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[9253][fix]Deadly Poison AP bonus


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What bug does the patch fix? What features does the patch add?

fixes Deadly Poison attack power bonus (3.1 patch notes)

For which repository revision was the patch created?

9138

Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread.

haven't seen any

Who has been writing this patch? Please include either forum user names or email addresses.

me

diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index dcb9c60..85327d1 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -4753,8 +4753,8 @@ void Aura::HandlePeriodicDamage(bool apply, bool Real)
                // Deadly Poison
                if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000010000))
                {
-                    // 0.08*$AP / 4 * amount of stack
-                    m_modifier.m_amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * 2 * GetStackAmount() / 100);
+                    // 0.12*$AP / 4 * amount of stack
+                    m_modifier.m_amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * 3 * GetStackAmount() / 100);
                    return;
                }
                break;

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