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Mondo01

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Posts posted by Mondo01

  1. the bloom need to be multiplied per stack like 970x3 with 3 stacks, and that number is used to the get the finla coeficients bases on you spell power...

    for example with 1500 spell power should be something like this...

    970x3=2910

    1500*64.6/100=969

    2910+969=3879

    so in this case shoulder heal 3879 (no crit) when it blooms...based on 1500 spell power, doesn't matter what talents you have, because the bloom can't be affected with talents chance, just the hot...

    this is how lifebloom works, should i post an screen or something to verify what i say?

  2. Using script library: ScriptDev2 (for MaNGOS 8078+) Revision [1218] 2009-07-16 10:52:38

    [15:26:42] Using World DB: UDB 0.11.5 (381) for MaNGOS 8029 with SD2 SQL for rev. 1141

    There is a bug with weapon enchants like moongose, crusader, berserking, etc...

    this kind of enchants are chance on melee swing to happen something, but if you strike in cat form or bear form, this enthants never works...

    sorry i know that my english is not very good, but i hope you all undertand this topic...

    can you take a look to that plz? T_T

    ty

  3. MaNGOS/0.14.0 (* * Revision 8141 - 9902b15f7448dae0fe466117cf6787f93299c96f) for Linux_x32 (little-endian)

    Using script library: ScriptDev2 (for MaNGOS 8078+) Revision [1204] 2009-07-06 21:27:55 (Unix)

    Using World DB: UDB 0.11.5 (381) for MaNGOS 8029 with SD2 SQL for rev. 1141

    Using creature EventAI: ACID 3.0.0 - Full Release for Mangos

    This item [Darkmoon Card: Death] is bugged...

    What should do: Each time you deal damage, you have a chance to do an additional 1750 to 2250 Shadow damage.

    This trinket can only be activated if you deal damage, but works with healing too...

    try to fix that plz

    tks

  4. MaNGOS/0.14.0 (* * Revision 8099 - 10cff43e042a2f2b9701821f980c0e738ce910c5) for Linux_x32 (little-endian)

    Using script library: ScriptDev2 (for MaNGOS 8078+) Revision [1190] 2009-06-30 12:49:08 (Unix)

    Using World DB: UDB 0.11.5 (381) for MaNGOS 8029 with SD2 SQL for rev. 1141

    Using creature EventAI: ACID 0.1.0 - Full Release

    Lifebloom

    Heals the target for 371 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals themself for 970 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target.

    Everything exept the final healing its fine here (When Lifebloom completes its duration or is dispelled, the target instantly heals themself for 970).

    The HoT is enhanced by 9.5% of your spell power per stack per tick. The bloom is enhanced by 64.6% of your spell power.

    --> http://www.wowwiki.com/Lifebloom can you take a look to that ^^

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