Jump to content

[5743][patch] Arcane Missle Resist


Recommended Posts

Posted

Arcane Missle aura trigger have TargetA = TARGET_SINGLE_ENEMY and its detect as POSITIVE target and spell -> so can`t be resisted -> fix it

TARGET_SINGLE_ENEMY target type have spells (all of them now can be resisted and detect as non positive spells)

Arcane Missle

35108 - Electrified Net (Mekgineer Steamrigger boss cast)

43363 - Electrified Net (?? cast)

13481 - Tame Beast

36311 - Scan Ground Effect (Eye of Culuthas boss)

So i think nothing broked if add this:

Index: SpellMgr.cpp
===================================================================
--- SpellMgr.cpp        (revision 5740)
+++ SpellMgr.cpp        (working copy)
@@ -281,6 +281,7 @@
                case TARGET_IN_FRONT_OF_CASTER:
                case TARGET_ALL_ENEMY_IN_AREA_CHANNELED:
                case TARGET_CURRENT_SELECTED_ENEMY:
+                case TARGET_SINGLE_ENEMY:
                        return false;
                case TARGET_ALL_AROUND_CASTER:
                        return (targetB == TARGET_ALL_PARTY || targetB == TARGET_ALL_FRIENDLY_UNITS_AROUND_CASTER);

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use