Raynar
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Posts posted by Raynar
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Works very good!
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works ok in your repo stable?
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is the first post updated with the correct patch?
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Did you try it?
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Yes it it, but you need apply manually.
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With the patch it consumes every spell ^^.
What patch?
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Yes, there is a bug. Fingers of frost must consume 2 charges...but now doesn't consume nothing.
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On my server with around 1200-1300 players online it works great! Congratulations.
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Fixed in hackish form in my repo, but you need to use both patches (17 and this) or apply it manually http://github.com/insider42/mangos/commit/3851daef08ccf708ddc87f0e30c0ee55c15a35cc
anyway spell won't remove immunities if you add precast spell. I just allowed spell 64382 to remove immunity effects and it works.
in your last stable repo? I have it and don't work T_T
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anyway to detect it?
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work with insider42 rep?
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any news?? In 9036 still bug
EDIT: The shadoform is the problem. Without shadowform all it correct.
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anybody has the patch for mangos 9000+? It's very interesting...
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The problem is to find a shaman of each level in the armory T_T
I'll try...At least for de last 40 levels
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still working on mangos 9000?
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Yes, I had in mind talents and racial abilities to calculate the results.
Don't worry, no hurry. I just want to help.
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Its a great work but the exact values of HP aren't correct
The search is very usefull. If VladimirMangos tell me anything more to do, I will use it.
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bump...
Most shamans on my list are level 80 NOW.
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Its lootk great!
Work in latest version? (889X-8900)
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works in mangos 9000?
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sorry double post...
don't work on mangos 8901.
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bumb, works on 8900?
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It's bad... i think you should try similar but still working patch
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 906a197..d505322 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1360,6 +1360,35 @@ void Spell::EffectDummy(uint32 i) m_damage+= uint32(damage * m_caster->GetTotalAttackPowerValue(BASE_ATTACK) / 100); return; } + // Overpower + if(m_spellInfo->SpellFamilyFlags & 0x4) + { + // Must be casting target + if (!unitTarget->IsNonMeleeSpellCasted(false)) + return; + // Find Unrelenting Assault + Unit::AuraList const& modifierAuras = m_caster->GetAurasByType(SPELL_AURA_ADD_FLAT_MODIFIER); + for(Unit::AuraList::const_iterator itr = modifierAuras.begin(); itr != modifierAuras.end(); ++itr) + { + if((*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_WARRIOR && (*itr)->GetSpellProto()->SpellIconID == 2775) + { + switch ((*itr)->GetSpellProto()->Id) + { + // Unrelenting Assault, rank 1 + case 46859: + m_caster->CastSpell(unitTarget,64849,true,0,(*itr)); + break; + // Unrelenting Assault, rank 2 + case 46860: + m_caster->CastSpell(unitTarget,64850,true,0,(*itr)); + break; + default: + break; + } + } + } + return; + } switch(m_spellInfo->Id) { // Warrior's Wrath
Compiled. I'll give you feedback (mangos 8905).
Thx.
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1 error fixed, thx!
../../../src/game/SpellAuras.cpp: In member function ‘void Aura::HandleAuraDummy(bool, bool)’: ../../../src/game/SpellAuras.cpp:2240: error: invalid types ‘const uint64[int]’ for array subscript ../../../src/game/SpellAuras.cpp:2250: error: ‘AuraEffect’ was not declared in this scope ../../../src/game/SpellAuras.cpp:2250: error: ‘aurEff’ was not declared in this scope ../../../src/game/SpellAuras.cpp:2250: error: ‘class Unit’ has no member named ‘GetAuraEffect’
[9459][fix] Penance - Interrupt
in ... acceptedOld
Posted
Is this fix working?