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nyko

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Posts posted by nyko

  1. why are you so boring ? can't you go down of your ladder, we are not in a contest but in a community, don't make your boss, you are not, if it was, your name were VladimirMangos, Xsavior, Nofantasy ...

    You have personnal problems ? about your childhood ? what was doing your father ? you lie we will talk...

    i suppose with your attitude that you can't explain how mangos will do to look for FR DBC in a subfolder for the entire game, and just for bots look to EN DBC...

  2. sorry but didn't found anything in the 30 pages about localization except you in the firsts posts saying there where no prob with non EN dbc, which is not the case at all because spells are hard coded ...

    and i don't see how i can put EN and FR dbc in the same folder ?

    and i don't know how i can find these EN dbc !!!

    so no my work wasn't meaningless ...

  3. erf, i don't think command ".bot co BOTNAME heal" work too on my server, i'm very chanceless ...

    EDIT :

    I've just understood why bot don't do anything ... i've modified some lines in the sources ...

    and localized some spells names ... and it works for them ...

    so i've got to localize entirely the soure code of this fabulous and amazing patch ... wow that's a big work !

  4. thanks to take time for my problems

    more info about my server :

    Ubuntu 9.10 32 bits on a dual core AMD

    Mangos: 9277 - SD2 FR 1556 - DualSpec - PlayerBot - AHBot - DruideFlightForm - ForceDeath utilisant la db: UDB 0.11.6 (386) for MaNGOS 8994 with SD2 SQL for rev. 1516

    Not sure that all characters have not been "cheeted" ie : level increased, mount bought etc...

  5. i've made a new compliation and the crash do not occurs anymore

    for the mount always the same characters as leader (played) can't make their bot mount

    exemple : a rogue (played) add a bot priest, if the rogue mount, the priest doesn't ...

    another point little bit anoying, when you connect a bot, all his exploits are displayed on the guild chat

  6. I confirm :

    - Server crahs if a player enter command :

    .bot co BOTNAME assist

    without selecting character

    when the crash happens the error message is :

    terminate called after throwing an instance of 'std::logic-error' what(): basic_string::_S_construct NULL not valid

    no problem if a character is selected or specified in command

    - the bots mount don't work for about 70% of characters (played) and not reliable to accounts as i said

  7. google trad, sorry ...

    I had to remove the patch for various reasons, including players bored etc. ...

    I recompiled without the patch and since druids have no form of fly, I put the mangos db new,

    but I do not know what to do about characters, the solution to unlearn / learn because the characters can not even

    relearn the spells themselves.

    by cons I would rather fix the base rather than me typing commands to all the druids ...

    --------------------------------------------

    J'ai du supprimer le patch pour diverses raisons, notamment des joueurs plus qu'embétés par d'autres etc...

    J'ai recompilé sans le patch et depuis les druides n'ont plus leur forme de vol, j'ai remis la bdd mangos à neuf,

    mais je ne sais pas quoi faire sur characters, une solution avec unlearn/learn car les persos ne peuvent meme pas

    réapprendre ces sorts d'eux meme.

    par contre je préfèrerai corriger la base plutot que de me taper les commandes pour tous les druides ...

  8. is there a way to apply on the latest mangos ?

    when I :

    git clone git://github.com/mangos/mangos.git
    cd mangos
    git pull git://github.com/playerbot/mangos.git master

    i get :

    From git://github.com/playerbot/mangos
    * branch            master     -> FETCH_HEAD
    Auto-merging src/game/CharacterHandler.cpp
    CONFLICT (content): Merge conflict in src/game/CharacterHandler.cpp
    Auto-merging src/game/Chat.cpp
    CONFLICT (content): Merge conflict in src/game/Chat.cpp
    Auto-merging src/game/Chat.h
    CONFLICT (content): Merge conflict in src/game/Chat.h
    Auto-merging src/game/ChatHandler.cpp
    CONFLICT (content): Merge conflict in src/game/ChatHandler.cpp
    Auto-merging src/game/Creature.cpp
    CONFLICT (content): Merge conflict in src/game/Creature.cpp
    Auto-merging src/game/Creature.h
    CONFLICT (content): Merge conflict in src/game/Creature.h
    Auto-merging src/game/Group.cpp
    Auto-merging src/game/Makefile.am
    Auto-merging src/game/NPCHandler.cpp
    CONFLICT (content): Merge conflict in src/game/NPCHandler.cpp
    Auto-merging src/game/Player.cpp
    Auto-merging src/game/Player.h
    CONFLICT (content): Merge conflict in src/game/Player.h
    Auto-merging src/game/QuestHandler.cpp
    Auto-merging src/game/WorldSession.cpp
    Auto-merging win/VC90/game.vcproj
    Automatic merge failed; fix conflicts and then commit the result.
    

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