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[patch]aoe In Fornt Of Spell Dmg Correction

Guest vincex

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*What bug does the patch fix? What features does the patch add?

Enable bonus spell reduction for AOE that affect only targets in front of the caster

* For which SubVersion revision was the patch created?


* Who has been writing this patch? Please include either forum user names or email addresses.


Index: src/game/SpellMgr.h
--- src/game/SpellMgr.h        (revision 5577)
+++ src/game/SpellMgr.h        (working copy)
@@ -283,6 +283,7 @@
        switch (target )
+                case TARGET_IN_FRONT_OF_CASTER:
                case TARGET_AREAEFFECT_CUSTOM:
                case TARGET_ALL_ENEMY_IN_AREA:
                case TARGET_ALL_ENEMY_IN_AREA_INSTANT:

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not true... Cleave and Whirlwind do not use Spell Damage ( they should be limited with AP normalization in some way, not Cleave though ) and Whirlwind is suitable on 1 enemy as well since it is instant attack dealing full weapon damage and not reseting weapon timer

Anyway nice found, I was always wondering why these spells don't match wiki or drDamage while all others do

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