Jump to content

Problem: Segmentation fault


Guest tendonsie
 Share

Recommended Posts

I'm moving my Centos 32bit server to a new Centos 64bit server.

Because of that, I'm trying to get my Centos 64bit (5.6 final) server working.

What does I have: A clean centos 64bit working, with all yum install and yum update that the guides say.

Alsof I have transfered my working MaNGOS source map to the new server.

Then I compile mangos.

-> Works

After that I started Realmd

-> Works

Afther that I started Worldd

-> Everything works, but the last second of starting up I get:

Segmentation fault

Before I see this result I have thing seeing:

Game Event .... started

Game Event system Initliazed

Player::DeleteOldChars: ........

....

....

SQL: Select guid, deleteInfos_Account from characters.

6 times such a SQL.

Segmentation fault

What I don't have see is

Worldd Initialized

How can I fix this.

Search on forum with search option and found one topic,

that see update system and compile again.

Done that, don't work.

I also doesn't have any error during A to Z. Only this two words.

Thanks.

Link to comment
Share on other sites

i searched a bit with google and found this thread

http://www.centos.org/modules/newbb/viewtopic.php?topic_id=16303

as i can see its a problem with yum so reinstalling it could solve the problem maybe also not the 64 bit but the 32 bit can solve this... also the used repo is maybe a fact you can switch but so far i don't know centos so i can't help you further but you can try it :D

As i can see the problem is 32-bit / 64-bit related :)

Link to comment
Share on other sites

 Share

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use