Mordred
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I have the same problem. Server crash every 15 - 30 min at aura remove.
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EDIT: Sorry, bad patch
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2 - Spell Converting Sentry do not remove corpse of the creature so you can complete whole quest with one killed creature. 2 - 7641 SD2 988 From 1a673ef5aa3891c5cccbb2752855101072276c65 Mon Sep 17 00:00:00 2001 From: Mordred <[email protected]> Date: Thu, 9 Apr 2009 10:50:55 +0200 Subject: [PATCH] Remove dead corpse to prevent repeating on the same creature [spell 44997] --- src/game/SpellEffects.cpp | 8 ++++++-- 1 files changed, 6 insertions(+), 2 deletions(-) diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index b3de2d7..fddfc83 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1062,8 +1062,12 @@ void Spell::EffectDummy(uint32 i) } case 44997: // Converting Sentry { - //Converted Sentry Credit - m_caster->CastSpell(m_caster, 45009, true); + // Remove dead corpse to prevent repeating on the same creature + if(!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT) + return; + + Creature* creatureTarget = (Creature*)unitTarget; + creatureTarget->RemoveCorpse(); return; } case 45030: // Impale Emissary -- 1.5.6.5 Spell 45009 removed, beacause it is implemented in AI of Converted Sentry and also this spell has EffectImplicitTargetA == TARGET_MASTER.
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[not mangos bug] spell_area for Netherwing quests
Mordred replied to Sephiroth1983's topic in OldBug reports
Main problem is that aura 40214 is removed from player when he dies. -
What bug does the patch fix? Spell 35771 is needed for quest Creatures of the Eco-Domes. For which SubVersion revision was the patch created? r6440 Who has been writing this patch? Me. Index: src/game/SpellEffects.cpp =================================================================== --- src/game/SpellEffects.cpp (revision 6440) +++ src/game/SpellEffects.cpp (working copy) @@ -961,6 +961,19 @@ } return; } + case 35771: // Creatures of the Eco-Domes + { + if(!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT) + return; + + Creature* creatureTarget = (Creature*)unitTarget; + m_caster->CastSpell(creatureTarget, 20373, true); // Tag: Sleep + + // Invis Talbuk Credit + m_caster->CastSpell(m_caster, 40347, true); + + return; + } case 44875: // Complete Raptor Capture { if(!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT)
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