NOTE: This page is auto-generated from the MAGNET DBDocs module, Any changes made directly to this page will be lost when it is regenerated. |
Description of the 'groups' table for MaNGOSThree
This table holds basic info about groups.
Table Notes
This table uses the 'InnoDB' DB Engine
The Field definitions follow:
Field Name | Field Type | Nullable | Key | Default Value | Attributes | Notes |
---|---|---|---|---|---|---|
groupId | int(11) unsigned | NO | PRI | NULL | Uniquie ID for the group. | |
leaderGuid | int(11) unsigned | NO | UNI | NULL | Guid of the group's leader | |
mainTank | int(11) unsigned | NO | NULL | Guid of the character who is that main tank. | ||
mainAssistant | int(11) unsigned | NO | NULL | Guid of the character who is that main assist. | ||
lootMethod | tinyint(4) unsigned | NO | NULL | This is the loot method used by the group. | ||
looterGuid | int(11) unsigned | NO | NULL | Guid of the character who retrieves the loot. | ||
lootThreshold | tinyint(4) unsigned | NO | NULL | The quality of the items in the loot to be rolled for. | ||
icon1 | int(11) unsigned | NO | NULL | Guid of the target that has the star raid target on it. | ||
icon2 | int(11) unsigned | NO | NULL | Guid of the target that has the circle raid target on it. | ||
icon3 | int(11) unsigned | NO | NULL | Guid of target that has the dimond raid target on it. | ||
icon4 | int(11) unsigned | NO | NULL | Guid of the target that has the triangler raid target on it. | ||
icon5 | int(11) unsigned | NO | NULL | Guid of the target that has the moon raid target on it. | ||
icon6 | int(11) unsigned | NO | NULL | Guid of the target that has the square raid target on it. | ||
icon7 | int(11) unsigned | NO | NULL | Guid of the target that has the cross raid target on it. | ||
icon8 | int(11) unsigned | NO | NULL | Guid of the target that has the skull raid target on it. | ||
groupType | tinyint(1) unsigned | NO | NULL | |||
difficulty | tinyint(3) unsigned | NO | '0' | |||
raiddifficulty | int(11) unsigned | NO | '0' |
Description of the fields
groupId int(11) unsigned
Uniquie ID for the group.
leaderGuid int(11) unsigned
Guid of the group's leader, from the characters table.
mainTank int(11) unsigned
Guid of the character who is that main tank.
mainAssistant int(11) unsigned
Guid of the character who is that main assit.
This group member calls the shots as to the order in which mobs are taken on.
lootMethod tinyint(4) unsigned
This is the loot method used by the group.
Method | Value |
---|---|
FREE_FOR_ALL | 0 |
ROUND_ROBIN | 1 |
MASTER_LOOT | 2 |
GROUP_LOOT | 3 |
NEED_BEFORE_GREED | 4 |
looterGuid int(11) unsigned
Guid of the character who retrieves the loot.
lootThreshold tinyint(4) unsigned
The quality of theitems in the loot to be rolled for. This will be the minimum quality level to throw for, any loot below that will not be thrown for.
Quality | Value | Colour |
---|---|---|
ITEM_QUALITY_POOR | 0 | GREY |
ITEM_QUALITY_NORMAL | 1 | WHITE |
ITEM_QUALITY_UNCOMMON | 2 | GREEN |
ITEM_QUALITY_RARE | 3 | BLUE |
ITEM_QUALITY_EPIC | 4 | PURPLE |
ITEM_QUALITY_LEGENDAR | 5 | ORANGE |
ITEM_QUALITY_ARTIFACT | 6 | LIGHT YELLOW |
icon1 int(11) unsigned
Guid of the target that has the star raid target on it.
These are placed on playesr and mobs, and can be used for controlling kill orders, crowd control, and assigning players to mobs.
icon2 int(11) unsigned
Guid of the target that has the circle raid target on it.
These are placed on playesr and mobs, and can be used for controlling kill orders, crowd control, and assigning players to mobs.
icon3 int(11) unsigned
Guid of target that has the dimond raid target on it.
These are placed on playesr and mobs, and can be used for controlling kill orders, crowd control, and assigning players to mobs.
icon4 int(11) unsigned
Guid of the target that has the triangler raid target on it.
These are placed on playesr and mobs, and can be used for controlling kill orders, crowd control, and assigning players to mobs.
icon5 int(11) unsigned
Guid of the target that has the moon raid target on it.
These are placed on playesr and mobs, and can be used for controlling kill orders, crowd control, and assigning players to mobs.
icon6 int(11) unsigned
Guid of the target that has the square raid target on it.
These are placed on playesr and mobs, and can be used for controlling kill orders, crowd control, and assigning players to mobs.
icon7 int(11) unsigned
Guid of the target that has the cross raid target on it.
These are placed on playesr and mobs, and can be used for controlling kill orders, crowd control, and assigning players to mobs.
icon8 int(11) unsigned
Guid of the target that has the skull raid target on it.
These are placed on playesr and mobs, and can be used for controlling kill orders, crowd control, and assigning players to mobs.
groupType tinyint(1) unsigned
difficulty tinyint(3) unsigned
raiddifficulty int(11) unsigned
auto-generated by the getMaNGOS.eu MAGNET dbdocs module
Edited by Antz
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