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[Zero]Forced Spell_chain

Guest shadowloud_



I'm intending to make players start with all spells already learned through database table "playercreateinfo_spell". I do not want players to have all spells ranks within their spellbook. I only want max rank. That's why I made table "spell_chain" empty. Yet, my newly created paladins still starts with 3 ranks of "Lay on Hands". I tried to see if I could modify the spell row from Spell.dbc, but I cannot seem to find where else than "spell_chain" table spells ranks are designed.

Can you give me some clues? Sorry for my bad english!

http://i.imgur.com/8RjMVwJ.jpg *EDIT* Changed image to a link, since displaying game images in this forum is asking for trouble !

10310,1,56,0,0,0,0x50000,0x20002,0x0,0x0,0x0,0x0,0x0,0x0,0,0,0,0x0,1,0,3600000,0,0,0,0x0,101,0,0,50,50,0,0,0,0,0,,5,0.0,0,0,0,0x0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0x0,0,-1,-1,0x0,67,30,0,1,1,0,1,0x1,0,0,,,0.0,0.0,0.0,-1,549,0,0,0,0,21,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0.0,0.0,0.0,0,0,0,0,0,0,0,0,0,0,0,0,0.0,,,132,0,79,0,0x0,"Lay on Hands",,,,,,,,0x3F007E,"Rank 3",,,,,,,,0x3F007E,"Heals a friendly target for an amount equal to the Paladin's maximum health and restores $s2 of their mana. Drains all of the Paladin's remaining mana when used.",,,,,,,,0x7F007E,"",,,,,,,,0x3F007C,0,0x85,1500,0,10,0x8000,0x0,0,1,0x1,-1,1.0,1.0,1.0,0,0x0,0,
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