Issue originally reported in this thread:
Cause:
Speaking with @Rochet2 about the issue I have confirmed the user was using an LUA script to list all players then running GetZoneId on them. The server would crash anytime a player was in transition between maps and the script was not returned a map / zone ID.
Outcome:
After discussing with Rochet2 we will exclude any players from being listed in such a manner that are in transition and prevent GetZoneId or GetMap being ran on them.
Rochet2 will write a fix for this which will be committed and linked in this report. This bug report will serve to track the crash and no further action is needed.
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