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rilex

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Everything posted by rilex

  1. Git itself is no doubt superior, but it is like throwing TFS out there and telling Linux users to go find a decent tool to do pulls and commits to TFS. The tools for Windows, for git, just aren't there. They're immature and have very little integration.
  2. Totally agree. Not to mention Visual Studio integration with VisualSVN!
  3. Thank you for setting up the mirror! For what it is worth, SVN is screaming now at >50Kbps when before it was 2 - 4Kbps.
  4. I'm really disappointed about the move to git, especially when it comes to 3rd party patches. The GIT GUI for Windows really bites, no Visual Studio integration (that I can find) unlike Tortoise + VisualSVN. The GIT tools on Windows seem extremely immature. I hope that the Mangos devs would be willing to keep a copy in SVN, even if it means only updating SVN once a week. It would be much better than the situation GIT provides to us, the community. /selfish rant
  5. That error means: STATUS_SXS_CANT_GEN_ACTCTX (you haven't messed with the C:\\Windows\\winsxs folder, have you?) Or... ERROR_FILE_NOT_FOUND
  6. Anyone have any insight on this? Or how pack/unpack work (beyond the basic documentation on the php and perl sites)?
  7. What I'm interested in is pulling the numbers from the data blob, so I figure if I knew how it was inserted, I could reverse the process. PHP has a native pack/unpack function which works well for this, but .NET does not.
  8. I'm looking to convert the data stored at offset 1317 in the character.data blob back to the percentage as displayed by the client. How is this done in the Mangos code? I saw there were some SetStateValue(player_percentage_dodge, value), but I was unable to follow that to the extact method of conversion from the float value into the uint32 value that appears in the data blob.
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