Serker
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Everything posted by Serker
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Mana Tap needs to be removed from code too. Current code still checks for Mana Tap's. Something like diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index bc1316f..2c5b14a 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -3730,26 +3730,6 @@ void Aura::HandleAuraModSilence(bool apply, bool Real) } } } - - switch (GetId()) - { - // Arcane Torrent (Energy) - case 25046: - { - Unit * caster = GetCaster(); - if (!caster) - return; - - // Search Mana Tap auras on caster - Aura * dummy = caster->GetDummyAura(28734); - if (dummy) - { - int32 bp = dummy->GetStackAmount() * 10; - caster->CastCustomSpell(caster, 25048, &bp, NULL, NULL, true); - caster->RemoveAurasDueToSpell(28734); - } - } - } } else {
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Rev. 7487 with patch: Compiling... Unit.cpp ..\\..\\src\\game\\Unit.cpp(1727) : error C2146: syntax error : missing ')' before identifier 'SpellProto' ..\\..\\src\\game\\Unit.cpp(1727) : error C2065: 'SpellProto' : undeclared identifier ..\\..\\src\\game\\Unit.cpp(1727) : error C2227: left of '->SpellIconID' must point to class/struct/union/generic type type is ''unknown-type'' ..\\..\\src\\game\\Unit.cpp(1727) : error C2059: syntax error : ')' ..\\..\\src\\game\\Unit.cpp(1728) : error C2143: syntax error : missing ';' before '{' Without it, compiles normally.
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Tested with some revs up to 7460, it works almost properly. The only mistake is, this can be activated ony in cat/bear form, and your patch makes it usable in any form.
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Rev.7428+ScriptDev2 901, with anti-cheat, x32: Revision: * * 7428 * Date 10:3:2009. Time 17:41 //===================================================== *** Hardware *** Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz Number Of Processors: 2 Physical Memory: 3136236 KB (Available: 2080768 KB) Commit Charge Limit: 4194303 KB *** Operation System *** Microsoft Windows XP Professional Service Pack 3 (Version 5.1, Build 2600) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 0060932C 01:0020832C D:\\MaNGOS_bin\\mangosd.exe Registers: EAX:00000000 EBX:013CA9E8 ECX:00000000 EDX:AA009E84 ESI:0012FACC EDI:0012FAA0 CS:EIP:001B:0060932C SS:ESP:0023:0FCDFA8C EBP:0FCDFA94 DS:0023 ES:0023 FS:003B GS:0000 Flags:00010212 Call stack: Address Frame Function SourceFile 0060932C 00000000 WorldSession::GetMangosString+C 00816B95 00000000 WorldSession::SendTrainerList+35 0F9701DF 00000000 ?GetSession@Player@@QBEPAVWorldSession@@XZ+171F 0F970ABB 00000000 ?GetSession@Player@@QBEPAVWorldSession@@XZ+1FFB 0FA4DA04 00000000 GossipSelect+64 00818032 00000000 WorldSession::HandleGossipSelectOptionOpcode+342 00607D36 00000000 WorldSession::Update+176 00631CD4 00000000 World::UpdateSessions+154 0062DF35 00000000 World::Update+365 004388BE 00000000 WorldRunnable::run+8E 008DF905 00000000 ZThread::ThreadImpl::Dispatch+1D5 008DFD63 00000000 ZThread::`anonymous namespace'::Launcher::run+33 008E3E17 00000000 ZThread::ThreadOps::_dispatch+17 78543433 00000000 _endthreadex+44 785434C7 00000000 _endthreadex+D8 7C80B713 00000000 GetModuleFileNameA+1B4 Call stack: Address Frame Function SourceFile 7C90E4F4 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 10009C64 00000000 __WSAFDIsSet+FFFFFFFFFFF84BEC 100764DA 00000000 __WSAFDIsSet+FFFFFFFFFFFF1462 1007269F 00000000 __WSAFDIsSet+FFFFFFFFFFFED627 006479BA 00000000 WorldSocketMgr::Wait+4A 12B65FC4 00000000 0000:00000000 12B65FC4 00000000 0000:00000000 6C696146 00000000 There are eight(!) crashes today, looks absolutely identically...
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update `spell_bonus_data` set `direct_bonus` = 0.6453 where `entry` = 33763; Lifebloom has a 0 coefficient for final heal, which is incorrect...
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Rev 7324(clean), a shaman with mace in offhand and the same problem...
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