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  1. mangos : [11618] Bug : Creature walking speed not related to DB ! How can retry bug ? change [creature_template.speed_walk] for walking creature in DB and see creature in server . Fix : diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 339ad4c..cf715ff 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -8232,7 +8232,7 @@ void Unit::UpdateSpeed(UnitMoveType mtype, bool forced, float ratio) switch(mtype) { case MOVE_WALK: - return; + break; case MOVE_RUN: { if (IsMounted()) // Use on mount auras
  2. TBCDB bug http://udb.no-ip.org/index.php/topic,12655.0.html
  3. Bug : calculating default bonus for [Lightning Zap] Corrected : do not calculating bonus for this . Spell : http://www.wowhead.com/spell=43733 Item : http://www.wowhead.com/item=33866 How to check ? selecting enemy .cast 43730 .gm visi on .gm off attack to target when target attack to you 43733 attacking to target this damage is the big if calculating bonus . Fix Query : DELETE FROM spell_bonus_data WHERE entry = 43733; INSERT INTO spell_bonus_data VALUES (43733, 0, 0, 0, 0, "Item - Lightning Zap"); Edit : I test in mangos-one Edit : Update to [s1019]+ and [10742]+
  4. No Important problem in my server was falling flyer players in Outland . maybe client not send only indoor or outdoor opcode and core ought not check only outdoor check for all mounting.
  5. Bug : totem can summoning in unhandy position . corrected : totem must be at same caster position if default totem position is unhandy . Fix : diff --git a/src/game/Totem.cpp b/src/game/Totem.cpp index 6ba8b9a..5d802f4 100644 --- a/src/game/Totem.cpp +++ b/src/game/Totem.cpp @@ -55,6 +55,14 @@ bool Totem::Create(uint32 guidlow, CreatureCreatePos& cPos, uint32 Entry, Unit* if (fabs(cPos.m_pos.z - owner->GetPositionZ() ) > 5.0f) cPos.m_pos.z = owner->GetPositionZ(); + // totem must be at same caster position in case default totem position is unhandy. + if (!owner->IsWithinLOS(cPos.m_pos.x, cPos.m_pos.y, cPos.m_pos.z)) + { + cPos.m_pos.x = owner->GetPositionX(); + cPos.m_pos.y = owner->GetPositionY(); + cPos.m_pos.z = owner->GetPositionZ(); + } + if (!cPos.Relocate(this)) return false;
  6. rev : [s0979] Uptime : 15+ Hour Online tester : 200+ two crash in early hours but afterward not any crash yet Exception code: C0000005 ACCESS_VIOLATION Fault address: 000000014006EFDB 01:000000000006DFDB f:\\Easy\\mangosd.exe Registers: RAX:0000000000000004 RBX:0000000009B21EB0 RCX:0000000000000004 RDX:000000000000009A RSI:000007FFF78DEF10 RDI:0000000140306860 R8: 00000000027D3117 R9: 0000000000000000 R10:0000000000000000 R11:0000000000000000 R12:0000000000000000 R13:0000000000000000 R14:0000000000000000 R15:000000000A5944B0 CS:RIP:0033:000000014006EFDB SS:RSP:002B:000000000A594A50 RBP:00000000 DS:002B ES:002B FS:0053 GS:002B Flags:00010202 Call stack: Address Frame Function SourceFile 000000014006EFDB 000000000A594A70 Aura::UpdateAura+1B d:\\52-[s0979]_2011\\src\\game\\spellauras.h line 419 00000001403966A1 000000000A598BB0 SpellAuraHolder::Update+61 d:\\52-[s0979]_2011\\src\\game\\spellauras.cpp line 7062 00000001400B99FE 000000000A598D50 Unit::_UpdateSpells+1FE d:\\52-[s0979]_2011\\src\\game\\unit.cpp line 3105 00000001400AA73F 000000000A59CE40 Unit::Update+5F d:\\52-[s0979]_2011\\src\\game\\unit.cpp line 300 00000001400F9CD4 000000000A5A7170 Creature::Update+8C4 d:\\52-[s0979]_2011\\src\\game\\creature.cpp line 574 000000014046106E 000000000A5AC2E0 Pet::Update+64E d:\\52-[s0979]_2011\\src\\game\\pet.cpp line 618 0000000140004052 000000000A5AC340 WorldObject::UpdateHelper::Update+42 d:\\52-[s0979]_2011\\src\\game\\object.h line 410 0000000140145479 000000000A5AC410 MaNGOS::ObjectUpdater::Visit+179 d:\\52-[s0979]_2011\\src\\game\\gridnotifiersimpl.h line 47 00000001401452F6 000000000A5AC4B0 VisitorHelper<MaNGOS::ObjectUpdater,Creature>+26 d:\\52-[s0979]_2011\\src\\framework\\gamesystem\\typecontainervisitor.h line 51 0000000140144C6D 000000000A5AC4E0 VisitorHelper<MaNGOS::ObjectUpdater,Creature,TypeList<Corpse,TypeList<Camera,TypeNull> > >+1D d:\\52-[s0979]_2011\\src\\framework\\gamesystem\\typecontainervisitor.h line 58 0000000140144190 000000000A5AC510 VisitorHelper<MaNGOS::ObjectUpdater,Player,TypeList<Creature,TypeList<Corpse,TypeList<Camera,TypeNull> > > >+30 d:\\52-[s0979]_2011\\src\\framework\\gamesystem\\typecontainervisitor.h line 59 00000001401435CD 000000000A5AC540 VisitorHelper<MaNGOS::ObjectUpdater,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<Camera,TypeNull> > > > >+1D d:\\52-[s0979]_2011\\src\\framework\\gamesystem\\typecontainervisitor.h line 66 000000014013A25D 000000000A5AE5C0 Map::Visit<MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<Camera,TypeNull> > > > > >+12D d:\\52-[s0979]_2011\\src\\game\\map.h line 426 000000014011F57F 000000000A5AFAB0 Map::Update+5FF d:\\52-[s0979]_2011\\src\\game\\map.cpp line 520 000000014034E9D4 000000000A5AFC80 MapManager::Update+1C4 d:\\52-[s0979]_2011\\src\\game\\mapmanager.cpp line 262 00000001402CF835 000000000A5AFE40 World::Update+6C5 d:\\52-[s0979]_2011\\src\\game\\world.cpp line 1423 000000014006BA4F 000000000A5AFE80 WorldRunnable::run+7F d:\\52-[s0979]_2011\\src\\mangosd\\worldrunnable.cpp line 61 0000000140306883 000000000A5AFED0 ACE_Based::Thread::ThreadTask+23 d:\\52-[s0979]_2011\\src\\shared\\threading.cpp line 190 00000000006F24AB 000000000A5AFF10 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 0000000078622FDF 000000000A5AFF40 _endthreadex+47 0000000078623080 000000000A5AFF70 _endthreadex+E8 0000000077D6B71A 000000000A5AFFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 000000014006EFDB 000000000A594A70 Aura::UpdateAura+1B d:\\52-[s0979]_2011\\src\\game\\spellauras.h line 419 Local <user defined> 'this' Local unsigned int 'diff' = D37 00000001403966A1 000000000A598BB0 SpellAuraHolder::Update+61 d:\\52-[s0979]_2011\\src\\game\\spellauras.cpp line 7062 Local int 'i' = 4 Local <user defined> 'this' Local unsigned int 'diff' = 6A574000 00000001400B99FE 000000000A598D50 Unit::_UpdateSpells+1FE d:\\52-[s0979]_2011\\src\\game\\unit.cpp line 3105 Local <user defined> 'i_holder' Local unsigned int 'i' = 80000 Local <user defined> 'this' Local unsigned int 'time' = C0BA6F37 00000001400AA73F 000000000A59CE40 Unit::Update+5F d:\\52-[s0979]_2011\\src\\game\\unit.cpp line 300 Local <user defined> 'this' Local unsigned int 'update_diff' = 0 Local unsigned int 'p_time' = A4DF67CF 00000001400F9CD4 000000000A5A7170 Creature::Update+8C4 d:\\52-[s0979]_2011\\src\\game\\creature.cpp line 574 Local <user defined> 'this' punting on symbol update_diff punting on symbol diff 000000014046106E 000000000A5AC2E0 Pet::Update+64E d:\\52-[s0979]_2011\\src\\game\\pet.cpp line 618 Local <user defined> 'this' punting on symbol update_diff punting on symbol diff 0000000140004052 000000000A5AC340 WorldObject::UpdateHelper::Update+42 d:\\52-[s0979]_2011\\src\\game\\object.h line 410 Local <user defined> 'this' Local unsigned int 'time_diff' = 4A6460D0 0000000140145479 000000000A5AC410 MaNGOS::ObjectUpdater::Visit+179 d:\\52-[s0979]_2011\\src\\game\\gridnotifiersimpl.h line 47 Local <user defined> 'helper' Local <user defined> 'iter' Local <user defined> 'this' Local <user defined> 'm' 00000001401452F6 000000000A5AC4B0 VisitorHelper<MaNGOS::ObjectUpdater,Creature>+26 d:\\52-[s0979]_2011\\src\\framework\\gamesystem\\typecontainervisitor.h line 51 Local <user defined> 'v' Local <user defined> 'c' 0000000140144C6D 000000000A5AC4E0 VisitorHelper<MaNGOS::ObjectUpdater,Creature,TypeList<Corpse,TypeList<Camera,TypeNull> > >+1D d:\\52-[s0979]_2011\\src\\framework\\gamesystem\\typecontainervisitor.h line 58 Local <user defined> 'v' Local <user defined> 'c' 0000000140144190 000000000A5AC510 VisitorHelper<MaNGOS::ObjectUpdater,Player,TypeList<Creature,TypeList<Corpse,TypeList<Camera,TypeNull> > > >+30 d:\\52-[s0979]_2011\\src\\framework\\gamesystem\\typecontainervisitor.h line 59 Local <user defined> 'v' Local <user defined> 'c' 00000001401435CD 000000000A5AC540 VisitorHelper<MaNGOS::ObjectUpdater,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<Camera,TypeNull> > > > >+1D d:\\52-[s0979]_2011\\src\\framework\\gamesystem\\typecontainervisitor.h line 66 Local <user defined> 'v' Local <user defined> 'c' 000000014013A25D 000000000A5AE5C0 Map::Visit<MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<Camera,TypeNull> > > > > >+12D d:\\52-[s0979]_2011\\src\\game\\map.h line 426 Local <user defined> 'this' Local <user defined> 'cell' Local <user defined> 'visitor' Local <user defined> 'cell_y' Local <user defined> 'x' Local <user defined> 'y' Local <user defined> 'cell_x' 000000014011F57F 000000000A5AFAB0 Map::Update+5FF d:\\52-[s0979]_2011\\src\\game\\map.cpp line 520 Local unsigned int 'y' = 7FF Local unsigned int 'x' = F6D6DF30 Local <user defined> 'plr' Local <user defined> 'area' Local <user defined> 'this' Local <user defined> 't_diff' Local <user defined> 'updater' Local <user defined> 'world_object_update' Local <user defined> 'grid_object_update' 000000014034E9D4 000000000A5AFC80 MapManager::Update+1C4 d:\\52-[s0979]_2011\\src\\game\\mapmanager.cpp line 262 Local <user defined> 'iter' Local <user defined> 'this' Local unsigned int 'diff' = 3E Local <user defined> 'iter' 00000001402CF835 000000000A5AFE40 World::Update+6C5 d:\\52-[s0979]_2011\\src\\game\\world.cpp line 1423 Local int 'i' = 2F Local <user defined> 'this' punting on symbol diff 000000014006BA4F 000000000A5AFE80 WorldRunnable::run+7F d:\\52-[s0979]_2011\\src\\mangosd\\worldrunnable.cpp line 61 Local unsigned int 'diff' = 0 Local <user defined> 'this' Local unsigned int 'realCurrTime' = 6EABA9 Local unsigned int 'realPrevTime' = 0 Local unsigned int 'prevSleepTime' = 9B21EB0 0000000140306883 000000000A5AFED0 ACE_Based::Thread::ThreadTask+23 d:\\52-[s0979]_2011\\src\\shared\\threading.cpp line 190 Local void 'param' = 2413DF0 Local <user defined> '_task' 00000000006F24AB 000000000A5AFF10 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 0000000078622FDF 000000000A5AFF40 _endthreadex+47 0000000078623080 000000000A5AFF70 _endthreadex+E8 0000000077D6B71A 000000000A5AFFA0 BaseThreadStart+3A Exception code: C0000005 ACCESS_VIOLATION Fault address: 00000001404AF71C 01:00000000004AE71C f:\\Easy\\mangosd.exe Registers: RAX:0000000000000000 RBX:0000000009B21EB0 RCX:000007FFAD882B80 RDX:0000000000000000 RSI:000007FFF78DAF10 RDI:0000000140306860 R8: 000007FFAB023478 R9: 81010100FEF8FCFE R10:000007FFAB057D20 R11:0000000000000000 R12:0000000000000000 R13:0000000000000000 R14:0000000000000000 R15:000000000A5AF1F0 CS:RIP:0033:00000001404AF71C SS:RSP:002B:000000000A5AF790 RBP:00000000 DS:002B ES:002B FS:0053 GS:002B Flags:00010206 Call stack: Address Frame Function SourceFile 00000001404AF71C 000000000A5AF7D0 std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >::clear+1C c:\\program files (x86)\\microsoft visual studio 9.0\\vc\\include\\list line 832 00000001404A8FB1 000000000A5AF9C0 MapPersistentState::ClearRespawnTimes+31 d:\\52-[s0979]_2011\\src\\game\\mappersistentstatemgr.cpp line 125 00000001404A99B5 000000000A5AFA00 DungeonPersistentState::DeleteRespawnTimes+75 d:\\52-[s0979]_2011\\src\\game\\mappersistentstatemgr.cpp line 243 00000001401271A0 000000000A5AFAB0 DungeonMap::UnloadAll+1C0 d:\\52-[s0979]_2011\\src\\game\\map.cpp line 1585 000000014034EC38 000000000A5AFC80 MapManager::Update+428 d:\\52-[s0979]_2011\\src\\game\\mapmanager.cpp line 279 00000001402CF835 000000000A5AFE40 World::Update+6C5 d:\\52-[s0979]_2011\\src\\game\\world.cpp line 1423 000000014006BA4F 000000000A5AFE80 WorldRunnable::run+7F d:\\52-[s0979]_2011\\src\\mangosd\\worldrunnable.cpp line 61 0000000140306883 000000000A5AFED0 ACE_Based::Thread::ThreadTask+23 d:\\52-[s0979]_2011\\src\\shared\\threading.cpp line 190 00000000006F24AB 000000000A5AFF10 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 0000000078622FDF 000000000A5AFF40 _endthreadex+47 0000000078623080 000000000A5AFF70 _endthreadex+E8 0000000077D6B71A 000000000A5AFFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 00000001404AF71C 000000000A5AF7D0 std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >::clear+1C c:\\program files (x86)\\microsoft visual studio 9.0\\vc\\include\\list line 832 Local <user defined> 'this' Local <user defined> '_Pnext' Local <user defined> '_Pnode' 00000001404A8FB1 000000000A5AF9C0 MapPersistentState::ClearRespawnTimes+31 d:\\52-[s0979]_2011\\src\\game\\mappersistentstatemgr.cpp line 125 Local <user defined> 'this' 00000001404A99B5 000000000A5AFA00 DungeonPersistentState::DeleteRespawnTimes+75 d:\\52-[s0979]_2011\\src\\game\\mappersistentstatemgr.cpp line 243 Local <user defined> 'this' 00000001401271A0 000000000A5AFAB0 DungeonMap::UnloadAll+1C0 d:\\52-[s0979]_2011\\src\\game\\map.cpp line 1585 Local <user defined> 'this' Local bool 'pForce' = 80 000000014034EC38 000000000A5AFC80 MapManager::Update+428 d:\\52-[s0979]_2011\\src\\game\\mapmanager.cpp line 279 Local <user defined> 'pMap' Local <user defined> 'iter' Local <user defined> 'iter' Local <user defined> 'this' Local unsigned int 'diff' = DA Local <user defined> 'iter' 00000001402CF835 000000000A5AFE40 World::Update+6C5 d:\\52-[s0979]_2011\\src\\game\\world.cpp line 1423 Local int 'i' = 26 Local <user defined> 'this' punting on symbol diff 000000014006BA4F 000000000A5AFE80 WorldRunnable::run+7F d:\\52-[s0979]_2011\\src\\mangosd\\worldrunnable.cpp line 61 Local unsigned int 'diff' = 0 Local <user defined> 'this' Local unsigned int 'realCurrTime' = 6EABA9 Local unsigned int 'realPrevTime' = 0 Local unsigned int 'prevSleepTime' = 9B21EB0 0000000140306883 000000000A5AFED0 ACE_Based::Thread::ThreadTask+23 d:\\52-[s0979]_2011\\src\\shared\\threading.cpp line 190 Local void 'param' = 2413DF0 Local <user defined> '_task' 00000000006F24AB 000000000A5AFF10 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 0000000078622FDF 000000000A5AFF40 _endthreadex+47 0000000078623080 000000000A5AFF70 _endthreadex+E8 0000000077D6B71A 000000000A5AFFA0 BaseThreadStart+3A
  7. indeed debug loger in aura system not used . i extract present debug log but this not helpful log . if you need particular trace by loger for faster debugging will be creation loger patch and share to me for use in own server and share feedback to you i am unable to fix problem and i alone hopeful to you for fixing crash .
  8. damage = pVictim->SpellDamageBonusTaken(this, spellInfo, damage, SPELL_DIRECT_DAMAGE);
  9. i now tell too my friend and ask this to he . he say in blizz player can join in this case . Thus my patch not blizzlike . maybe core must can calculate offline hero rating
  10. Exception code: C0000005 ACCESS_VIOLATION Fault address: 00000001400C7A43 01:00000000000C6A43 F:\\Hard\\mangosd.exe Registers: RAX:0000000000000000 RBX:0000000009AA3560 RCX:0000000000000060 RDX:000007FF34A84000 RSI:000007FFF78FF0A0 RDI:0000000140306830 R8: 000000000000069D R9: 0000000000000000 R10:0000000000000000 R11:0000000000000000 R12:0000000000000000 R13:0000000000000000 R14:0000000000000000 R15:000000000A57FC40 CS:RIP:0033:00000001400C7A43 SS:RSP:002B:000000000A5801E0 RBP:00000000 DS:002B ES:002B FS:0053 GS:002B Flags:00010206 Call stack: Address Frame Function SourceFile 00000001400C7A43 000000000A580340 Unit::SpellDamageBonusTaken+2F3 d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 5789 00000001400B0D44 000000000A5803B0 Unit::CalculateSpellDamage+284 d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 1275 00000001403EDB14 000000000A5846A0 Spell::DoAllEffectOnTarget+9C4 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 976 00000001403F6D5C 000000000A584760 Spell::handle_immediate+19C d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2828 00000001403F6A84 000000000A585890 Spell::cast+864 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2804 00000001403F5CF4 000000000A585920 Spell::prepare+464 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2592 00000001400AFB55 000000000A586B20 Unit::CastSpell+405 d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 1112 000000014037EB8A 000000000A589FE0 Aura::TriggerSpell+1BAA d:\\51-[s0974]_2011\\src\\game\\spellauras.cpp line 1670 0000000140393411 000000000A598CF0 Aura::PeriodicTick+33A1 d:\\51-[s0974]_2011\\src\\game\\spellauras.cpp line 6167 000000014037A425 000000000A599DA0 Aura::Update+2B5 d:\\51-[s0974]_2011\\src\\game\\spellauras.cpp line 546 000000014006F01D 000000000A599DD0 Aura::UpdateAura+5D d:\\51-[s0974]_2011\\src\\game\\spellauras.h line 419 0000000140396861 000000000A59DF10 SpellAuraHolder::Update+61 d:\\51-[s0974]_2011\\src\\game\\spellauras.cpp line 7104 00000001400B9A1E 000000000A59E0B0 Unit::_UpdateSpells+1FE d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 3105 00000001400AA73F 000000000A5A21A0 Unit::Update+5F d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 300 00000001401618A8 000000000A5AE560 Player::Update+D8 d:\\51-[s0974]_2011\\src\\game\\player.cpp line 1155 0000000140004052 000000000A5AE5C0 WorldObject::UpdateHelper::Update+42 d:\\51-[s0974]_2011\\src\\game\\object.h line 410 000000014011F1CA 000000000A5AFAB0 Map::Update+22A d:\\51-[s0974]_2011\\src\\game\\map.cpp line 479 000000014034E9A4 000000000A5AFC80 MapManager::Update+1C4 d:\\51-[s0974]_2011\\src\\game\\mapmanager.cpp line 262 00000001402CF805 000000000A5AFE40 World::Update+6C5 d:\\51-[s0974]_2011\\src\\game\\world.cpp line 1423 000000014006BA4F 000000000A5AFE80 WorldRunnable::run+7F d:\\51-[s0974]_2011\\src\\mangosd\\worldrunnable.cpp line 61 0000000140306853 000000000A5AFED0 ACE_Based::Thread::ThreadTask+23 d:\\51-[s0974]_2011\\src\\shared\\threading.cpp line 190 00000000006F24AB 000000000A5AFF10 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 0000000078622FDF 000000000A5AFF40 _endthreadex+47 0000000078623080 000000000A5AFF70 _endthreadex+E8 0000000077D6B71A 000000000A5AFFA0 BaseThreadStart+3A Address Frame Function SourceFile 00000001400C7A43 000000000A580340 Unit::SpellDamageBonusTaken+2F3 d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 5789 Local <user defined> 'i' Local <user defined> 'i' Local <user defined> 'this' Local <user defined> 'pCaster' Local <user defined> 'spellProto' Local unsigned int 'pdamage' = 407D5280 Local <user defined> 'damagetype' Local unsigned int 'stack' = 3 Local <user defined> 'mDummyAuras' Local float 'tmpDamage' = 2.026611 Local int 'TakenTotal' = 7FF Local float 'TakenTotalMod' = -0.000000 Local <user defined> 'mModDamagePercentTaken' Local int 'TakenAdvertisedBenefit' = 34A84000 00000001400B0D44 000000000A5803B0 Unit::CalculateSpellDamage+284 d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 1275 Local <user defined> 'this' Local <user defined> 'damageInfo' Local int 'damage' = 20000 Local <user defined> 'spellInfo' Local <user defined> 'attackType' Local <user defined> 'damageSchoolMask' Local bool 'crit' = C1 Local <user defined> 'pVictim' 00000001403EDB14 000000000A5846A0 Spell::DoAllEffectOnTarget+9C4 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 976 Local <user defined> 'damageInfo' Local <user defined> 'this' Local <user defined> 'target' Local <user defined> 'unit' Local unsigned int 'procEx' = FD52A590 Local <user defined> 'caster' Local <user defined> 'missInfo' Local unsigned int 'mask' = 7FF Local unsigned int 'procVictim' = D494A980 Local <user defined> 'real_caster' Local unsigned int 'procAttacker' = D494A980 00000001403F6D5C 000000000A584760 Spell::handle_immediate+19C d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2828 Local <user defined> 'ihit' Local <user defined> 'this' 00000001403F6A84 000000000A585890 Spell::cast+864 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2804 Local <user defined> 'this' Local bool 'skipCheck' = 0 Local <user defined> 'castResult' 00000001403F5CF4 000000000A585920 Spell::prepare+464 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2592 Local <user defined> 'this' Local <user defined> 'targets' Local <user defined> 'triggeredByAura' Local <user defined> 'result' Local <user defined> 'Event' 00000001400AFB55 000000000A586B20 Unit::CastSpell+405 d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 1112 Local <user defined> 'this' Local <user defined> 'Victim' Local <user defined> 'spellInfo' Local bool 'triggered' = 0 Local <user defined> 'castItem' Local <user defined> 'triggeredByAura' Local <user defined> 'originalCaster' Local <user defined> 'triggeredBy' Local <user defined> 'targets' Local <user defined> 'spell' 000000014037EB8A 000000000A589FE0 Aura::TriggerSpell+1BAA d:\\51-[s0974]_2011\\src\\game\\spellauras.cpp line 1670 Local <user defined> 'this' Local <user defined> 'triggeredSpellInfo' Local <user defined> 'auraSpellInfo' Local <user defined> 'target' Local unsigned int 'trigger_spell_id' = 3D41 Local unsigned int 'auraId' = 3F55F01E Local <user defined> 'casterGUID' Local <user defined> 'triggerTarget' 0000000140393411 000000000A598CF0 Aura::PeriodicTick+33A1 d:\\51-[s0974]_2011\\src\\game\\spellauras.cpp line 6167 Local <user defined> 'this' Local <user defined> 'target' Local <user defined> 'spellProto' 000000014037A425 000000000A599DA0 Aura::Update+2B5 d:\\51-[s0974]_2011\\src\\game\\spellauras.cpp line 546 Local <user defined> 'this' Local unsigned int 'diff' = 4064408A 000000014006F01D 000000000A599DD0 Aura::UpdateAura+5D d:\\51-[s0974]_2011\\src\\game\\spellauras.h line 419 Local <user defined> 'this' Local unsigned int 'diff' = 2B1 0000000140396861 000000000A59DF10 SpellAuraHolder::Update+61 d:\\51-[s0974]_2011\\src\\game\\spellauras.cpp line 7104 Local int 'i' = 4 Local <user defined> 'this' Local unsigned int 'diff' = CCEC8F10 00000001400B9A1E 000000000A59E0B0 Unit::_UpdateSpells+1FE d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 3105 Local <user defined> 'i_holder' Local unsigned int 'i' = 80000 Local <user defined> 'this' Local unsigned int 'time' = 1 00000001400AA73F 000000000A5A21A0 Unit::Update+5F d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 300 Local <user defined> 'this' Local unsigned int 'update_diff' = 1 Local unsigned int 'p_time' = A7F7 00000001401618A8 000000000A5AE560 Player::Update+D8 d:\\51-[s0974]_2011\\src\\game\\player.cpp line 1155 Local <user defined> 'this' punting on symbol update_diff punting on symbol p_time Local int 'now' = 7FF1B516E10 Local <user defined> 'pet' 0000000140004052 000000000A5AE5C0 WorldObject::UpdateHelper::Update+42 d:\\51-[s0974]_2011\\src\\game\\object.h line 410 Local <user defined> 'this' Local unsigned int 'time_diff' = 34A84000 000000014011F1CA 000000000A5AFAB0 Map::Update+22A d:\\51-[s0974]_2011\\src\\game\\map.cpp line 479 Local <user defined> 'helper' Local <user defined> 'plr' Local <user defined> 'this' Local <user defined> 't_diff' Local <user defined> 'updater' Local <user defined> 'world_object_update' Local <user defined> 'grid_object_update' 000000014034E9A4 000000000A5AFC80 MapManager::Update+1C4 d:\\51-[s0974]_2011\\src\\game\\mapmanager.cpp line 262 Local <user defined> 'iter' Local <user defined> 'this' Local unsigned int 'diff' = 3E Local <user defined> 'iter' 00000001402CF805 000000000A5AFE40 World::Update+6C5 d:\\51-[s0974]_2011\\src\\game\\world.cpp line 1423 Local int 'i' = 30 Local <user defined> 'this' punting on symbol diff 000000014006BA4F 000000000A5AFE80 WorldRunnable::run+7F d:\\51-[s0974]_2011\\src\\mangosd\\worldrunnable.cpp line 61 Local unsigned int 'diff' = 0 Local <user defined> 'this' Local unsigned int 'realCurrTime' = 6EABA9 Local unsigned int 'realPrevTime' = 0 Local unsigned int 'prevSleepTime' = 9AA3560 0000000140306853 000000000A5AFED0 ACE_Based::Thread::ThreadTask+23 d:\\51-[s0974]_2011\\src\\shared\\threading.cpp line 190 Local void 'param' = 2413DF0 Local <user defined> '_task' 00000000006F24AB 000000000A5AFF10 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 0000000078622FDF 000000000A5AFF40 _endthreadex+47 0000000078623080 000000000A5AFF70 _endthreadex+E8 0000000077D6B71A 000000000A5AFFA0 BaseThreadStart+3A
  11. and other : Exception code: C0000005 ACCESS_VIOLATION Fault address: 0000000077EF5FC4 01:0000000000034FC4 C:\\WINDOWS\\system32\\ntdll.dll Registers: RAX:00000001FFFF0001 RBX:0000071D525A1330 RCX:000000FFFFFFFFFF RDX:000007FFB0D9D0C0 RSI:00000000FFFF0000 RDI:0000000002410000 R8: 0000000000000018 R9: 0000000100000001 R10:FFFFFFFF0000FFFF R11:0000000000000000 R12:0000000002420080 R13:0000000000000000 R14:000007FFB0D9D0C0 R15:000000000A5992B0 CS:RIP:0033:0000000077EF5FC4 SS:RSP:002B:000000000A599850 RBP:02420080 DS:002B ES:002B FS:0053 GS:002B Flags:00010206 Call stack: Address Frame Function SourceFile 0000000077EF5FC4 000000000A599880 RtlTimeFieldsToTime+864 0000000077EF6040 000000000A599990 RtlTimeFieldsToTime+8E0 000000007866C7DC 000000000A5999C0 free+1C 0000000009FBC4BD 000000000A5999F0 ?clearUnitState@Unit@@QEAAXI@Z+11D 0000000009F2129D 000000000A599A20 ??0InstanceData@@QEAA@PEAVMap@@@Z+548D 0000000009F2122C 000000000A599A60 ??0InstanceData@@QEAA@PEAVMap@@@Z+541C 0000000009F3C9CE 000000000A599AE0 ?GetPosition@WorldObject@@QEBAXAEAM00@Z+2C5E 0000000009F3C728 000000000A599B10 ?GetPosition@WorldObject@@QEBAXAEAM00@Z+29B8 00000001400AC403 000000000A599B90 Unit::DealDamageMods+223 d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 535 00000001403EDB70 000000000A59DE80 Spell::DoAllEffectOnTarget+A20 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 981 00000001403F6F9F 000000000A59DF20 Spell::handle_delayed+11F d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2859 0000000140405B66 000000000A59DFD0 SpellEvent::Execute+1E6 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 5956 00000001406D98BE 000000000A59E080 EventProcessor::Update+15E d:\\51-[s0974]_2011\\src\\framework\\utilities\\eventprocessor.cpp line 47 00000001400AA72B 000000000A5A2170 Unit::Update+4B d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 298 00000001401618A8 000000000A5AE530 Player::Update+D8 d:\\51-[s0974]_2011\\src\\game\\player.cpp line 1155 0000000140004052 000000000A5AE590 WorldObject::UpdateHelper::Update+42 d:\\51-[s0974]_2011\\src\\game\\object.h line 410 000000014011F1CA 000000000A5AFA80 Map::Update+22A d:\\51-[s0974]_2011\\src\\game\\map.cpp line 479 000000014012678D 000000000A5AFAB0 DungeonMap::Update+1D d:\\51-[s0974]_2011\\src\\game\\map.cpp line 1489 000000014034E9A4 000000000A5AFC80 MapManager::Update+1C4 d:\\51-[s0974]_2011\\src\\game\\mapmanager.cpp line 262 00000001402CF805 000000000A5AFE40 World::Update+6C5 d:\\51-[s0974]_2011\\src\\game\\world.cpp line 1423 000000014006BA4F 000000000A5AFE80 WorldRunnable::run+7F d:\\51-[s0974]_2011\\src\\mangosd\\worldrunnable.cpp line 61 0000000140306853 000000000A5AFED0 ACE_Based::Thread::ThreadTask+23 d:\\51-[s0974]_2011\\src\\shared\\threading.cpp line 190 00000000006F24AB 000000000A5AFF10 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 0000000078622FDF 000000000A5AFF40 _endthreadex+47 0000000078623080 000000000A5AFF70 _endthreadex+E8 0000000077D6B71A 000000000A5AFFA0 BaseThreadStart+3A Address Frame Function SourceFile 0000000077EF5FC4 000000000A599880 RtlTimeFieldsToTime+864 0000000077EF6040 000000000A599990 RtlTimeFieldsToTime+8E0 000000007866C7DC 000000000A5999C0 free+1C 0000000009FBC4BD 000000000A5999F0 ?clearUnitState@Unit@@QEAAXI@Z+11D 0000000009F2129D 000000000A599A20 ??0InstanceData@@QEAA@PEAVMap@@@Z+548D 0000000009F2122C 000000000A599A60 ??0InstanceData@@QEAA@PEAVMap@@@Z+541C 0000000009F3C9CE 000000000A599AE0 ?GetPosition@WorldObject@@QEBAXAEAM00@Z+2C5E 0000000009F3C728 000000000A599B10 ?GetPosition@WorldObject@@QEBAXAEAM00@Z+29B8 00000001400AC403 000000000A599B90 Unit::DealDamageMods+223 d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 535 Local <user defined> 'this' Local <user defined> 'pVictim' Local <user defined> 'damage' Local unsigned int 'absorb' = 0 Local unsigned int 'originalDamage' = A599C5C 00000001403EDB70 000000000A59DE80 Spell::DoAllEffectOnTarget+A20 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 981 Local <user defined> 'damageInfo' Local <user defined> 'this' Local <user defined> 'target' Local <user defined> 'unit' Local unsigned int 'procEx' = 0 Local <user defined> 'caster' Local <user defined> 'missInfo' Local unsigned int 'mask' = 5 Local unsigned int 'procVictim' = DDD96A70 Local <user defined> 'real_caster' Local unsigned int 'procAttacker' = B0D9D210 00000001403F6F9F 000000000A59DF20 Spell::handle_delayed+11F d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2859 Local <user defined> 'ihit' Local <user defined> 'this' Local unsigned int 't_offset' = 7FFF4CC5870 Local unsigned int 'next_time' = 7FFF521D3A8 0000000140405B66 000000000A59DFD0 SpellEvent::Execute+1E6 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 5956 Local unsigned int 't_offset' = 7FFF521D348 Local unsigned int 'n_offset' = 7FF0000009A Local <user defined> 'this' Local unsigned int 'e_time' = 1400AA72B Local unsigned int 'p_time' = DDBD4138 00000001406D98BE 000000000A59E080 EventProcessor::Update+15E d:\\51-[s0974]_2011\\src\\framework\\utilities\\eventprocessor.cpp line 47 Local <user defined> 'Event' Local <user defined> 'this' Local unsigned int 'p_time' = 0 Local <user defined> 'i' 00000001400AA72B 000000000A5A2170 Unit::Update+4B d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 298 Local <user defined> 'this' Local unsigned int 'update_diff' = 400C472E Local unsigned int 'p_time' = E3BB4000 00000001401618A8 000000000A5AE530 Player::Update+D8 d:\\51-[s0974]_2011\\src\\game\\player.cpp line 1155 Local <user defined> 'this' punting on symbol update_diff punting on symbol p_time Local int 'now' = 7FFDDBD6E10 Local <user defined> 'pet' 0000000140004052 000000000A5AE590 WorldObject::UpdateHelper::Update+42 d:\\51-[s0974]_2011\\src\\game\\object.h line 410 Local <user defined> 'this' Local unsigned int 'time_diff' = DDBD4000 000000014011F1CA 000000000A5AFA80 Map::Update+22A d:\\51-[s0974]_2011\\src\\game\\map.cpp line 479 Local <user defined> 'helper' Local <user defined> 'plr' Local <user defined> 'this' Local <user defined> 't_diff' Local <user defined> 'updater' Local <user defined> 'world_object_update' Local <user defined> 'grid_object_update' 000000014012678D 000000000A5AFAB0 DungeonMap::Update+1D d:\\51-[s0974]_2011\\src\\game\\map.cpp line 1489 Local <user defined> 'this' Local <user defined> 't_diff' 000000014034E9A4 000000000A5AFC80 MapManager::Update+1C4 d:\\51-[s0974]_2011\\src\\game\\mapmanager.cpp line 262 Local <user defined> 'iter' Local <user defined> 'this' Local unsigned int 'diff' = 3E Local <user defined> 'iter' 00000001402CF805 000000000A5AFE40 World::Update+6C5 d:\\51-[s0974]_2011\\src\\game\\world.cpp line 1423 Local int 'i' = 32 Local <user defined> 'this' punting on symbol diff 000000014006BA4F 000000000A5AFE80 WorldRunnable::run+7F d:\\51-[s0974]_2011\\src\\mangosd\\worldrunnable.cpp line 61 Local unsigned int 'diff' = 0 Local <user defined> 'this' Local unsigned int 'realCurrTime' = 6EABA9 Local unsigned int 'realPrevTime' = 0 Local unsigned int 'prevSleepTime' = 99A5B40 0000000140306853 000000000A5AFED0 ACE_Based::Thread::ThreadTask+23 d:\\51-[s0974]_2011\\src\\shared\\threading.cpp line 190 Local void 'param' = 2413DF0 Local <user defined> '_task' 00000000006F24AB 000000000A5AFF10 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 0000000078622FDF 000000000A5AFF40 _endthreadex+47 0000000078623080 000000000A5AFF70 _endthreadex+E8 0000000077D6B71A 000000000A5AFFA0 BaseThreadStart+3A
  12. Other crash : Exception code: C0000005 ACCESS_VIOLATION Fault address: 00000001400C495C 01:00000000000C395C f:\\Easy\\mangosd.exe Registers: RAX:0000000000000BB8 RBX:0000000009B21EB0 RCX:0000000000000048 RDX:0000000000000092 RSI:000007FFF78DAF10 RDI:0000000140306830 R8: 000000000A5993E8 R9: 0000000000000000 R10:000007FFAFBF2ED5 R11:0000000000000000 R12:0000000000000000 R13:0000000000000000 R14:0000000000000000 R15:000000000A59A2B0 CS:RIP:0033:00000001400C495C SS:RSP:002B:000000000A59A850 RBP:00000000 DS:002B ES:002B FS:0053 GS:002B Flags:00010202 Call stack: Address Frame Function SourceFile 00000001400C495C 000000000A59A8F0 Unit::HasAuraStateForCaster+14C d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 5251 0000000140079C38 000000000A5A9DA0 Object::BuildValuesUpdate+708 d:\\51-[s0974]_2011\\src\\game\\object.cpp line 580 0000000140077A66 000000000A5AAED0 Object::BuildValuesUpdateBlockForPlayer+E6 d:\\51-[s0974]_2011\\src\\game\\object.cpp line 210 000000014007C00B 000000000A5AC150 Object::BuildUpdateDataForPlayer+29B d:\\51-[s0974]_2011\\src\\game\\object.cpp line 964 000000014008153F 000000000A5AC190 WorldObjectChangeAccumulator::WorldObjectChangeAccumulator+7F d:\\51-[s0974]_2011\\src\\game\\object.cpp line 1903 0000000140081451 000000000A5AE2D0 WorldObject::BuildUpdateData+31 d:\\51-[s0974]_2011\\src\\game\\object.cpp line 1921 000000014012CAC8 000000000A5AE5C0 Map::SendObjectUpdates+148 d:\\51-[s0974]_2011\\src\\game\\map.cpp line 2987 000000014011F905 000000000A5AFAB0 Map::Update+965 d:\\51-[s0974]_2011\\src\\game\\map.cpp line 568 000000014034E9A4 000000000A5AFC80 MapManager::Update+1C4 d:\\51-[s0974]_2011\\src\\game\\mapmanager.cpp line 262 00000001402CF805 000000000A5AFE40 World::Update+6C5 d:\\51-[s0974]_2011\\src\\game\\world.cpp line 1423 000000014006BA4F 000000000A5AFE80 WorldRunnable::run+7F d:\\51-[s0974]_2011\\src\\mangosd\\worldrunnable.cpp line 61 0000000140306853 000000000A5AFED0 ACE_Based::Thread::ThreadTask+23 d:\\51-[s0974]_2011\\src\\shared\\threading.cpp line 190 00000000006F24AB 000000000A5AFF10 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 0000000078622FDF 000000000A5AFF40 _endthreadex+47 0000000078623080 000000000A5AFF70 _endthreadex+E8 0000000077D6B71A 000000000A5AFFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 00000001400C495C 000000000A59A8F0 Unit::HasAuraStateForCaster+14C d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 5251 Local <user defined> 'i' Local <user defined> 'dotList' Local <user defined> 'this' Local <user defined> 'flag' Local unsigned int 'caster' = 7FFE2FB2580 0000000140079C38 000000000A5A9DA0 Object::BuildValuesUpdate+708 d:\\51-[s0974]_2011\\src\\game\\object.cpp line 580 Local unsigned int 'index' = 1FA2 Local <user defined> 'this' punting on symbol updatetype Local <user defined> 'data' Local <user defined> 'updateMask' Local <user defined> 'target' Local bool 'IsActivateToQuest' = 40 Local bool 'IsPerCasterAuraState' = 0 0000000140077A66 000000000A5AAED0 Object::BuildValuesUpdateBlockForPlayer+E6 d:\\51-[s0974]_2011\\src\\game\\object.cpp line 210 Local <user defined> 'this' Local <user defined> 'data' Local <user defined> 'target' Local <user defined> 'buf' Local <user defined> 'updateMask' 000000014007C00B 000000000A5AC150 Object::BuildUpdateDataForPlayer+29B d:\\51-[s0974]_2011\\src\\game\\object.cpp line 964 Local <user defined> 'this' Local <user defined> 'pl' Local <user defined> 'update_players' Local <user defined> 'iter' 000000014008153F 000000000A5AC190 WorldObjectChangeAccumulator::WorldObjectChangeAccumulator+7F d:\\51-[s0974]_2011\\src\\game\\object.cpp line 1903 Local <user defined> 'this' Local <user defined> 'obj' Local <user defined> 'd' 0000000140081451 000000000A5AE2D0 WorldObject::BuildUpdateData+31 d:\\51-[s0974]_2011\\src\\game\\object.cpp line 1921 Local <user defined> 'this' Local <user defined> 'update_players' Local <user defined> 'notifier' 000000014012CAC8 000000000A5AE5C0 Map::SendObjectUpdates+148 d:\\51-[s0974]_2011\\src\\game\\map.cpp line 2987 Local <user defined> 'this' Local <user defined> 'packet' Local <user defined> 'update_players' 000000014011F905 000000000A5AFAB0 Map::Update+965 d:\\51-[s0974]_2011\\src\\game\\map.cpp line 568 Local <user defined> 'this' Local <user defined> 't_diff' Local <user defined> 'updater' Local <user defined> 'world_object_update' Local <user defined> 'grid_object_update' 000000014034E9A4 000000000A5AFC80 MapManager::Update+1C4 d:\\51-[s0974]_2011\\src\\game\\mapmanager.cpp line 262 Local <user defined> 'iter' Local <user defined> 'this' Local unsigned int 'diff' = 2E Local <user defined> 'iter' 00000001402CF805 000000000A5AFE40 World::Update+6C5 d:\\51-[s0974]_2011\\src\\game\\world.cpp line 1423 Local int 'i' = 24 Local <user defined> 'this' punting on symbol diff 000000014006BA4F 000000000A5AFE80 WorldRunnable::run+7F d:\\51-[s0974]_2011\\src\\mangosd\\worldrunnable.cpp line 61 Local unsigned int 'diff' = 0 Local <user defined> 'this' Local unsigned int 'realCurrTime' = 6EABA9 Local unsigned int 'realPrevTime' = 0 Local unsigned int 'prevSleepTime' = 9B21EB0 0000000140306853 000000000A5AFED0 ACE_Based::Thread::ThreadTask+23 d:\\51-[s0974]_2011\\src\\shared\\threading.cpp line 190 Local void 'param' = 2413DF0 Local <user defined> '_task'
  13. i can confirm Mangos-One is not stable . some crash log for me . win x64 crash log : Address Frame Function SourceFile 00000001400CBC45 000000000A596880 Unit::MeleeDamageBonusTaken+3F5 d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 6531 00000001400B0C55 000000000A5968F0 Unit::CalculateSpellDamage+195 d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 1256 00000001403EDB14 000000000A59ABE0 Spell::DoAllEffectOnTarget+9C4 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 976 00000001403F6D5C 000000000A59ACA0 Spell::handle_immediate+19C d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2828 00000001403F6A84 000000000A59BDD0 Spell::cast+864 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2804 00000001403F7823 000000000A59DF20 Spell::update+363 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2993 00000001404059CB 000000000A59DFD0 SpellEvent::Execute+4B d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 5910 00000001406D98BE 000000000A59E080 EventProcessor::Update+15E d:\\51-[s0974]_2011\\src\\framework\\utilities\\eventprocessor.cpp line 47 00000001400AA72B 000000000A5A2170 Unit::Update+4B d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 298 00000001401618A8 000000000A5AE530 Player::Update+D8 d:\\51-[s0974]_2011\\src\\game\\player.cpp line 1155 0000000140004052 000000000A5AE590 WorldObject::UpdateHelper::Update+42 d:\\51-[s0974]_2011\\src\\game\\object.h line 410 000000014011F1CA 000000000A5AFA80 Map::Update+22A d:\\51-[s0974]_2011\\src\\game\\map.cpp line 479 000000014012678D 000000000A5AFAB0 DungeonMap::Update+1D d:\\51-[s0974]_2011\\src\\game\\map.cpp line 1489 000000014034E9A4 000000000A5AFC80 MapManager::Update+1C4 d:\\51-[s0974]_2011\\src\\game\\mapmanager.cpp line 262 00000001402CF805 000000000A5AFE40 World::Update+6C5 d:\\51-[s0974]_2011\\src\\game\\world.cpp line 1423 000000014006BA4F 000000000A5AFE80 WorldRunnable::run+7F d:\\51-[s0974]_2011\\src\\mangosd\\worldrunnable.cpp line 61 0000000140306853 000000000A5AFED0 ACE_Based::Thread::ThreadTask+23 d:\\51-[s0974]_2011\\src\\shared\\threading.cpp line 190 00000000006F24AB 000000000A5AFF10 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 0000000078622FDF 000000000A5AFF40 _endthreadex+47 0000000078623080 000000000A5AFF70 _endthreadex+E8 0000000077D6B71A 000000000A5AFFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 00000001400CBC45 000000000A596880 Unit::MeleeDamageBonusTaken+3F5 d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 6531 Local <user defined> 'i' Local <user defined> 'this' Local <user defined> 'pCaster' Local unsigned int 'pdamage' = A597B48 Local <user defined> 'attType' Local <user defined> 'spellProto' Local <user defined> 'damagetype' Local unsigned int 'stack' = 1 Local <user defined> 'mDummyAuras' Local float 'tmpDamage' = 0.000000 Local int 'TakenFlat' = 8684000 Local unsigned int 'mechanicMask' = 1 Local unsigned int 'schoolMask' = 40587493 Local bool 'isWeaponDamageBasedSpell' = FF Local float 'TakenPercent' = 0.000000 00000001400B0C55 000000000A5968F0 Unit::CalculateSpellDamage+195 d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 1256 Local <user defined> 'this' Local <user defined> 'damageInfo' Local int 'damage' = 20 Local <user defined> 'spellInfo' Local <user defined> 'attackType' Local <user defined> 'damageSchoolMask' Local bool 'crit' = 1 Local <user defined> 'pVictim' 00000001403EDB14 000000000A59ABE0 Spell::DoAllEffectOnTarget+9C4 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 976 Local <user defined> 'damageInfo' Local <user defined> 'this' Local <user defined> 'target' Local <user defined> 'unit' Local unsigned int 'procEx' = FC5E37C0 Local <user defined> 'caster' Local <user defined> 'missInfo' Local unsigned int 'mask' = 7FF Local unsigned int 'procVictim' = 1096F220 Local <user defined> 'real_caster' Local unsigned int 'procAttacker' = 1096F220 00000001403F6D5C 000000000A59ACA0 Spell::handle_immediate+19C d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2828 Local <user defined> 'ihit' Local <user defined> 'this' 00000001403F6A84 000000000A59BDD0 Spell::cast+864 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2804 Local <user defined> 'this' Local bool 'skipCheck' = 0 Local <user defined> 'castResult' 00000001403F7823 000000000A59DF20 Spell::update+363 d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 2993 Local <user defined> 'this' Local unsigned int 'difftime' = 40120008 00000001404059CB 000000000A59DFD0 SpellEvent::Execute+4B d:\\51-[s0974]_2011\\src\\game\\spell.cpp line 5910 Local <user defined> 'this' Local unsigned int 'e_time' = 1400AA72B Local unsigned int 'p_time' = 1F7D4138 00000001406D98BE 000000000A59E080 EventProcessor::Update+15E d:\\51-[s0974]_2011\\src\\framework\\utilities\\eventprocessor.cpp line 47 Local <user defined> 'Event' Local <user defined> 'this' Local unsigned int 'p_time' = 4007D0E1 Local <user defined> 'i' 00000001400AA72B 000000000A5A2170 Unit::Update+4B d:\\51-[s0974]_2011\\src\\game\\unit.cpp line 298 Local <user defined> 'this' Local unsigned int 'update_diff' = 400C472E Local unsigned int 'p_time' = DA64000 00000001401618A8 000000000A5AE530 Player::Update+D8 d:\\51-[s0974]_2011\\src\\game\\player.cpp line 1155 Local <user defined> 'this' punting on symbol update_diff punting on symbol p_time Local int 'now' = 7FF69996E10 Local <user defined> 'pet' 0000000140004052 000000000A5AE590 WorldObject::UpdateHelper::Update+42 d:\\51-[s0974]_2011\\src\\game\\object.h line 410 Local <user defined> 'this' Local unsigned int 'time_diff' = 1F7D4000 000000014011F1CA 000000000A5AFA80 Map::Update+22A d:\\51-[s0974]_2011\\src\\game\\map.cpp line 479 Local <user defined> 'helper' Local <user defined> 'plr' Local <user defined> 'this' Local <user defined> 't_diff' Local <user defined> 'updater' Local <user defined> 'world_object_update' Local <user defined> 'grid_object_update' 000000014012678D 000000000A5AFAB0 DungeonMap::Update+1D d:\\51-[s0974]_2011\\src\\game\\map.cpp line 1489 Local <user defined> 'this' Local <user defined> 't_diff' 000000014034E9A4 000000000A5AFC80 MapManager::Update+1C4 d:\\51-[s0974]_2011\\src\\game\\mapmanager.cpp line 262 Local <user defined> 'iter' Local <user defined> 'this' Local unsigned int 'diff' = 2E Local <user defined> 'iter' 00000001402CF805 000000000A5AFE40 World::Update+6C5 d:\\51-[s0974]_2011\\src\\game\\world.cpp line 1423 Local int 'i' = 26 Local <user defined> 'this' punting on symbol diff 000000014006BA4F 000000000A5AFE80 WorldRunnable::run+7F d:\\51-[s0974]_2011\\src\\mangosd\\worldrunnable.cpp line 61 Local unsigned int 'diff' = 0 Local <user defined> 'this' Local unsigned int 'realCurrTime' = 6EABA9 Local unsigned int 'realPrevTime' = 0 Local unsigned int 'prevSleepTime' = 9B21EB0 0000000140306853 000000000A5AFED0 ACE_Based::Thread::ThreadTask+23 d:\\51-[s0974]_2011\\src\\shared\\threading.cpp line 190 Local void 'param' = 2413DF0 Local <user defined> '_task'
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