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  • Warrior - Intimidating shout


    cabfever
    • Status: Awaiting Feedback
      Main Category: Database
      Sub-Category: Spell
      Version: 21.0 Milestone: 21 Priority: Normal
      Implemented Version: 0.20

    Warrior - Intimidating shout

    Cast fear on all units (up to 5), even the targeted mob which shouldn’t run away but still stay in fear.


    User Feedback

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    Tested today and i t does indeed work like i t should, but if you hit the target you some times remove the stun effect but leave the fear which makes the target run away.
    Now we need to know:
    1 Is this behaviour correct
    2 Should the stun effect override the fear effect. (probably not as tooltip say cowering in fear)
    3 make the triggered spell a precast which should cause the fear to be broken before the stun effect.

    If somebody know sources like retail videos this would help

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