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Raynar

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  1. Hi, I have a lot of crashes like this: Thread 1 (process 4547): #0 0x00002b41c3828095 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00002b41c3829af0 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00002b41c38212df in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x00000000007507b6 in Spell::EffectApplyGlyph (this=<value optimized out>, i=<value optimized out>) at ../../../src/game/Object.h:169 oldglyph = <value optimized out> gp = (const GlyphPropertiesEntry *) 0x2b41c83db6d0 glyph = <value optimized out> player = <value optimized out> #4 0x000000000072c70c in Spell::DoSpellHitOnUnit (this=0x1f98fe30, unit=0x2b422970b300, effectMask=1) at ../../../src/game/Spell.cpp:1226 effectNumber = 4294967295 realCaster = (class Unit *) 0x2b422970b300 #5 0x000000000072ee4b in Spell::DoAllEffectOnTarget (this=0x1f98fe30, target=0x1fa56840) at ../../../src/game/Spell.cpp:1019 mask = 6 unit = (class Unit *) 0x2b422970b300 caster = (class Unit *) 0x2b422970b300 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #6 0x000000000073bf3f in Spell::handle_immediate (this=0x1f98fe30) at ../../../src/game/Spell.cpp:2881 No locals. #7 0x0000000000743696 in Spell::cast (this=0x1f98fe30, skipCheck=false) at ../../../src/game/Spell.cpp:2855 castResult = <value optimized out> #8 0x00000000007439e9 in Spell::update (this=0x1f98fe30, difftime=348) at ../../../src/game/Spell.cpp:3064 No locals. #9 0x0000000000743d50 in SpellEvent::Execute (this=0x1db12b50, e_time=190968, p_time=6) at ../../../src/game/Spell.cpp:6362 No locals. #10 0x00000000008a26b2 in EventProcessor::Update (this=0x2b422970b410, p_time=348) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x1db12b50 #11 0x00000000007a5484 in Unit::Update (this=0x2b422970b300, p_time=348) at ../../../src/game/Unit.cpp:199 No locals. #12 0x00000000006f4598 in Player::Update (this=0x2b422970b300, p_time=348) at ../../../src/game/Player.cpp:1112 now = <value optimized out> pet = <value optimized out> #13 0x000000000062577d in Map::Update (this=0xec4930, t_diff=@0x4200302c) at ../../../src/game/Map.cpp:601 plr = (class Player *) 0x113f updater = {i_timeDiff = 348} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #14 0x0000000000637dd7 in MapManager::Update (this=0x2b41d3f06f70, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 iter = {_M_cur = 0xe37fb0, _M_ht = 0x2b41d3f06ff8} #15 0x00000000007c4782 in World::Update (this=0x2b41c80235a0, diff=348) at ../../../src/game/World.cpp:1677 autobroadcaston = 0 #16 0x000000000050976d in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 348 realCurrTime = 3253248940 realPrevTime = <value optimized out> prevSleepTime = 0 #17 0x00000000008868dc in ACE_Based::Thread::ThreadTask (param=0x113f) at ../../../src/shared/Threading.cpp:183 _task = (class ACE_Based::Runnable *) 0xdefbd0 #18 0x00002b41c2e453f7 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0x00002b41c38cdb3d in clone () from /lib/libc.so.6 No symbol table info available. #20 0x0000000000000000 in ?? () No symbol table info available. I have mangos 9110. Any fix?
  2. Raynar

    anti WPE

    How can I do that?
  3. So, I have to apply the patch manually T_T
  4. Nop, you only has created the DB, but you must import the DB from UDB or YTDB.
  5. I don't understand, I have all this files in the correct place... T_T
  6. I'm trying to apply this patch to my source: http://github.com/insider42/scriptdev2/commit/c79a3e36aab48c5e4b77ee06ae8af3e69469dd53 but when I do: git apply patch it sais me: # git apply ../parches/VoA.patch ../parches/VoA.patch:767: trailing whitespace. { ../parches/VoA.patch:865: trailing whitespace. #define H_SP_METEOR_FISTS 68161 error: patch failed: Makefile.am:406 error: Makefile.am: patch does not apply error: VC80/80ScriptDev2.vcproj: No such file or directory error: VC90/90ScriptDev2.vcproj: No such file or directory error: system/ScriptLoader.cpp: No such file or directory The same for this patch: http://github.com/insider42/scriptdev2/commit/3c907f5e1418cb7b9fd1688b12ca9dd72e75ab67 # git apply ../parches/TOC.patch ../parches/TOC.patch:32: trailing whitespace. DELETE FROM `creature` WHERE `map` = 649 AND `id` IN ../parches/TOC.patch:73: trailing whitespace. DELETE FROM `creature_loot_template` WHERE `entry` IN ../parches/TOC.patch:76: trailing whitespace. DELETE FROM `creature_loot_template` WHERE `entry` IN ../parches/TOC.patch:79: trailing whitespace. DELETE FROM `creature_loot_template` WHERE `entry` IN ../parches/TOC.patch:82: trailing whitespace. DELETE FROM `creature_loot_template` WHERE `entry` IN error: scripts/northrend/crusaders_coliseum/trial_of_the_crusader/boss_anubarak_trial.cpp: No such file or directory error: scripts/northrend/crusaders_coliseum/trial_of_the_crusader/boss_faction_champions.cpp: No such file or directory error: scripts/northrend/crusaders_coliseum/trial_of_the_crusader/boss_jaraxxus.cpp: No such file or directory error: scripts/northrend/crusaders_coliseum/trial_of_the_crusader/boss_northrend_beasts.cpp: No such file or directory error: scripts/northrend/crusaders_coliseum/trial_of_the_crusader/boss_twin_valkyr.cpp: No such file or directory error: scripts/northrend/crusaders_coliseum/trial_of_the_crusader/instance_trial_of_the_crusader.cpp: No such file or directory error: scripts/northrend/crusaders_coliseum/trial_of_the_crusader/trial_of_the_crusader.cpp: No such file or directory error: scripts/northrend/crusaders_coliseum/trial_of_the_crusader/trial_of_the_crusader.h: No such file or directory error: system/ScriptLoader.cpp: No such file or directory Any help?
  7. Mangos Version: 9110 Custom Patches: Insider42 SD2 Version: 1535 Database Name and Version : YTDB How it SHOULD work: Hex 9s + Freezing Trap 6s How it DOES work: Hex 9s + Freezing Trap 9s... Anyway to fix this?
  8. any patch to "changue" the effects?
  9. If I set #define PLAYER_MAX_BATTLEGROUND_QUEUES 1, it would work?
  10. Anybody knows how to give arena points as reward of quests?
  11. If you entry in the instance while raid is in combat, it take you to Dalaran
  12. Mangos Version: 9190 Custom Patches: SD2 Version: 1553 Database Name and Version : YTDB How it SHOULD work: Mangle and Trauma should not stack at same time. How it DOES work: Mangle give 30% aditional damage and trauma other 30%. Any fix? IDS Mangle (cat) 48566 Mangle (Bear) 48564 Trauma 46855
  13. darkstalker, do you have de sql for creatures? I would be very usefull for the people!
  14. this works ok on mangos 9110. http://github.com/selector/warkeeper/commit/ff5e7cad5604a8f399062bbf210e8a0bcec87dc1
  15. Ignore armor: http://www.wowhead.com/?spell=12704 It could ignore up to 15%, but It doesn't have to be exacly 15%. It could be 10% or 5% or .... Armor penetracion: http://www.wowhead.com/?spell=2457 Exactly 10%.
  16. works but a little unestable (mangos 9110)
  17. Those are two problems that happened on my server: -Server crashes when "Loadin groups". Solution: Go to character DB "groups" and delete the contain. -Server starts ok, but it shutdown with this messaje: "Creature guid overflow!! Can't continue, shuting down server. ". Solution: Maybe you add a new npc. Go to the mangos DB, table creatures, and delete the creature with the guid more high.
  18. Ignore armor doesn't work on mangos, but armor penetracion is working great. In retail, 10% of battle stance isn't displayed on UI.
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