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Spell Power question


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Posted

Hello, just a quick question for ya. Can any of you point where in the code spell power (damage/heal) is calculated? I was looking at player.cpp in the updateDamageAndHealing or whatever it was called, but not sure where bonuses from gear are calculated.

any help appreciated. thx in advance

Posted
Hello, just a quick question for ya. Can any of you point where in the code spell power (damage/heal) is calculated? I was looking at player.cpp in the updateDamageAndHealing or whatever it was called, but not sure where bonuses from gear are calculated.

any help appreciated. thx in advance

Perhaps nowhere, since 3.0.3 still isn't supported.

303-willcrashforsure:

# grep -i 'spell power' src/game/*
src/game/ItemPrototype.h:        if(ScalingStatValue & 0x00008000)                   // spell power

Posted
Yep, it's new item stat type introduced in 3.0 client version. NYI.

Isn't it actually an old stat that has been reintroduced? I swear there used to be a stat called "spell power" aaages ago.

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