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  • Player timestamp sync


    stavaren
    • Status: Confirmed
      Main Category: Core / Mangos Daemon
      Sub-Category: gamebreaker
      Version: 0.19 Milestone: 20 Priority: High
      Implemented Version: 0.20

    Player timestamp sync

    Client and server time stamp needs syncing in the One core.

    Fixing that may also fix the "running on spot issue"


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    The below commit will have to be ported to One. Do mind, changes done to ByteBuffer read/write SHOULD NOT be ported.

    [url]https://github.com/mangoszero/server/commit/8d0d8b918bb8101b11ab80d9a80aa4c8d1716c0a[/url]

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