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Auntie Mangos

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and our good old friend

#3  0x00000000007537f7 in MapInstanced::GetInstance (this=<value optimized out>, obj=<value optimized out>) at ../../../src/game/MapInstanced.cpp:126

http://paste2.org/p/93112

same rev as above

I really wish someone with more insight into mangos could look into those crashes, they've been here for ages. I have no idea if they are coming from custom patching or what else from.

I'm stepping in the dark here..

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Core: e4b3dbe474ef1a13f6d523b34348771f346447c5

SD2: 733

DB: 363

Patch's: Anticheat + Arena

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb7805c87 in raise () from /lib/libc.so.6
#0  0xb7805c87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78074f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb77ff30c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x0837fc35 in MapInstanced::GetInstance (this=0x9959310, obj=0x5bbf02c0) at ../../../src/game/MapInstanced.cpp:126
       NewInstanceId = <value optimized out>
       pBind = <value optimized out>
       pSave = <value optimized out>
       map = <value optimized out>
       __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x081ca697 in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x5bbf02c0, update_players=@0xb18ff078) at ../../../src/game/ObjectAccessor.cpp:362
       cell = {data = {Part = {grid_x = 41, grid_y = 28, cell_x = 4, cell_y = 5, nocreate = 1, reserved = 31}, All = 66406185}}
       notifier = {i_updateDatas = @0xb18ff078, i_object = @0x5bbf02c0}
#5  0x081cac96 in ObjectAccessor::_update (this=0x88c0bb0) at ../../../src/game/ObjectAccessor.cpp:260
       obj = (class Object *) 0x5bbf02c0
       update_players = {_M_ht = {
   _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>},
   _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>},
   _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>},
   _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
       _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x8d774cb0, _M_finish = 0x8d774fb4, _M_end_of_storage = 0x8d774fb4}}, <No data fields>},
   _M_num_elements = 8}}
       packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 1761663736, _wpos = 2979000644,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0xb18ff078 "╗П\\217╠╟Lw\\215ЄOw\\215ЄOw\\215\\b",
         _M_finish = 0xb7a18c21 "\\203д\\004[]ц\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211ЕS\\203Л\\004\\213E\\bХH╪ЬЪ\\201ц╣с\\002",
         _M_end_of_storage = 0x6900daf8 "\\030В╞e В╞e"}}, <No data fields>}}, m_opcode = 0}
#6  0x081cb363 in ObjectAccessor::Update (this=0x88c0bb0, diff=107) at ../../../src/game/ObjectAccessor.cpp:573
       cell = {data = {Part = {grid_x = 35, grid_y = 33, cell_x = 3, cell_y = 6, nocreate = 1, reserved = 16}, All = 35010659}}
       cell_id = 137499
       y = 271
       x = 283
       player = (class Player *) 0x11b
       creature_locations = {_M_t = {
   _M_impl = {<std::allocator<std::_Rb_tree_node<std::Pair<const unsigned int, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::Pair<const unsigned int, Player*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<unsigned int,unsigned int,bool>> = {<No data fields>}, <No data fields>},
     _M_header = {_M_color = std::_S_red, _M_parent = 0x5ded0160, _M_left = 0x6900daf8, _M_right = 0xab2decf8}, _M_node_count = 84}}}
       map = (class Map *) 0x669392b0
       updater = {i_timeDiff = 107}
#7  0x081b4748 in MapManager::Update (this=0xb4ba6960, diff=107) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0x0, _M_ht = 0xb4ba69a8}
#8  0x08312c67 in World::Update (this=0x8524db8, diff=107) at ../../../src/game/World.cpp:1393
       next = {_M_cur = 0x5a, _M_ht = 0x8524e00}
#9  0x08104d3e in WorldRunnable::run (this=0xb2537a58) at ../../../src/mangosd/WorldRunnable.cpp:59
       diff = 107
       realCurrTime = 1568372570
       realPrevTime = <value optimized out>
       prevSleepTime = 90
#10 0xb7a74a85 in ZThread::ThreadImpl::Dispatch (parent=0x8516da0, impl=0xb4baa800, task=@0xb18ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#11 0xb7a74f88 in run (this=0xbfd4cc3c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#12 0xb7a7a9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#13 0xb79551b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#14 0xb78ac03e in clone () from /lib/libc.so.6
No symbol table info available.

Map* MapInstanced::GetInstance(const WorldObject* obj)

{

uint32 CurInstanceId = obj->GetInstanceId();

Map* map = NULL;

if (obj->GetMapId() == GetId() && CurInstanceId != 0)

{

// the object wants to be put in a certain instance of this map

map = _FindMap(CurInstanceId);

if(!map)

{

sLog.outError("GetInstance: object %s(%d), typeId %d, in world %d, should be in map %d,%d but that's not loaded yet.", obj->GetName(), obj->GetGUIDLow(), obj->GetTypeId(), obj->IsInWorld(), obj->GetMapId(), obj->GetInstanceId());

assert(false);

5 // бля

}

return(map);

}

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Core: e4b3dbe474ef1a13f6d523b34348771f346447c5

SD2: 733

DB: 363

Patch's: Anticheat + Arena

Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x0819dd5f in Map::GetHeight (this=0xb2339128, x=-2666.66626, y=4373.6123, z=83.9291916, pUseVmaps=false) at ../../../src/game/Map.cpp:946
946             zi[0] = gmap->Z[lx_int][ly_int];
#0  0x0819dd5f in Map::GetHeight (this=0xb2339128, x=-2666.66626, y=4373.6123, z=83.9291916, pUseVmaps=false) at ../../../src/game/Map.cpp:946
       lx_int = 256
       fact_y = -0.02090903
       _mapheight = 36.1105309
       ly_int = 204
       fact_x = 256
       gmap = (._133 *) 0x75566aa0
       gx = 36
       gy = 23
       lx = 256
       ly = -0.02090903
       mapHeight = 36.1105309
       vmapHeight = -0.02090903
#1  0x08280dbd in DestinationHolder<Traveller<Creature> >::GetLocationNow (this=0x111f93e8, mapid=530, x=@0xad7fef68, y=@0xad7fef64, z=@0xad7fef60, is3D=false)
   at ../../../src/game/DestinationHolderImp.h:198
       percent_passed = 256
       distanceX = -0.967447758
       distanceY = -0.417330384
       z2 = 83.4949417
#2  0x08281331 in DestinationHolder<Traveller<Creature> >::UpdateTraveller (this=0x111f93e8, traveller=@0xad7fefb8, diff=180, force_update=false, micro_movement=true)
   at ../../../src/game/DestinationHolderImp.h:145
       x = <value optimized out>
       y = <value optimized out>
       z = <value optimized out>
#3  0x08390021 in RandomMovementGenerator<Creature>::Update (this=0x111f93e0, creature=@0xf378b28, diff=@0xad7ff034) at ../../../src/game/RandomMovementGenerator.cpp:146
       traveller = {i_traveller = @0xf378b28}
#4  0x08358407 in MovementGeneratorMedium<Creature, RandomMovementGenerator<Creature> >::Update (this=0x111f93e0, u=@0xf378b28, time_diff=@0xad7ff034)
   at ../../../src/game/MovementGenerator.h:72
No locals.
#5  0x081bfc16 in MotionMaster::UpdateMotion (this=0xf3796e0, diff=@0xad7ff034) at ../../../src/game/MotionMaster.cpp:82
       __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(const uint32&)"
#6  0x082eb663 in Unit::Update (this=0xf378b28, p_time=180) at ../../../src/game/Unit.cpp:289
       base_att = <value optimized out>
#7  0x081264ea in Creature::Update (this=0xf378b28, diff=180) at ../../../src/game/Creature.cpp:391
No locals.
#8  0x081cf05f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xad7ff198, c=@0x88f3d22c) at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#9  0x081cf615 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xad7ff198, c=@0x88f3d22c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#10 0x081cb426 in ObjectAccessor::Update (this=0xb497a5b0, diff=180) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       cell = {data = {Part = {grid_x = 27, grid_y = 40, cell_x = 0, cell_y = 1, nocreate = 1, reserved = 16}, All = 34671131}}
       cell_id = <value optimized out>
       y = 321
       x = 216
       player = <value optimized out>
       creature_locations = {_M_t = {
   _M_impl = {<std::allocator<std::_Rb_tree_node<std::Pair<const unsigned int, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::Pair<const unsigned int, Player*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<unsigned int,unsigned int,bool>> = {<No data fields>}, <No data fields>},
     _M_header = {_M_color = std::_S_red, _M_parent = 0x137c50e0, _M_left = 0xa6d32b0, _M_right = 0x124bb7d0}, _M_node_count = 119}}}
       map = (class Map *) 0xb2339128
       updater = {i_timeDiff = 180}
#11 0x081b4748 in MapManager::Update (this=0xb4658c20, diff=91) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0x0, _M_ht = 0xb4658c68}
#12 0x08312c67 in World::Update (this=0x8524e00, diff=91) at ../../../src/game/World.cpp:1393
       next = {_M_cur = 0x59, _M_ht = 0x8524e48}
#13 0x08104d3e in WorldRunnable::run (this=0xaed06470) at ../../../src/mangosd/WorldRunnable.cpp:59
       diff = 91
       realCurrTime = 1588116849
       realPrevTime = <value optimized out>
       prevSleepTime = 89
#14 0xb7ad0a85 in ZThread::ThreadImpl::Dispatch (parent=0x8516da0, impl=0xb232d928, task=@0xad7ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#15 0xb7ad0f88 in run (this=0xbfca839c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#16 0xb7ad69b2 in _dispatch (arg=0xcc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#17 0xb79b11b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#18 0xb790803e in clone () from /lib/libc.so.6
No symbol table info available.

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Got plenty of strange crashes in ACE [GIT.20081103-155349]:

Core was generated by `/usr/local/MaNGOS/bin/mangos-worldd -c /usr/local/MaNGOS/etc/mangosd.conf.my -m'.
Program terminated with signal 11, Segmentation fault.
[New process 2259]
[New process 2266]
[New process 2265]
[New process 2264]
[New process 2263]
[New process 2262]
[New process 2261]
[New process 2260]
[New process 2241]
[New process 2245]
[New process 2244]
[New process 2243]
#0  0x0000003d4fc088aa in pthread_mutex_lock () from /lib64/libpthread.so.0
#0  0x0000003d4fc088aa in pthread_mutex_lock () from /lib64/libpthread.so.0
No symbol table info available.
#1  0x00007fd03d872046 in ACE_OS::mutex_lock (m=0x6968776574696a3f)
   at ../../../../MaNGOS-compilable/dep/ACE_wrappers/ace/OS_NS_Thread.cpp:2022
       result = <value optimized out>
#2  0x00000000006b6ecc in WorldSocket::SendPacket (this=0x6968776574696857,
   pct=@0x4385dd00)
   at ../../../MaNGOS-compilable/dep/ACE_wrappers/ace/OS_NS_Thread.inl:3400
       Guard = {lock_ = 0x6968776574696a3f, owner_ = 0}
#3  0x00000000006b29be in WorldSession::SendPacket (this=0x7fd022dec5a0,
   packet=0x4385dd00)
   at ../../../MaNGOS-compilable/src/game/WorldSession.cpp:134
       cur_time = 1225791788
       sendPacketCount = 3920799
       sendPacketBytes = 144056949
       firstTime = 1225790794
       lastTime = 1225791754
       sendLastPacketCount = 178973
       sendLastPacketBytes = 6030621
#4  0x00000000006b4eaf in WorldSession::SendAuthWaitQue (this=0x7fd022dec5a0,
   position=2) at ../../../MaNGOS-compilable/src/game/WorldSession.cpp:508
       packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,
   _wpos = 5,
   _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0x7fd029affdc0 "\\033\\002",
         _M_finish = 0x7fd029affdc5 "\\177",
         _M_end_of_storage = 0x7fd029affdc5 "\\177"}}, <No data fields>}},
 m_opcode = 494}
#5  0x00000000006a2917 in World::RemoveQueuedPlayer (this=0xb340b0,
   sess=<value optimized out>)
   at ../../../MaNGOS-compilable/src/game/World.cpp:338
       sessions = 159
       position = 3
#6  0x00000000006aa6d4 in World::UpdateSessions (this=0xb340b0, diff=87)
   at ../../../MaNGOS-compilable/src/game/World.cpp:2481
No locals.
#7  0x00000000006adf1f in World::Update (this=0xb340b0, diff=87)
   at ../../../MaNGOS-compilable/src/game/World.cpp:1373
No locals.
#8  0x00000000004bf3d7 in WorldRunnable::run (this=<value optimized out>)
   at ../../../MaNGOS-compilable/src/mangosd/WorldRunnable.cpp:59
       diff = 1132846336
       realCurrTime = 1726109556
       realPrevTime = <value optimized out>
       prevSleepTime = 44
#9  0x0000000000139850 in ZThread::ThreadImpl::Dispatch (
   parent=<value optimized out>, impl=0x7fd0365f0370, task=
       {<ZThread::CountedPtr<ZThread::Runnable, ZThread::AtomicCount>> = {_count = 0x4385e020, _instance = 0x0}, <No data fields>})
   at ../../../../MaNGOS-compilable/dep/src/zthread/ThreadImpl.cxx:407
No locals.
#10 0x0000000000139d36 in run (this=0x7fff45b0f440)
   at ../../../../MaNGOS-compilable/dep/src/zthread/ThreadImpl.cxx:49
No locals.
#11 0x000000000013ef4e in _dispatch (arg=0x6968776574696a3f)
   at ../../../../MaNGOS-compilable/dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#12 0x0000003d4fc0729a in start_thread () from /lib64/libpthread.so.0
No symbol table info available.
#13 0x0000003d4e8e439d in clone () from /lib64/libc.so.6
No symbol table info available.
 12 process 2243  0x0000003d4fc0b19d in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 11 process 2244  0x0000003d4fc0b19d in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 10 process 2245  0x0000003d4fc0b19d in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 9 process 2241  0x0000003d4fc07b75 in pthread_join ()
  from /lib64/libpthread.so.0
 8 process 2260  0x0000003d4e8a63c1 in nanosleep () from /lib64/libc.so.6
 7 process 2261  0x0000003d4e8dcc02 in select () from /lib64/libc.so.6
 6 process 2262  0x0000003d4fc0df51 in recv () from /lib64/libpthread.so.0
 5 process 2263  0x0000003d4fc0b19d in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 4 process 2264  0x0000003d4e8e4968 in epoll_wait () from /lib64/libc.so.6
 3 process 2265  0x0000003d4e8e4968 in epoll_wait () from /lib64/libc.so.6
 2 process 2266  0x0000003d4e8e4968 in epoll_wait () from /lib64/libc.so.6
* 1 process 2259  0x0000003d4fc088aa in pthread_mutex_lock ()
  from /lib64/libpthread.so.0
No symbol table info available.
Stack level 0, frame at 0x4385dc50:
rip = 0x3d4fc088aa in pthread_mutex_lock; saved rip 0x7fd03d872046
called by frame at 0x4385dc60
Arglist at 0x4385dc08, args:
Locals at 0x4385dc08, Previous frame's sp is 0x4385dc50
Saved registers:
 rbx at 0x4385dc18, rbp at 0x4385dc20, r12 at 0x4385dc28, r13 at 0x4385dc30,
 r14 at 0x4385dc38, r15 at 0x4385dc40, rip at 0x4385dc48
No symbol table info available.

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Core was generated by `/usr/local/MaNGOS/bin/mangos-worldd -c /usr/local/MaNGOS/etc/mangosd.conf.my -m'.
Program terminated with signal 11, Segmentation fault.
[New process 4283]
[New process 4290]
[New process 4289]
[New process 4288]
[New process 4287]
[New process 4286]
[New process 4285]
[New process 4284]
[New process 4240]
[New process 4248]
[New process 4247]
[New process 4246]
#0  WorldSocket::iSendPacket (this=0x7f9840923291, pct=@0x43ea5d00)
   at ../../../MaNGOS-compilable/dep/ACE_wrappers/ace/Message_Block.inl:11
11        return this->data_block_;
#0  WorldSocket::iSendPacket (this=0x7f9840923291, pct=@0x43ea5d00)
   at ../../../MaNGOS-compilable/dep/ACE_wrappers/ace/Message_Block.inl:11
       header = {size = 12832, cmd = 16530}
#1  0x00000000006b7082 in WorldSocket::SendPacket (this=0x7f9840923291,
   pct=@0x43ea5d00) at ../../../MaNGOS-compilable/src/game/WorldSocket.cpp:162
       Guard = {lock_ = 0x7f9840923479, owner_ = 0}
#2  0x00000000006b29be in WorldSession::SendPacket (this=0x7f9840923220,
   packet=0x43ea5d00)
   at ../../../MaNGOS-compilable/src/game/WorldSession.cpp:134
       cur_time = 1225794787
       sendPacketCount = 6281766
       sendPacketBytes = 230233018
       firstTime = 1225792968
       lastTime = 1225794768
       sendLastPacketCount = 93391
       sendLastPacketBytes = 3358246
#3  0x00000000006b4eaf in WorldSession::SendAuthWaitQue (this=0x7f9840923220,
   position=5) at ../../../MaNGOS-compilable/src/game/WorldSession.cpp:508
       packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,
   _wpos = 5,
   _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0x7f983faf2f10 "\\033\\005", _M_finish = 0x7f983faf2f15 "",
         _M_end_of_storage = 0x7f983faf2f15 ""}}, <No data fields>}},
 m_opcode = 494}
#4  0x00000000006a2917 in World::RemoveQueuedPlayer (this=0xb340d0,
   sess=<value optimized out>)
   at ../../../MaNGOS-compilable/src/game/World.cpp:338
       sessions = 185
       position = 6
#5  0x00000000006aa6d4 in World::UpdateSessions (this=0xb340d0, diff=81)
   at ../../../MaNGOS-compilable/src/game/World.cpp:2481
No locals.
#6  0x00000000006adf1f in World::Update (this=0xb340d0, diff=81)
   at ../../../MaNGOS-compilable/src/game/World.cpp:1373
No locals.
#7  0x00000000004bf3d7 in WorldRunnable::run (this=<value optimized out>)
   at ../../../MaNGOS-compilable/src/mangosd/WorldRunnable.cpp:59
       diff = 5
       realCurrTime = 1729108334
       realPrevTime = <value optimized out>
       prevSleepTime = 50
#8  0x0000000000139850 in ZThread::ThreadImpl::Dispatch (
   parent=<value optimized out>, impl=0x7f984f5fe1b0, task=
       {<ZThread::CountedPtr<ZThread::Runnable, ZThread::AtomicCount>> = {_count = 0x43ea6020, _instance = 0x0}, <No data fields>})
   at ../../../../MaNGOS-compilable/dep/src/zthread/ThreadImpl.cxx:407
No locals.
#9  0x0000000000139d36 in run (this=0x7fff5eec9800)
   at ../../../../MaNGOS-compilable/dep/src/zthread/ThreadImpl.cxx:49
No locals.
#10 0x000000000013ef4e in _dispatch (arg=0x7f9840923291)
   at ../../../../MaNGOS-compilable/dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#11 0x0000003d4fc0729a in start_thread () from /lib64/libpthread.so.0
No symbol table info available.
#12 0x0000003d4e8e439d in clone () from /lib64/libc.so.6
No symbol table info available.
 12 process 4246  0x0000003d4fc0b19d in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 11 process 4247  0x0000003d4fc0b19d in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 10 process 4248  0x0000003d4fc0b19d in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 9 process 4240  0x0000003d4fc07b75 in pthread_join ()
  from /lib64/libpthread.so.0
 8 process 4284  0x0000003d4e8a63c1 in nanosleep () from /lib64/libc.so.6
 7 process 4285  0x0000003d4e8dcc02 in select () from /lib64/libc.so.6
 6 process 4286  0x0000003d4fc0df51 in recv () from /lib64/libpthread.so.0
 5 process 4287  0x0000003d4fc0b19d in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 4 process 4288  0x0000003d4e8e4968 in epoll_wait () from /lib64/libc.so.6
 3 process 4289  0x0000003d4e8e4968 in epoll_wait () from /lib64/libc.so.6
 2 process 4290  0x0000003d4fc0e161 in send () from /lib64/libpthread.so.0
* 1 process 4283  WorldSocket::iSendPacket (this=0x7f9840923291,
   pct=@0x43ea5d00)
   at ../../../MaNGOS-compilable/dep/ACE_wrappers/ace/Message_Block.inl:11
header = {size = 12832, cmd = 16530}
Stack level 0, frame at 0x43ea5c60:
rip = 0x6b63ed in WorldSocket::iSendPacket(WorldPacket const&)
   (../../../MaNGOS-compilable/dep/ACE_wrappers/ace/Message_Block.inl:11);
   saved rip 0x6b7082
called by frame at 0x43ea5cb0
source language c++.
Arglist at 0x43ea5c28, args: this=0x7f9840923291, pct=@0x43ea5d00
Locals at 0x43ea5c28, Previous frame's sp is 0x43ea5c60
Saved registers:
 rbx at 0x43ea5c40, rbp at 0x43ea5c48, r12 at 0x43ea5c50, rip at 0x43ea5c58
this = (WorldSocket * const) 0x7f9840923291
pct = (const WorldPacket &) @0x43ea5d00: {<ByteBuffer> = {
   static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 5,
   _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0x7f983faf2f10 "\\033\\005", _M_finish = 0x7f983faf2f15 "",
         _M_end_of_storage = 0x7f983faf2f15 ""}}, <No data fields>}},
 m_opcode = 494}

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Core was generated by `/usr/local/MaNGOS/bin/mangos-worldd -c /usr/local/MaNGOS/etc/mangosd.conf.my -m'.
Program terminated with signal 11, Segmentation fault.
[New process 6271]
[New process 6278]
[New process 6277]
[New process 6276]
[New process 6275]
[New process 6274]
[New process 6273]
[New process 6272]
[New process 6230]
[New process 6234]
[New process 6233]
[New process 6232]
#0  0x0000003d4fc088aa in pthread_mutex_lock () from /lib64/libpthread.so.0
#0  0x0000003d4fc088aa in pthread_mutex_lock () from /lib64/libpthread.so.0
No symbol table info available.
#1  0x00007f0c3005f046 in ACE_OS::mutex_lock (m=0x439fe5c7000001e9)
   at ../../../../MaNGOS-compilable/dep/ACE_wrappers/ace/OS_NS_Thread.cpp:2022
       result = <value optimized out>
#2  0x00000000006b6ecc in WorldSocket::SendPacket (this=0x439fe5c700000001,
   pct=@0x43800d00)
   at ../../../MaNGOS-compilable/dep/ACE_wrappers/ace/OS_NS_Thread.inl:3400
       Guard = {lock_ = 0x439fe5c7000001e9, owner_ = 0}
#3  0x00000000006b29be in WorldSession::SendPacket (this=0x7f0c23c4d710,
   packet=0x43800d00)
   at ../../../MaNGOS-compilable/src/game/WorldSession.cpp:134
       cur_time = 1225796821
       sendPacketCount = 7654733
       sendPacketBytes = 288718542
       firstTime = 1225794862
       lastTime = 1225796782
       sendLastPacketCount = 141932
       sendLastPacketBytes = 5420853
#4  0x00000000006b4eaf in WorldSession::SendAuthWaitQue (this=0x7f0c23c4d710,
   position=7) at ../../../MaNGOS-compilable/src/game/WorldSession.cpp:508
       packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,
   _wpos = 5,
   _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0x7f0c12b50020 "\\033\\a", _M_finish = 0x7f0c12b50025 "",
         _M_end_of_storage = 0x7f0c12b50025 ""}}, <No data fields>}},
 m_opcode = 494}
#5  0x00000000006a2917 in World::RemoveQueuedPlayer (this=0x7f0c28006d60,
   sess=<value optimized out>)
   at ../../../MaNGOS-compilable/src/game/World.cpp:338
       sessions = 137
       position = 8
#6  0x00000000006aa6d4 in World::UpdateSessions (this=0x7f0c28006d60, diff=130)
   at ../../../MaNGOS-compilable/src/game/World.cpp:2481
No locals.
#7  0x00000000006adf1f in World::Update (this=0x7f0c28006d60, diff=130)
   at ../../../MaNGOS-compilable/src/game/World.cpp:1373
No locals.
#8  0x00000000004bf3d7 in WorldRunnable::run (this=<value optimized out>)
   at ../../../MaNGOS-compilable/src/mangosd/WorldRunnable.cpp:59
       diff = 1132465408
       realCurrTime = 1731141972
       realPrevTime = <value optimized out>
       prevSleepTime = 99
#9  0x0000000000139850 in ZThread::ThreadImpl::Dispatch (
   parent=<value optimized out>, impl=0x314b580, task=
       {<ZThread::CountedPtr<ZThread::Runnable, ZThread::AtomicCount>> = {_count = 0x43801020, _instance = 0x0}, <No data fields>})
   at ../../../../MaNGOS-compilable/dep/src/zthread/ThreadImpl.cxx:407
No locals.
#10 0x0000000000139d36 in run (this=0x7fff382f9c30)
   at ../../../../MaNGOS-compilable/dep/src/zthread/ThreadImpl.cxx:49
No locals.
#11 0x000000000013ef4e in _dispatch (arg=0x439fe5c7000001e9)
   at ../../../../MaNGOS-compilable/dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#12 0x0000003d4fc0729a in start_thread () from /lib64/libpthread.so.0
No symbol table info available.
#13 0x0000003d4e8e439d in clone () from /lib64/libc.so.6
No symbol table info available.
 12 process 6232  0x0000003d4fc0b19d in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 11 process 6233  0x0000003d4fc0b19d in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 10 process 6234  0x0000003d4fc0b19d in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 9 process 6230  0x0000003d4fc07b75 in pthread_join ()
  from /lib64/libpthread.so.0
 8 process 6272  0x0000003d4e8a63c1 in nanosleep () from /lib64/libc.so.6
 7 process 6273  0x0000003d4e8dcc02 in select () from /lib64/libc.so.6
 6 process 6274  0x0000003d4fc0df51 in recv () from /lib64/libpthread.so.0
 5 process 6275  0x0000003d4fc0b19d in pthread_cond_timedwait@@GLIBC_2.3.2 ()
  from /lib64/libpthread.so.0
 4 process 6276  0x0000003d4e8e4968 in epoll_wait () from /lib64/libc.so.6
 3 process 6277  0x0000003d4e8e4968 in epoll_wait () from /lib64/libc.so.6
 2 process 6278  0x0000003d4e8e4968 in epoll_wait () from /lib64/libc.so.6
* 1 process 6271  0x0000003d4fc088aa in pthread_mutex_lock ()
  from /lib64/libpthread.so.0
No symbol table info available.
Stack level 0, frame at 0x43800c50:
rip = 0x3d4fc088aa in pthread_mutex_lock; saved rip 0x7f0c3005f046
called by frame at 0x43800c60
Arglist at 0x43800c08, args:
Locals at 0x43800c08, Previous frame's sp is 0x43800c50
Saved registers:
 rbx at 0x43800c18, rbp at 0x43800c20, r12 at 0x43800c28, r13 at 0x43800c30,
 r14 at 0x43800c38, r15 at 0x43800c40, rip at 0x43800c48
No symbol table info available.

/me not familiar with ACE internals so can't even suggest what happened nor debug this

PS. Forum message limit of 10K chars is bad :) along with 30 second limit of posting.

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========================================

MANGOS-WORLDD CRASH: 2008-11-08 23:14:52

========================================

2008-11-08 23:14:51 STORAGE: DestroyZoneLimitedItem in map 0 and area 267

2008-11-08 23:14:51 Player: channels cleaned up!

2008-11-08 23:14:51 Sending SMSG_INIT_WORLD_STATES to Map:0, Zone: 267

2008-11-08 23:14:51 WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - 0

2008-11-08 23:14:51 Opcode 979

2008-11-08 23:14:51 Opcode 979

2008-11-08 23:14:51 Opcode 979

2008-11-08 23:14:51 Opcode 979

2008-11-08 23:14:51 Opcode 979

2008-11-08 23:14:51 Opcode 979

2008-11-08 23:14:51 WORLD: CMSG_USE_ITEM packet, bagIndex: 255, slot: 24, spell_count: 0 , cast_count: 0, Item: 29745, data length = 16

2008-11-08 23:14:51 STORAGE: CanUseItem item = 29745

2008-11-08 23:14:51 Sending SMSG_SPELL_START id=35713

2008-11-08 23:14:51 WORLD: CMSG_LOOT

2008-11-08 23:14:51 Player::SendLoot

2008-11-08 23:14:51 ProcDamageAndSpell: casting spell 20059 (triggered by an attacker's aura of spell 20059)

2008-11-08 23:14:51 Sending SMSG_SPELL_GO id=20055

2008-11-08 23:14:51 Spell: Effect : 6

2008-11-08 23:14:51 Spell: Aura is: 79

2008-11-08 23:14:51 Aura: construct Spellid : 20055, Aura : 79 Duration : 30000 Target : 1 Damage : 5

Failed to read a valid object file image from memory.

[Thread debugging using libthread_db enabled]

[New Thread -1219103040 (LWP 29916)]

[New Thread -1219171408 (LWP 29919)]

[New Thread -1227564112 (LWP 29920)]

[New Thread -1235956816 (LWP 29921)]

[New Thread -1389364304 (LWP 29922)]

[Thread -1389364304 (zombie) exited]

[New Thread -1397757008 (LWP 29923)]

[New Thread -1389364304 (LWP 29924)]

[New Thread -1406149712 (LWP 29925)]

[New Thread -1414542416 (LWP 29926)]

[New Thread -1422935120 (LWP 29927)]

Program received signal SIGXFSZ, File size limit exceeded.

[switching to Thread -1397757008 (LWP 29923)]

0xb7f77410 in ?? ()

10 Thread -1422935120 (LWP 29927) 0xb7f77410 in ?? ()

9 Thread -1414542416 (LWP 29926) 0xb7f77410 in ?? ()

8 Thread -1406149712 (LWP 29925) 0xb7f77410 in ?? ()

7 Thread -1389364304 (LWP 29924) 0xb7f77410 in ?? ()

* 6 Thread -1397757008 (LWP 29923) 0xb7f77410 in ?? ()

4 Thread -1235956816 (LWP 29921) 0xb7f77410 in ?? ()

3 Thread -1227564112 (LWP 29920) 0xb7f77410 in ?? ()

2 Thread -1219171408 (LWP 29919) 0xb7f77410 in ?? ()

1 Thread -1219103040 (LWP 29916) 0xb7f77410 in ?? ()

#0 0xb7f77410 in ?? ()

No symbol table info available.

#1 0xacafd908 in ?? ()

No symbol table info available.

#2 0x00000001 in ?? ()

No symbol table info available.

#3 0xb77a981b in write () from /lib/tls/i686/cmov/libc.so.6

No symbol table info available.

#4 0xb774c674 in _IO_file_write () from /lib/tls/i686/cmov/libc.so.6

No symbol table info available.

#5 0x530a3a52 in ?? ()

No symbol table info available.

#6 0x454b434f in ?? ()

No symbol table info available.

#7 0x34203a54 in ?? ()

No symbol table info available.

#8 0x454c0a35 in ?? ()

No symbol table info available.

#9 0x4854474e in ?? ()

No symbol table info available.

#10 0x0a35203a in ?? ()

No symbol table info available.

#11 0x4f43504f in ?? ()

No symbol table info available.

#12 0x203a4544 in ?? ()

No symbol table info available.

#13 0x47534d53 in ?? ()

No symbol table info available.

#14 0x4450555f in ?? ()

No symbol table info available.

#15 0x5f455441 in ?? ()

No symbol table info available.

#16 0x41525541 in ?? ()

No symbol table info available.

#17 0x5255445f in ?? ()

No symbol table info available.

#18 0x4f495441 in ?? ()

No symbol table info available.

#19 0x3028204e in ?? ()

No symbol table info available.

#20 0x33313078 in ?? ()

No symbol table info available.

#21 0x440a2937 in ?? ()

No symbol table info available.

#22 0x3a415441 in ?? ()

No symbol table info available.

#23 0x54410a0a in ?? ()

No symbol table info available.

#24 0x0a0a3a41 in ?? ()

No symbol table info available.

#25 0x3a415441 in ?? ()

No symbol table info available.

#26 0x00000a0a in ?? ()

No symbol table info available.

#27 0x00000000 in ?? ()

No symbol table info available.

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More crashes/freeze in ACE (in form loglines - coredump):

1. http://paste2.org/p/98957 - http://paste2.org/p/98958

2. http://paste2.org/p/98959 - http://paste2.org/p/98960

3. http://paste2.org/p/98961 - http://paste2.org/p/98964

4. http://paste2.org/p/98965 - http://paste2.org/p/98966

Looks like something in ACE is bugged after all, the crashes get increasing when the load increases. Especially if sockets are being opened/closed frequently (most often if the queue exists).

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Core: e4b3dbe474ef1a13f6d523b34348771f346447c5

SD2: 733

DB: 363

Patch's: Anticheat + Arena

Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x0819dd5f in Map::GetHeight (this=0xb2339128, x=-2666.66626, y=4373.6123, z=83.9291916, pUseVmaps=false) at ../../../src/game/Map.cpp:946
946             zi[0] = gmap->Z[lx_int][ly_int];
#0  0x0819dd5f in Map::GetHeight (this=0xb2339128, x=-2666.66626, y=4373.6123, z=83.9291916, pUseVmaps=false) at ../../../src/game/Map.cpp:946
       lx_int = 256
       fact_y = -0.02090903
       _mapheight = 36.1105309
       ly_int = 204
       fact_x = 256
       gmap = (._133 *) 0x75566aa0
       gx = 36
       gy = 23
       lx = 256
       ly = -0.02090903
       mapHeight = 36.1105309
       vmapHeight = -0.02090903
#1  0x08280dbd in DestinationHolder<Traveller<Creature> >::GetLocationNow (this=0x111f93e8, mapid=530, x=@0xad7fef68, y=@0xad7fef64, z=@0xad7fef60, is3D=false)
   at ../../../src/game/DestinationHolderImp.h:198
       percent_passed = 256
       distanceX = -0.967447758
       distanceY = -0.417330384
       z2 = 83.4949417
#2  0x08281331 in DestinationHolder<Traveller<Creature> >::UpdateTraveller (this=0x111f93e8, traveller=@0xad7fefb8, diff=180, force_update=false, micro_movement=true)
   at ../../../src/game/DestinationHolderImp.h:145
       x = <value optimized out>
       y = <value optimized out>
       z = <value optimized out>
#3  0x08390021 in RandomMovementGenerator<Creature>::Update (this=0x111f93e0, creature=@0xf378b28, diff=@0xad7ff034) at ../../../src/game/RandomMovementGenerator.cpp:146
       traveller = {i_traveller = @0xf378b28}
#4  0x08358407 in MovementGeneratorMedium<Creature, RandomMovementGenerator<Creature> >::Update (this=0x111f93e0, u=@0xf378b28, time_diff=@0xad7ff034)
   at ../../../src/game/MovementGenerator.h:72
No locals.
#5  0x081bfc16 in MotionMaster::UpdateMotion (this=0xf3796e0, diff=@0xad7ff034) at ../../../src/game/MotionMaster.cpp:82
       __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(const uint32&)"
#6  0x082eb663 in Unit::Update (this=0xf378b28, p_time=180) at ../../../src/game/Unit.cpp:289
       base_att = <value optimized out>
#7  0x081264ea in Creature::Update (this=0xf378b28, diff=180) at ../../../src/game/Creature.cpp:391
No locals.
#8  0x081cf05f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xad7ff198, c=@0x88f3d22c) at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#9  0x081cf615 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xad7ff198, c=@0x88f3d22c)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#10 0x081cb426 in ObjectAccessor::Update (this=0xb497a5b0, diff=180) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       cell = {data = {Part = {grid_x = 27, grid_y = 40, cell_x = 0, cell_y = 1, nocreate = 1, reserved = 16}, All = 34671131}}
       cell_id = <value optimized out>
       y = 321
       x = 216
       player = <value optimized out>
       creature_locations = {_M_t = {
   _M_impl = {<std::allocator<std::_Rb_tree_node<std::Pair<const unsigned int, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::Pair<const unsigned int, Player*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<unsigned int,unsigned int,bool>> = {<No data fields>}, <No data fields>},
     _M_header = {_M_color = std::_S_red, _M_parent = 0x137c50e0, _M_left = 0xa6d32b0, _M_right = 0x124bb7d0}, _M_node_count = 119}}}
       map = (class Map *) 0xb2339128
       updater = {i_timeDiff = 180}
#11 0x081b4748 in MapManager::Update (this=0xb4658c20, diff=91) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0x0, _M_ht = 0xb4658c68}
#12 0x08312c67 in World::Update (this=0x8524e00, diff=91) at ../../../src/game/World.cpp:1393
       next = {_M_cur = 0x59, _M_ht = 0x8524e48}
#13 0x08104d3e in WorldRunnable::run (this=0xaed06470) at ../../../src/mangosd/WorldRunnable.cpp:59
       diff = 91
       realCurrTime = 1588116849
       realPrevTime = <value optimized out>
       prevSleepTime = 89
#14 0xb7ad0a85 in ZThread::ThreadImpl::Dispatch (parent=0x8516da0, impl=0xb232d928, task=@0xad7ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#15 0xb7ad0f88 in run (this=0xbfca839c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#16 0xb7ad69b2 in _dispatch (arg=0xcc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#17 0xb79b11b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#18 0xb790803e in clone () from /lib/libc.so.6
No symbol table info available.

Havin this crash too. It only seems to happed with vmap.enableLOS = 1 AND vmap.enableHeight = 1 If vmap.enableLOS = 0 OR vmap.enableHeight = 0 then doesn`t happen. Also seems to only happen when lx OR ly it`s 256.

LE: it crashes with vmap.enableLOS = 1 AND vmap.enableLOS = 0 also. lx OR ly need to be 256 to crash.

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2008-11-09 22:00:01 player 3928 stopped attacking creature 16401

2008-11-09 22:00:01 Aura 3 now is remove mode 4

2008-11-09 22:00:01 Aura 33 now is remove mode 4

2008-11-09 22:00:01 Aura 138 now is remove mode 4

2008-11-09 22:00:01 Player::UpdateItemDuration(1,0)

2008-11-09 22:00:01 Item::UpdateDuration Item (Entry: 33176 Duration 799995 Diff 1)

2008-11-09 22:00:01 creature 16404 stopped attacking player 1085

2008-11-09 22:00:01 ProcDamageAndSpell: casting spell 32850 (triggered by an attacker's aura of spell 32850)

2008-11-09 22:00:01 Spell: Effect : 6

2008-11-09 22:00:01 Spell: Aura is: 166

2008-11-09 22:00:01 Aura: construct Spellid : 32851, Aura : 166 Duration : 10000 Target : 1 Damage : 5

2008-11-09 22:00:01 Aura 166 now is in use

2008-11-09 22:00:01 deal dmg:139 to health:68

2008-11-09 22:00:01 creature 82102 stopped attacking creature 345

2008-11-09 22:00:01 creature 345 stopped attacking creature 82102

2008-11-09 22:00:01 Aura 12 now is remove mode 4

2008-11-09 22:00:01 STORAGE: SwapItem bag = 19, slot = 2, item = 159

2008-11-09 22:00:01 STORAGE: CanStoreItem bag = 19, slot = 2, item = 159, count = 6

2008-11-09 22:00:01 STORAGE: RemoveItem bag = 255, slot = 23, item = 159

2008-11-09 22:00:01 STORAGE: StoreItem bag = 19, slot = 2, item = 159, count = 6

Failed to read a valid object file image from memory.

[Thread debugging using libthread_db enabled]

[New Thread -1218791744 (LWP 8071)]

[New Thread -1218860112 (LWP 8074)]

[New Thread -1227252816 (LWP 8075)]

[New Thread -1235645520 (LWP 8076)]

[New Thread -1390412880 (LWP 8077)]

[Thread -1390412880 (zombie) exited]

[New Thread -1398805584 (LWP 8078)]

[New Thread -1390412880 (LWP 8079)]

[New Thread -1407198288 (LWP 8080)]

[New Thread -1415590992 (LWP 8081)]

[New Thread -1423983696 (LWP 8082)]

Program received signal SIGXFSZ, File size limit exceeded.

[switching to Thread -1398805584 (LWP 8078)]

0xb7fc3410 in ?? ()

10 Thread -1423983696 (LWP 8082) 0xb7fc3410 in ?? ()

9 Thread -1415590992 (LWP 8081) 0xb7fc3410 in ?? ()

8 Thread -1407198288 (LWP 8080) 0xb7fc3410 in ?? ()

7 Thread -1390412880 (LWP 8079) 0xb7fc3410 in ?? ()

* 6 Thread -1398805584 (LWP 8078) 0xb7fc3410 in ?? ()

4 Thread -1235645520 (LWP 8076) 0xb7fc3410 in ?? ()

3 Thread -1227252816 (LWP 8075) 0xb7fc3410 in ?? ()

2 Thread -1218860112 (LWP 8074) 0xb7fc3410 in ?? ()

1 Thread -1218791744 (LWP 8071) 0xb7fc3410 in ?? ()

#0 0xb7fc3410 in ?? ()

No symbol table info available.

#1 0xac9fdd48 in ?? ()

No symbol table info available.

#2 0x0000000e in ?? ()

No symbol table info available.

#3 0xb7798385 in _IO_file_seek () from /lib/tls/i686/cmov/libc.so.6

No symbol table info available.

#4 0xb779861f in _IO_do_write () from /lib/tls/i686/cmov/libc.so.6

No symbol table info available.

#5 0xb7798df5 in _IO_file_sync () from /lib/tls/i686/cmov/libc.so.6

No symbol table info available.

#6 0xb778e342 in fflush () from /lib/tls/i686/cmov/libc.so.6

No symbol table info available.

#7 0x083520fd in WorldLog::Log (this=0x88a17d8,

fmt=0x84bc924 "SERVER:\\nSOCKET: %u\\nLENGTH: %u\\nOPCODE: %s (0x%.4X)\\nDATA:\\n") at ../../../src/game/WorldLog.h:66

args = 0xac9fddf8 "B"

__PRETTY_FUNCTION__ = "void WorldLog::Log(const char*, ...)"

#8 0x0834ceeb in WorldSocket::SendPacket (this=0xad3c42c8, pct=@0xac9fde9c)

at ../../../src/game/WorldSocket.cpp:148

p = <value optimized out>

#9 0x083490b0 in WorldSession::SendPacket (this=0xae0d95b8, packet=0xe)

at ../../../src/game/WorldSession.cpp:135

No locals.

#10 0x0839fb07 in MaNGOS::VisibleNotifier::Notify (this=0xac9fdf44)

at ../../../src/game/GridNotifiers.cpp:116

packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,

_wpos = 28,

_storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {

_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

_M_start = 0x998cb10 "\\001", _M_finish = 0x998cb2c "\\t\\020",

_M_end_of_storage = 0x998cb2c "\\t\\020"}}, <No data fields>}},

m_opcode = 169}

#11 0x081b7979 in Map::UpdateObjectsVisibilityFor (this=0x884ed68,

player=0x97ebad00, cell=@0xac9fe064, cellpair=@0xac9fe048)

at ../../../src/game/Map.cpp:1187

notifier = {i_player = @0x97ebad00, i_data = {m_blockCount = 0,

m_outOfRangeGUIDs = {_M_t = {

_M_impl = {<std::allocator<std::_Rb_tree_node<long long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long long unsigned int> >> = {<No data fields>}, <No data fields>},

_M_key_compare = {<> = {<No data fields>}, <No data fields>},

_M_header = {_M_color = std::_S_red, _M_parent = 0xc8696f8,

_M_left = 0xc8696f8, _M_right = 0xc939608}, _M_node_count = 2}}},

m_data = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0,

_storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {

_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

_M_start = 0xd4efb88 "øt\\206·`¡$\\017",

_M_finish = 0xd4efb88 "øt\\206·`¡$\\017",

_M_end_of_storage = 0xd4f0b88 "\\b\\020"}}, <No data fields>}}},

i_data_updates = {_M_ht = {

_M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>},

_M_equals = {<> = {<No data fields>}, <No data fields>},

_M_get_key = {<> = {<No data fields>}, <No data fields>},

_M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {

_M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0xa06a810, _M_finish = 0xa06ab14,

_M_end_of_storage = 0xa06ab14}}, <No data fields>},

_M_num_elements = 0}}, i_clientGUIDs = {_M_t = {

_M_impl = {<std::allocator<std::_Rb_tree_node<long long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long long unsigned int> >> = {<No data fields>}, <No data fields>},

_M_key_compare = {<> = {<No data fields>}, <No data fields>},

_M_header = {_M_color = std::_S_red, _M_parent = 0x0,

_M_left = 0xac9fdf90, _M_right = 0xac9fdf90}, _M_node_count = 0}}},

i_visibleNow = {_M_t = {

_M_impl = {<std::allocator<std::_Rb_tree_node<WorldObject*> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<WorldObject*> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>},

_M_header = {_M_color = std::_S_red, _M_parent = 0x0,

_M_left = 0xac9fdfa8, _M_right = 0xac9fdfa8}, _M_node_count = 0}}}}

#12 0x081b94a6 in Map::PlayerRelocation (this=0x884ed68, player=0x97ebad00,

x=-9763.9375, y=-934.882935, z=40.7604637, orientation=5.2508316)

at ../../../src/game/Map.cpp:697

oldGrid = (NGridType *) 0x941dc470

old_cell = {data = {Part = {grid_x = 13, grid_y = 30, cell_x = 5,

cell_y = 2, nocreate = 0, reserved = 2}, All = 4347789}}

new_cell = {data = {Part = {grid_x = 13, grid_y = 30, cell_x = 5,

cell_y = 1, nocreate = 0, reserved = 1}, All = 2185101}}

newGrid = <value optimized out>

__PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"

#13 0x08291cea in Player::SetPosition (this=0x97ebad00, x=-9763.9375,

y=-934.882935, z=40.7604637, orientation=5.2508316, teleport=false)

at ../../../src/game/Player.cpp:5175

m = (class Map *) 0x884ed68

old_x = -9670.65527

old_y = -919.451843

old_z = 42.9459152

old_r = 1

#14 0x083bf6f5 in WorldSession::HandleMovementOpcodes (this=0xae0d95b8,

recv_data=@0x8ff734b8) at ../../../src/game/MovementHandler.cpp:366

data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,

_wpos = 48,

_storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {

_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

_M_start = 0xd069f98 "\\003\\212\\023\\001\\020",

_M_finish = 0xd069fc8 "8",

_M_end_of_storage = 0xd069fc8 "8"}}, <No data fields>}},

m_opcode = 238}

#15 0x0834a3b4 in WorldSession::Update (this=0xae0d95b8)

at ../../../src/game/WorldSession.cpp:210

opHandle = (OpcodeHandler &) @0xe: Cannot access memory at address 0xe

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Maybe your world.log file growed more than ulimit -f :)

You also use kernel with bugged vdso, either disable vdso or use newer kernel.

this is the message that gdb outputs:

Failed to read a valid object file image from memory.

We war disable the VDSO in the kernel

/proc/sys/kernel

here find not vdso ?!

pls help :( ^^

edit :

when i start the debian kernel whit vsdo=0 than comes this on my GDB.log

Failed to read a valid object file image from memory.

[Thread debugging using libthread_db enabled]

[New Thread -1219078464 (LWP 2783)]

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Core: e4b3dbe474ef1a13f6d523b34348771f346447c5

SD2: 733

DB: 363

Patch's: Anticheat + Arena

Config:

vmap.enableLOS = 1

vmap.enableHeight = 0

vmap.ignoreMapIds = "369"

vmap.ignoreSpellIds = "7720"

DetectPosCollision = 0

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x0819dd5f in Map::GetHeight (this=0xa12ea40, x=-2133.33228, y=45.8393822, z=30.3317318, pUseVmaps=false) at ../../../src/game/Map.cpp:946
946             zi[0] = gmap->Z[lx_int][ly_int];
#0  0x0819dd5f in Map::GetHeight (this=0xa12ea40, x=-2133.33228, y=45.8393822, z=30.3317318, pUseVmaps=false) at ../../../src/game/Map.cpp:946
       lx_int = 256
       fact_y = -0.427916288
       _mapheight = 5.26890087
       ly_int = 233
       fact_x = 256
       gmap = (._133 *) 0x5506cc80
       gx = 35
       gy = 31
       lx = 256
       ly = -0.427916288
       mapHeight = 5.26890087
       vmapHeight = -0.427916288
#1  0x08280dbd in DestinationHolder<Traveller<Creature> >::GetLocationNow (this=0xdb62070, mapid=1, x=@0xb1cecf68, y=@0xb1cecf64, z=@0xb1cecf60, is3D=false)
   at ../../../src/game/DestinationHolderImp.h:198
       percent_passed = 256
       distanceX = -0.178585857
       distanceY = -0.92362541
       z2 = 30.0150776
#2  0x08281331 in DestinationHolder<Traveller<Creature> >::UpdateTraveller (this=0xdb62070, traveller=@0xb1cecfb8, diff=193, force_update=false, micro_movement=true)
   at ../../../src/game/DestinationHolderImp.h:145
       x = <value optimized out>
       y = <value optimized out>
       z = <value optimized out>
#3  0x08390021 in RandomMovementGenerator<Creature>::Update (this=0xdb62068, creature=@0xe7202d0, diff=@0xb1ced034) at ../../../src/game/RandomMovementGenerator.cpp:146
       traveller = {i_traveller = @0xe7202d0}
#4  0x08358407 in MovementGeneratorMedium<Creature, RandomMovementGenerator<Creature> >::Update (this=0xdb62068, u=@0xe7202d0, time_diff=@0xb1ced034)
   at ../../../src/game/MovementGenerator.h:72
No locals.
#5  0x081bfc16 in MotionMaster::UpdateMotion (this=0xe720e88, diff=@0xb1ced034) at ../../../src/game/MotionMaster.cpp:82
       __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(const uint32&)"
#6  0x082eb663 in Unit::Update (this=0xe7202d0, p_time=193) at ../../../src/game/Unit.cpp:289
       base_att = <value optimized out>
#7  0x081264ea in Creature::Update (this=0xe7202d0, diff=193) at ../../../src/game/Creature.cpp:391
No locals.
#8  0x081cf05f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xb1ced198, c=@0x667b9284) at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#9  0x081cf615 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb1ced198, c=@0x667b9284)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#10 0x081cb426 in ObjectAccessor::Update (this=0x8812608, diff=193) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       cell = {data = {Part = {grid_x = 28, grid_y = 32, cell_x = 0, cell_y = 0, nocreate = 1, reserved = 16}, All = 34605084}}
       cell_id = <value optimized out>
       y = 256
       x = 224
       player = <value optimized out>
       creature_locations = {_M_t = {
   _M_impl = {<std::allocator<std::_Rb_tree_node<std::Pair<const unsigned int, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::Pair<const unsigned int, Player*> > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<unsigned int,unsigned int,bool>> = {<No data fields>}, <No data fields>},
     _M_header = {_M_color = std::_S_red, _M_parent = 0xa0657e00, _M_left = 0x99a34368, _M_right = 0x8fea0188}, _M_node_count = 41}}}
       map = (class Map *) 0xa12ea40
       updater = {i_timeDiff = 193}
#11 0x081b4748 in MapManager::Update (this=0xb4f4e268, diff=95) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0x0, _M_ht = 0xb4f4e2b0}
#12 0x08312c67 in World::Update (this=0xb650d3d0, diff=95) at ../../../src/game/World.cpp:1393
       next = {_M_cur = 0x5f, _M_ht = 0xb650d418}
#13 0x08104d3e in WorldRunnable::run (this=0x8e8b300) at ../../../src/mangosd/WorldRunnable.cpp:59
       diff = 95
       realCurrTime = 2252821881
       realPrevTime = <value optimized out>
       prevSleepTime = 95
#14 0xb7a7aa85 in ZThread::ThreadImpl::Dispatch (parent=0x8516da0, impl=0x8e498f8, task=@0xb1ced374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#15 0xb7a7af88 in run (this=0xbff54e4c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#16 0xb7a809b2 in _dispatch (arg=0xe9) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#17 0xb795b1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#18 0xb78b203e in clone () from /lib/libc.so.6
No symbol table info available.

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MaNGOS/0.12.0 (* * Revision 6817 - 408d5e2e30fad16f8cb07da0e9b4f8b12df06412)

2008-11-12 11:38:05 ERROR:Pet or controlled creature (Entry: 636 GUID: 135) attempt targeted home
2008-11-12 11:38:05 ERROR:Pet or controlled creature (Entry: 636 GUID: 134) attempt targeted home
2008-11-12 11:38:06 ERROR:Pet or controlled creature (Entry: 636 GUID: 135) attempt targeted home
2008-11-12 11:38:06 ERROR:Pet or controlled creature (Entry: 636 GUID: 134) attempt targeted home
2008-11-12 11:38:06 ERROR:Pet or controlled creature (Entry: 636 GUID: 135) attempt targeted home

(gdb) bt full
#0  0x085b2c4b in Unit::SetVisibility (this=0xc2628f7b, x=VISIBILITY_GROUP_STEALTH) at Unit.cpp:8768
No locals.
#1  0x0853f29e in Aura::HandleModStealth (this=0x1a1510e8, apply=true, Real=true) at SpellAuras.cpp:3306
       mDummyAuras = (const std::list<Aura*,std::allocator<Aura*> > &) @0xaaefbd38: {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>},
     _M_node = {_M_next = 0x1, _M_prev = 0x853f134}}}, <No data fields>}
#2  0x08534dd2 in Aura::ApplyModifier (this=0x1a1510e8, apply=true, Real=true) at SpellAuras.cpp:809
       aura = SPELL_AURA_MOD_STEALTH
#3  0x085bb85f in Unit::AddAura (this=0x84424660, Aur=0x1a1510e8) at Unit.cpp:3785
       aurSpellInfo = (const SpellEntry *) 0xb2764f00
       spair = {first = 6408, second = 0 '\\0'}
       i = {_M_node = 0x84424800}
#4  0x08574e37 in Spell::EffectApplyAura (this=0x1a2998c0, i=0) at SpellEffects.cpp:2115
       list = (const SpellImmuneList &) @0x84424778: {<std::_List_base<SpellImmune,std::allocator<SpellImmune> >> = {
   _M_impl = {<std::allocator<std::_List_node<SpellImmune> >> = {<__gnu_cxx::new_allocator<std::_List_node<SpellImmune> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x84424778, _M_prev = 0x84424778}}}, <No data fields>}
       caster = (class Unit *) 0x84424660
       Aur = (class Aura *) 0x1a1510e8
       duration = -1
       added = 132
#5  0x08550ec9 in Spell::HandleEffects (this=0x1a2998c0, pUnitTarget=0x84424660, pItemTarget=0x0, pGOTarget=0x0, i=0, DamageMultiplier=1) at Spell.cpp:3135
       eff = 6 '\\006'
       mechanic = 0
#6  0x0855328e in Spell::DoSpellHitOnUnit (this=0x1a2998c0, unit=0x84424660, effectMask=3) at Spell.cpp:1029
       effectNumber = 0
#7  0x0855382c in Spell::DoAllEffectOnTarget (this=0x1a2998c0, target=0x183d6050) at Spell.cpp:923
       mask = 3
       unit = (class Unit *) 0x84424660
       missInfo = SPELL_MISS_NONE
#8  0x0855ce43 in Spell::handle_immediate (this=0x1a2998c0) at Spell.cpp:2143
       ihit = {_M_node = 0x183d6048}
#9  0x0855c1cd in Spell::cast (this=0x1a2998c0, skipCheck=false) at Spell.cpp:2124
       castResult = 0 '\\0'
#10 0x0855d7fd in Spell::update (this=0x1a2998c0, difftime=138) at Spell.cpp:2399
No locals.
#11 0x0855dc2c in SpellEvent::Execute (this=0x188bcec0, e_time=17672, p_time=138) at Spell.cpp:5017
No locals.
#12 0x086f386f in EventProcessor::Update (this=0x84424748, p_time=138) at Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x188bcec0
       i = {_M_node = 0x1a0aafe0}
#13 0x085ccfdc in Unit::Update (this=0x84424660, p_time=138) at Unit.cpp:262
No locals.
#14 0x0836f348 in Creature::Update (this=0x84424660, diff=138) at Creature.cpp:392
No locals.
#15 0x084c7a34 in Pet::Update (this=0x84424660, diff=138) at Pet.cpp:606
       __PRETTY_FUNCTION__ = "virtual void Pet::Update(uint32)"
#16 0x08413b2e in MaNGOS::ObjectUpdater::Visit (this=0xaaefc380, m=@0x8a5af8c8) at GridNotifiersImpl.h:46
       iter = {_Ptr = 0x84425438}
#17 0x08413b88 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xaaefc380, c=@0x8a5af8c8) at ./../framework/GameSystem/TypeContainerVisitor.h:64
No locals.
#18 0x08413ba2 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<Corpse, TypeNull> > (v=@0xaaefc380, c=@0x8a5af8c8)
   at ./../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#19 0x08413be7 in VisitorHelper<MaNGOS::ObjectUpdater, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xaaefc380, c=@0x8a5af8b0)
   at ./../framework/GameSystem/TypeContainerVisitor.h:71
No locals.
#20 0x08413c0a in VisitorHelper<MaNGOS::ObjectUpdater, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > (v=@0xaaefc380, c=@0x8a5af8b0)
   at ./../framework/GameSystem/TypeContainerVisitor.h:94
No locals.
---Type <return> to continue, or q <return> to quit---
#21 0x08413c26 in TypeContainerVisitor<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > >::Visit
   (this=0xaaefc378, c=@0x8a5af8b0) at ./../framework/GameSystem/TypeContainerVisitor.h:105
No locals.
#22 0x08413c43 in Grid<Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >, MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::ObjectUpdater> (this=0x8a5af84c, visitor=@0xaaefc378)
   at ./../framework/GameSystem/Grid.h:101
No locals.
#23 0x08413c8f in NGrid<8u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >, MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::ObjectUpdater, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > (this=0x8a5acf90, x=@0xaaefc2d4, y=@0xaaefc2d0, visitor=@0xaaefc378) at ./../framework/GameSystem/NGrid.h:117
No locals.
#24 0x0841c518 in Map::Visit<MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x9ac8d480, cell=@0xaaefc36c, visitor=@0xaaefc378) at Map.h:401
       x = 31
       y = 30
       cell_x = 7
       cell_y = 3
#25 0x0841c57a in Cell::Visit<MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0xaaefc374, l=@0xaaefc36c, visitor=@0xaaefc378, m=@0x9ac8d480) at CellImpl.h:47
       standing_cell = (const CoordPair<512u> &) @0x836cd6c0: {x_coord = 255, y_coord = 243}
       district = 16
       begin_cell = {x_coord = 2204948240, y_coord = 2320969388}
       end_cell = {x_coord = 2204948160, y_coord = 2204947728}
       __PRETTY_FUNCTION__ = "void Cell::Visit(const CellLock<LOCK_TYPE>&, TypeContainerVisitor<T, CONTAINER>&, Map&) const [with LOCK_TYPE = MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock, T = MaNGOS::ObjectUpdater, CON"...
#26 0x0840962e in Map::UpdateCells (this=0x9ac8d480, diff=138) at Map.cpp:1346
       cell_pair = (CellPair &) @0x836cd6c0: {x_coord = 255, y_coord = 243}
       cell = {data = {Part = {grid_x = 31, grid_y = 30, cell_x = 7, cell_y = 3, nocreate = 1, reserved = 16}, All = 34830239}}
       cell_lock = {i_cell = @0xaaefc374, i_cellPair = @0x836cd6c0}
       updater = {i_timeDiff = 138}
       grid_object_update = {i_visitor = @0xaaefc380}
       world_object_update = {i_visitor = @0xaaefc380}
#27 0x08607274 in MapUpdateRequest::call (this=0x1a15cfb0) at MapUpdater.cpp:65
No locals.
#28 0x086e1b99 in DelayExecutor::svc (this=0x8ae43a4) at DelayExecutor.cpp:61
       rq = (struct ACE_Method_Request *) 0x1a15cfb0
#29 0xb7d41df6 in ACE_Task_Base::svc_run () from /usr/local/lib/libACE-5.6.6.so
No symbol table info available.
#30 0xb7d42b0d in ACE_Thread_Adapter::invoke_i () from /usr/local/lib/libACE-5.6.6.so
No symbol table info available.
#31 0xb7d42cbe in ACE_Thread_Adapter::invoke () from /usr/local/lib/libACE-5.6.6.so
No symbol table info available.
#32 0xb7cad84d in ace_thread_adapter () from /usr/local/lib/libACE-5.6.6.so
No symbol table info available.
#33 0xb78c7240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
No symbol table info available.
#34 0xb774649e in clone () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.

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