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  • character_action


    antz
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     NOTE:  This page is auto-generated from the MAGNET DBDocs module,
                 Any changes made directly to this page will be lost when it is regenerated.

    Description of the 'character_action' table for MaNGOSTwo

    This table contains all the individual button data for each character. A button is any of the places in the GUI where you can place for example a spell, item, or macro as a shortcut.

    Table Notes

    This table uses the 'MyISAM' DB Engine

    The Field definitions follow:

    Field Name Field Type Nullable Key Default Value Attributes Notes
    guid int(11) unsigned NO PRI '0'   The GUID of the character [See character.id].
    spec tinyint(3) unsigned NO PRI '0'    
    button tinyint(3) unsigned NO PRI '0'   The ID of the button on the action bar where the action icon will be placed.
    action int(11) unsigned NO '0'   Depending on the type value, this could be various values.
    type tinyint(3) unsigned NO '0'   The type of action.

    Description of the fields

    guid int(11) unsigned

    The GUID of the character. [See character.id]

    spec tinyint(3) unsigned

    button tinyint(3) unsigned

    The ID of the button on the action bar where the action icon will be placed.
    Special bars are used for stances, auras, pets, stealth, and other similar special modes.

    Button ID's Set (key)
    1-11 1 (SHIFT + 1)
    12-23 2 (SHIFT + 2)
    24-35 3 (SHIFT + 3) == Right Side Bar
    36-47 4 (SHIFT + 4) == Right Side Bar 2
    48-59 5 (SHIFT + 5) == Bottom Right Bar
    60-71 6 (SHIFT + 6) == Bottom Left Bar
    72-83 1 SpecialA
    84-95 1 SpecialB
    96-107 1 SpecialC
    108-119 1 SpecialD

    action int(11) unsigned

    Depending on the type value, this could be either the spell ID (Spell.dbc), the item_template.entry or macro ID.

    type tinyint(3) unsigned

    The type of action:

    Value Possible types
    0 Spell
    64 Macro
    128 Item


    auto-generated by the getMaNGOS.eu MAGNET dbdocs module

    Edited by Antz

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