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[crash] SpellAuraHolder


Auntie Mangos

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@False.Genesis, can you please post crash dump for latest rev?

two crashdumps for rev. 10408: http://paste2.org/p/994295 and http://paste2.org/p/994298

after this, i hackfixed the crash with this: http://github.com/fgenesis/mangos/commit/d2787038182733d9bab9a60e0c1988e8e9d267bc

so i don't have it anymore. i am sure this is wrong, anyways. i have some more dumps, in case you need, but not for a newer rev.

testing with this commit on localhost i also got this crash (but no dump, sorry), so this didn't help.

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If this fixed it, then it's likely that the problem is with DynamicObjects not applying their aura to players properly. I think it should be assumed that if the player is on the DynObj's list of affected players, they should have the aura, so this is definitely a hack fix and more work needs to be done to figure out why they don't have the aura.

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