NOTE: This page is auto-generated from the MAGNET DBDocs module, Any changes made directly to this page will be lost when it is regenerated. |
Description of the 'playercreateinfo_spell' table for MaNGOSThree
This table holds information on what spells newly created characters should start out with. A character in this table is defined by his/her race and class combination.
Table Notes
This table uses the 'MyISAM' DB Engine
The Field definitions follow:
Field Name | Field Type | Nullable | Key | Default Value | Attributes | Notes |
---|---|---|---|---|---|---|
race | tinyint(3) unsigned | NO | PRI | '0' | A bit-mask corresponding to races that should get the spell. | |
class | tinyint(3) unsigned | NO | PRI | '0' | A bit-mask corresponding to class that should get the spell. | |
Spell | mediumint(8) unsigned | NO | PRI | '0' | The spell identifier. | |
Note | varchar(255) | YES | {Blank String} | A note explaining what the spell is. |
Description of the fields
race tinyint(3) unsigned
A bit-mask corresponding to races that should get the spell. The value has to match with races defined in ChrRaces.dbc.
class tinyint(3) unsigned
A bit-mask corresponding to class that should get the spell. The value has to match with classes defined in ChrClasses.dbc.
Spell mediumint(8) unsigned
The spell identifier. The value has to match with a spell identifier defined in Spell.dbc.
Note varchar(255)
A note explaining what the spell is. This is only for reference purposes.
auto-generated by the getMaNGOS.eu MAGNET dbdocs module
Edited by Antz
Recommended Comments
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now