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[BUG] Quick Recovery.


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Magos version: 11700

How it SHOULD work: All healing effects on you are increased by 20%. In addition, your finishing moves refund 80% of their Energy cost when they fail to hit.

How it DOES work: The first part works well but the second part not. There is a bug that causes that you can DODGE your finishing move effects. I know that it is very strange, for example: When I use Envenom I gain a buff:

"Deadly Poison application chance increased by 15%.

Instant Poison application frequency increased by 75%."

When I use Envenom and I dodge the buff, I gain 28 Energy. It's the same with Eviscerate, Slice and Dice, Kidney Shot, Rupture and Deadly Shot.

I don't know if I explained well... It's difficult to understand.


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