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Raynar

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Everything posted by Raynar

  1. your right, still crashing. The players told me that they gain more rage when absorbeng than with normal hits.
  2. The first patch works ok, but I think the warrior gains a lot of rage when his damage is absorved. ¿Are you sure that the formula is correct?
  3. Very interesting, I'll try it and give you a feedback.
  4. Raynar

    MISC Crash

    try this: http://github.com/Wowka321/mangos/commit/ede8a08be8954493f2376fbbdbcc57e465b4af63
  5. Another crash with DK's pets: El núcleo se generó por «./mangos-worldd -c /home/stcore/etc/mangosd.conf». El programa terminó con la señal 11, Segmentation fault. #0 std::_Rb_tree<unsigned int, std::Pair<unsigned int const, unsigned int>, std::_Select1st<std::Pair<unsigned int const, unsigned int> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, unsigned int> > >::_M_lower_bound (this=0x7f5542248100, aura=0x7f54e80b4d28) at /usr/include/c++/4.4/bits/stl_tree.h:1002 1002 if (!_M_impl._M_key_compare(_S_key(__x), __k)) Hilo 1 (Thread 15472): #0 std::_Rb_tree<unsigned int, std::Pair<unsigned int const, unsigned int>, std::_Select1st<std::Pair<unsigned int const, unsigned int> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, unsigned int> > >::_M_lower_bound (this=0x7f5542248100, aura=0x7f54e80b4d28) at /usr/include/c++/4.4/bits/stl_tree.h:1002 No locales. #1 std::_Rb_tree<unsigned int, std::Pair<unsigned int const, unsigned int>, std::_Select1st<std::Pair<unsigned int const, unsigned int> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, unsigned int> > >::find ( this=0x7f5542248100, aura=0x7f54e80b4d28) at /usr/include/c++/4.4/bits/stl_tree.h:1434 No locales. #2 std::map<unsigned int, unsigned int, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, unsigned int> > >::find (this=0x7f5542248100, aura=0x7f54e80b4d28) at /usr/include/c++/4.4/bits/stl_map.h:674 No locales. #3 PetAura::GetAura (this=0x7f5542248100, aura=0x7f54e80b4d28) at ../../../src/game/SpellMgr.h:636 No locales. #4 Pet::CastPetAura (this=0x7f5542248100, aura=0x7f54e80b4d28) at ../../../src/game/Pet.cpp:1911 auraId = <value optimized out> #5 0x00000000006bb8e5 in Pet::CastPetAuras (this=0x7f5542248100, current=true) at ../../../src/game/Pet.cpp:1905 pa = 0x7f54e80b4d28 owner = 0x14840000 #6 0x00000000006c1e67 in Pet::LoadPetFromDB (this=0x7f5542248100, owner=0x14840000, petentry=<value optimized out>, petnumber=<value optimized out>, current=13) at ../../../src/game/Pet.cpp:284 px = 7827.74707 cinfo = 0x2fe5 ownerid = 1283463249 result = 0x7f54e58435b0 fields = 0x7f549306f888 spellInfo = <value optimized out> pet_number = 9477899 guid = <value optimized out> py = 5024.52197 petlevel = 2134 savedmana = 2134 is_temporary_summoned = false pet_type = 2134 pz = 2.49080801 savedhealth = 12261 summon_spell_id = <value optimized out> map = 0x240c000 #7 0x00000000006caa65 in Player::ResummonPetTemporaryUnSummonedIfAny ( this=0x14840000) at ../../../src/game/Player.cpp:21733 No locales. #8 0x00000000007321ba in Aura::ApplyModifier (this=0x7f54a4c536d0, apply=13, Real=false) at ../../../src/game/SpellAuras.cpp:924 aura = <value optimized out> #9 0x00000000007b66c7 in Unit::RemoveAura (this=0x14840000, i=..., mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:4727 Aur = 0x7f54a4c536d0 AurSpellInfo = <value optimized out> statue = 0x0 #10 0x00000000007b71b0 in Unit::RemoveAura (this=0x14840000, spellId=54729, effindex=EFFECT_INDEX_0, except=0x0, mode=3893054768) at ../../../src/game/Unit.cpp:4350 iter = {_M_node = 0x7f5503dba0e0} #11 0x00000000007b72f7 in Unit::RemoveAurasDueToSpell (this=0x14840000, spellId=54729, mode=AURA_REMOVE_BY_DEFAULT, except=<value optimized out>) at ../../../src/game/Unit.cpp:4580 i = 1 #12 0x00000000007b7431 in Unit::RemoveSpellsCausingAura (this=0x14840000, auraType=<value optimized out>) at ../../../src/game/Unit.cpp:470 No locales. #13 0x0000000000786c54 in Spell::EffectScriptEffect (this=0x7f5547d94800, eff_idx=EFFECT_INDEX_2) at ../../../src/game/SpellEffects.cpp:6186 No locales. #14 0x0000000000754bb0 in Spell::DoSpellHitOnUnit (this=0x7f5547d94800, unit=0x14840000, effectMask=7) at ../../../src/game/Spell.cpp:1296 effectNumber = 2 realCaster = 0x14840000 #15 0x00000000007555de in Spell::DoAllEffectOnTarget (this=0x7f5547d94800, target=0x7f5503dbb4d0) at ../../../src/game/Spell.cpp:1048 unit = 0x14840000 mask = 0 real_caster = 0x14840000 caster = 0x14840000 missInfo = SPELL_MISS_NONE procVictim = <value optimized out> procAttacker = 16384 procEx = <value optimized out> #16 0x0000000000762b14 in Spell::handle_immediate (this=0x7f5547d94800) at ../../../src/game/Spell.cpp:3091 No locales. #17 0x0000000000761a81 in Spell::cast (this=0x7f5547d94800, skipCheck=false) at ../../../src/game/Spell.cpp:3064 castResult = <value optimized out> #18 0x000000000076a810 in SpellEvent::Execute (this=0x7f548cc5e1b0, e_time=713862, p_time=0) at ../../../src/game/Spell.cpp:6594 No locales. #19 0x00000000008b522f in EventProcessor::Update (this=0x14840110, p_time=119) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = 0x7f548cc5e1b0 #20 0x00000000007c62bc in Unit::Update (this=0x14840000, p_time=119) at ../../../src/game/Unit.cpp:297 No locales. #21 0x00000000007123e1 in Player::Update (this=0x14840000, p_time=119) at ../../../src/game/Player.cpp:1207 now = <value optimized out> pet = <value optimized out> #22 0x000000000064ffb8 in Map::Update (this=0x240c000, t_diff=@0x7f5559ca8ffc) at ../../../src/game/Map.cpp:523 plr = 0x11d03000000 updater = {i_timeDiff = 119} __FUNCTION__ = "Update" __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #23 0x000000000065cf7f in MapManager::Update (this=0x7f559565f900, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:254 No locales. #24 0x00000000007eeff1 in World::Update (this=0x7f55a78a3900, diff=21) at ../../../src/game/World.cpp:1463 autobroadcaston = 1 #25 0x000000000050b8dc in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 21 realCurrTime = 3563058082 realPrevTime = <value optimized out> prevSleepTime = 0 #26 0x000000000089af2c in ACE_Based::Thread::ThreadTask (param=0x11d03000000) at ../../../src/shared/Threading.cpp:187 _task = 0x7f5559e3b290 #27 0x00007f55a9694a04 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #28 0x00007f55a8c52d4d in clone () from /lib/libc.so.6 No symbol table info available. #29 0x0000000000000000 in ?? () No symbol table info available. I'm using stcore stable with SD2stable.
  6. Any Idea to this crash? El núcleo se generó por «./mangos-worldd -c /home/stcore/etc/mangosd.conf». El programa terminó con la señal 11, Segmentation fault. #0 0x0000000000852ffc in WorldSession::HandleMovementOpcodes ( this=0x7f7d1077fc80, recv_data=...) at ../../../src/game/MovementHandler.cpp:294 294 if (plMover && (movementInfo.HasMovementFlag(MOVEFLAG_SWIMMING) != plMover->IsInWater())) Hilo 1 (Thread 31093): #0 0x0000000000852ffc in WorldSession::HandleMovementOpcodes ( this=0x7f7d1077fc80, recv_data=...) at ../../../src/game/MovementHandler.cpp:294 mover = 0x7f7d01acc000 plMover = 0x7f7d01acc000 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 103, _wpos = 140175547408512, _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xf6b5 <Address 0xf6b5 out of bounds>, _M_finish = 0x7f7d7b0b6cc0 "", _M_end_of_storage = 0x7f7ccb127690 "Fieantia"}}, <No data fields>}}, m_opcode = 24344} guid = {m_guid = 340094} movementInfo = {moveFlags = 0, moveFlags2 = 0, time = 39862844, pos = { x = 1565.76465, y = -4209.36865, z = 43.8628807, o = 1.38854623}, t_guid = {m_guid = 0}, t_pos = {x = 0, y = 0, z = 0, o = 0}, t_time = 0, t_seat = -1 'ÿ', t_time2 = 0, s_pitch = 0, fallTime = 785, j_velocity = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} #1 0x00000000007f2240 in WorldSession::ExecuteOpcode (this=0x7f7d1077fc80, opHandle=<value optimized out>, packet=0x7f7d74aa9de0) at ../../../src/game/WorldSession.cpp:871 No locales. #2 0x00000000007f56d5 in WorldSession::Update (this=0x7f7d1077fc80) at ../../../src/game/WorldSession.cpp:221 opHandle = @0x422f7397 packet = 0x7f7d74aa9de0 currTime = <value optimized out> #3 0x00000000007ee5ea in World::UpdateSessions (this=0x7f7dd62e7900, diff=103) at ../../../src/game/World.cpp:1888 itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<unsigned int const, WorldSession*>, false>> = {_M_cur_node = 0xa, _M_cur_bucket = 0x7f7dd9a885e6}, <No data fields>} sess = <value optimized out> #4 0x00000000007eeeb1 in World::Update (this=0x7f7dd62e7900, diff=103) at ../../../src/game/World.cpp:1424 autobroadcaston = 1 #5 0x000000000050b8dc in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 103 realCurrTime = 3411535097 realPrevTime = <value optimized out> prevSleepTime = 40 #6 0x000000000089af2c in ACE_Based::Thread::ThreadTask (param=0x7f7d01acc000) at ../../../src/shared/Threading.cpp:187 _task = 0x7f7d8605fec0 #7 0x00007f7dd80d7a04 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #8 0x00007f7dd7695d4d in clone () from /lib/libc.so.6 No symbol table info available. #9 0x0000000000000000 in ?? () No symbol table info available. I know exacly how to reproduce it. It's a xploit, if you want the info send me a pm and I'll give you. (Some people of my server read this forum, if I put the "how to" just here it would the apocalipsis! PD: It works with the latest version of mangos.
  7. Fixed, It was my fault, sorry
  8. [10280] Implement glyph 43425.
  9. I have mangos 10300 with vmaps on....
  10. anyway to disable Alterac Valley from de random bg?
  11. Can I truncate these tables without lost data?
  12. Después, pero no es él, no ves que habla como un oe sin estudios? Por lo menos Cold sabía hablar sin faltas de ortografía. Sorry spam.
  13. Friend666 still alive...what's happens?
  14. You are insane man. Get yourself a life. This is a english forum, so, you speak english or don't post here EDIT: 5 accounts less. Ty for put your email in this forum.
  15. Confirmation link: http://forums.wow-europe.com/thread.html?topicId=7913071821 Mangos Version: 9110 Custom Patches: Insider42 SD2 Version: 1515 Affected spells: Power Word: Shield, Mana Shield, Ice barrier, Sacred Shield, Sacrifice. How it SHOULD work: Since patch 3.1 when a warrior hits target with active absorbing shield (like a Priest with Power Word: Shield or Paladin with Sacred Shield), even if the warrior's attacks are partly/completely absorbed, the warrior should gain rage for these attacks like normal attacks. How it DOES work: The warrior does not gain any rage while hitting a target with absorbation shield up. This lead to the exploit paladins constantly spamming sacred shield keeping warriors at 0 rage (since all attacks are absorbed and no rage is gained). Any news?
  16. I don't see the patch for rampage... http://github.com/Omeprazol/mangos/commit/50569052dcc729bcd29504fc0948cb98670bf182 this is for Paladins blessing stack fix....
  17. Mangos Version: 9190 Custom Patches: SD2 Version: 1553 Database Name and Version : YTDB How it SHOULD work: Rampage and Leader of the Pack should not stack at same time. How it DOES work: Rampage give 5% crit and Leader of the Pack other 5%. Any hacky fix? ID: Rampage: 29801 Leader of the Pack: 17007
  18. I think the crash is in this assert: Any idea?
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