Corfen Posted June 1, 2009 Report Posted June 1, 2009 What bug does the patch fix? What features does the patch add? This patch fixes fear effects to stunned target. Stunned target shouldn't be immune to fear effects. For which repository revision was the patch created? 7936 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. I didn't find thread with this problem. Who has been writing this patch? Please include either forum user names or email addresses. Me (Corfen) core patch: diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e1a46f1..de733fe 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -8415,13 +8415,6 @@ bool Unit::IsImmunedToSpell(SpellEntry const* spellInfo) if (!spellInfo) return false; - //FIX ME this hack: don't get feared if stunned - if (spellInfo->Mechanic == MECHANIC_FEAR ) - { - if ( hasUnitState(UNIT_STAT_STUNNED) ) - return true; - } - //TODO add spellEffect immunity checks!, player with flag in bg is imune to imunity buffs from other friendly players! //SpellImmuneList const& dispelList = m_spellImmune[iMMUNITY_EFFECT]; Patch file
VladimirMangos Posted June 2, 2009 Report Posted June 2, 2009 //FIX ME this hack: don't get feared if stunned And where fix _real_ problem_ that prevented by this _know_ hack. As i remember in past exist probelms with stacking this effects with crash and srange work possibilities...
hunuza Posted June 2, 2009 Report Posted June 2, 2009 As far as I can remember I already removed similar checks years ago. I just probably forgot that one.
VladimirMangos Posted June 2, 2009 Report Posted June 2, 2009 Hmm, as i remember source problems not resolved... but i not re-check, sorry. So maybe i just have CRC errors in memory
pelle Posted June 4, 2009 Report Posted June 4, 2009 Hmm, as i remember source problems not resolved... yep still bugged, stunned immune to fear.
napalm Posted June 4, 2009 Report Posted June 4, 2009 yep still bugged, stunned immune to fear. I heard many ppl that this is how it works on offi ... Stunned ARE immune to fear.
dardennf Posted June 10, 2009 Report Posted June 10, 2009 yep still bugged, stunned immune to fear. What REV are you using ? I heard many ppl that this is how it works on offi ... Stunned ARE immune to fear. No you should be "FEAR" even if you are Stunned .
pelle Posted June 10, 2009 Report Posted June 10, 2009 What REV are you using ?No you should be "FEAR" even if you are Stunned . 7948. i tried to stun and fear but i got immune. btw im going to update soon to latest (7983) so i'll test again.
Kotake Posted June 11, 2009 Report Posted June 11, 2009 I heard many ppl that this is how it works on offi ... Stunned ARE immune to fear. And how are your supposed to chain cast Shadowfury with Howl of terror? asd
napalm Posted June 11, 2009 Report Posted June 11, 2009 Ok, they should be "FEAR" but don't move while the stun effect is up.
pelle Posted June 11, 2009 Report Posted June 11, 2009 Ok, they should be "FEAR" but don't move while the stun effect is up. yes. so does this patch work? for me at the moment no...
Corfen Posted June 15, 2009 Report Posted June 15, 2009 yes. so does this patch work? for me at the moment no... I have rev8016 now and works.
pelle Posted June 15, 2009 Report Posted June 15, 2009 I have rev8016 now and works. but what branch?
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