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  • 39 years later...
Posted

This patch allows saving characters in Battle Grounds

1) Player can join to BG after logout during 5 minutes, if BG in progress

2) All players after server crash should appear at the battlemaster

ADDED 23.01.2009

+ Cleanup code

+ Restore block movement and show stat after relogin when BG ended

+ Remove cast deserter

+ Fixed possible crash

ADDED 3.02.2009

+ Fixed: Join to bg-raid group after relogin

Patch+SQL on filebeam: DOWNLOAD NOW!

Patch on pastebin: http://paste2.org/p/140263

SQL-update on pastebin: http://paste2.org/p/134340

Posted
Can you please say for which rev and branch of MaNGOS it is for? And which files modifies?

Branch - master

Rev - 7103

Modificated files:

BattleGround.cpp, BattleGround.h, CharacterHandler.cpp, Player.cpp, WorldSession.cpp

Posted
[...] 2) All players after server crash should appear at the battlemaster

With or without deserter ?

Edit: Sry, at university right now and no access to filebeam to check sourcecode. But i guess more people are interested in that information.

Posted
Why all those extra columns ? I might understand id and team but why map,x,y,z,o ? Isn't the player location enough ?

map,x,y,z,o are BattleGroundEntryPoint. It is coordinates, where the player was before teleport to BG

Posted
map,x,y,z,o are BattleGroundEntryPoint. It is coordinates, where the player was before teleport to BG
Can there be more than one location for a player of a certain faction to be teleported to a specific battleground ?
Posted
Can there be more than one location for a player of a certain faction to be teleported to a specific battleground ?

It can be any point in the world, near the battlemaster where player join to queue.

See SetBattleGroundEntryPoint function.

But I think we can move this method from WorldSession::HandleBattleGroundJoinOpcode and WorldSession::HandleBattleGroundArenaJoin to BattleGroundMgr::SendToBattleGround

Posted

so remeber entry position required.

Another question:

character at disconnect still in world sometime. and player have time for reconnect to and continue fight.

Is at BG character can be removed from world and then reconnected, or chaarcter still be in world until reconnection?

Posted
ADDED 3.02.2009

+ Fixed: Join to bg-raid group after relogin

Patch+SQL on filebeam: DOWNLOAD NOW!

Patch on pastebin: http://paste2.org/p/140263

SQL-update on pastebin: http://paste2.org/p/134340

Problem with storing BG-auras (flags, preporation etc) was fixed by another patch (DOWNLOAD NOW!)

if the server or the client crash during arena preparation , players lost all items.
is this fixed ?

Problem with storing BG-auras (flags, preporation etc) was fixed by another patch (DOWNLOAD NOW!)

wrong link , i think
Posted

Patch in [7255] Thank you :)

Problem with preparation spells fixed in [7253]

if the server or the client crash during arena preparation , players lost all items.

Not mangos bug: ALWAYS use InnoDB for characters DB. If you not use this engine then this is not mangos team problem.

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