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[fix]paladin & dk & hunter t10 procs


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What bug does the patch fix? What features does the patch add?

fixes procs of paladin(holy/protection) & hunter & death knight t10 set bonus procs

For which repository revision was the patch created?

9427

Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread.

haven't seen any

Who has been writing this patch? Please include either forum user names or email addresses.

me

/*Item - Death Knight T10 Tank 4P Bonus*/
DELETE FROM `spell_proc_event` WHERE entry = 70652;
INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `procFlags`, `procEx`, `ppmRate`, `CustomChance`, `Cooldown`) VALUES('70652','0','15',0x00000008,'0','0',0x00004000,'0','0','0','0');

/*Item - Paladin T10 Protection 4P Bonus*/
DELETE FROM `spell_proc_event` WHERE entry = 70761;
INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `procFlags`, `procEx`, `ppmRate`, `CustomChance`, `Cooldown`) VALUES('70761','0','10','0',0x80004000,'0',0x00004000,'0','0','0','0');

/*Item - Paladin T10 Holy 4P Bonus*/
DELETE FROM `spell_proc_event` WHERE entry = 70756;
INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `procFlags`, `procEx`, `ppmRate`, `CustomChance`, `Cooldown`) VALUES('70756','0','10',0x00200000,'0','0',0x00004000,'0','0','0','0');

/*Item - Hunter T10 2P Bonus*/
DELETE FROM `spell_proc_event` WHERE entry = 70727;
INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `procFlags`, `procEx`, `ppmRate`, `CustomChance`, `Cooldown`) VALUES('70727','0','9',0x00000001,'0','0','0','0','0','0','0');

/*Item - Hunter T10 4P Bonus*/
DELETE FROM `spell_proc_event` WHERE entry = 70730;
INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `procFlags`, `procEx`, `ppmRate`, `CustomChance`, `Cooldown`) VALUES('70730','0','9',0x00004000,0x00001000,'0','0','0','0','0','0');

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Hm pretty much had to redo the whole thing...

I don't think there is a need to override proc flags for any of them.

Hunter is not really correct, successfull ranged auto attack has own proc flag, so it should not actually proc on a secific spell.

Also the 4P bonus had the wrong wyvern sting spell, it should proc on the triggered DoT, not the sleep part.

Divine Plea has some weird family flags, the only unique one is the one in SpellFamilyFlags2, so i took that one.

Added in [10951], tested all and hope they work as intended.

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