a bit time and update it:D thanks
  17. oke, my question is im i doing all right if first i get mangos source git clone git://github.com/mangos/mangos.git and then git pull git://github.com/playerbot/mangos.git over the mangos source? or there some newer patch or repo for playerbot?
  18. anyone know is it still working?
  19. on mangos main i get it.Anyone else have this kind of problem or am i only one?
  20. on latest rev there is a error 1>h:\\mangos2\\src\\game\\ObjectGuid.h(275) : error C2664: 'std::tr1::hash_value' : cannot convert parameter 1 from 'uint64' to 'const ObjectGuid &' 11> Reason: cannot convert from 'uint64' to 'const ObjectGuid' 11> Constructor for class 'ObjectGuid' is declared 'explicit' 11>Main.cpp 11>h:\\mangos2\\src\\game\\ObjectGuid.h(275) : error C2664: 'std::tr1::hash_value' : cannot convert parameter 1 from 'uint64' to 'const ObjectGuid &' 11> Reason: cannot convert from 'uint64' to 'const ObjectGuid' 11> Constructor for class 'ObjectGuid' is declared 'explicit' 11>CliRunnable.cpp 11>h:\\mangos2\\src\\game\\ObjectGuid.h(275) : error C2664: 'std::tr1::hash_value' : cannot convert parameter 1 from 'uint64' to 'const ObjectGuid &' 11> Reason: cannot convert from 'uint64' to 'const ObjectGuid' 11> Constructor for class 'ObjectGuid' is declared 'explicit' 11>h:\\mangos2\\src\\game\\ObjectGuid.h(275) : error C2664: 'std::tr1::hash_value' : cannot convert parameter 1 from 'uint64' to 'const ObjectGuid &' 11> Reason: cannot convert from 'uint64' to 'const ObjectGuid' 11> Constructor for class 'ObjectGuid' is declared 'explicit' 11>Build log was saved at "file://h:\\mangos2\\win\\VC90\\mangosd__Win32_Release\\BuildLog.htm" 11>mangosd - 4 error(s), 0 warning(s) ========== Build: 9 succeeded, 2 failed, 0 up-to-date, 0 skipped ==========
  21. im too noob with git ,so mabye anyone can post .patch file for latest mangos:D thanks or explain how i can pull only playerbot files form git over my mangos core.
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