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  • Extraction scripts broken in *nix...


    Xenithar
    • Status: Completed
      Main Category: Core / Mangos Daemon
      Sub-Category: Code Enhancement
      Version: 21.2 Milestone: 20 Priority: High
      Implemented Version: 21.5.x

    Extraction scripts broken in *nix...

    The extraction scripts are currently broken in Unix and Linux (tested under Gentoo 64bit, Debian 7.9 64bit, and SCO Unix). Aside from creating an empty movemaps directory and not creating movemaps, it also does not create vmaps. To top that off, we get this when running "ExtractResources.sh".
    [code]
    Extracting GameObject models...
    Extracting \kl_onyxiaslair.wmo
    No such file \kl_onyxiaslair.wmo.
    Couldn't open RootWmo!!!

    Asset Extraction Complete !

    Extraction Work complete. No errors.
    Sun Jan 17 11:12:05 EST 2016: Extracting of vmaps finished


    sh: 0: Can't open ./MoveMapGen.sh
    [/code]
    Yes, the movemap generator script was there and marked 755 (executable) but it refused to run it from within the primary script. I will work on a replacement script and do a PR tonight.


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