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[patch][7954] friendly Spellrange


pasdVn

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Some spells differentiate between a friendly (unit-) target or unfriendly (e.g. penance, holy shock). This patch implements that feature.

http://github.com/pasdVn/mangos/commit/87240d3944d254dfef79871d32886280004455ad

Maybe this could be changed at some more places in the code where GetSpellMin/MaxRange() is used, but as there are only few spells using friendly range this should do it for now.

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