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[Fix][7318] Mutilate damage 3.0.9

Auntie Mangos

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As of patch 3.0.9 Mutilate damage against poisoned targets was reduced to 20% down from 50%

Sources: wiki, patchnotes

Who wrote it?

me, Tequila


diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 9f9505d..53a922d 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -4357,7 +4357,7 @@ void Spell::EffectWeaponDmg(uint32 i)

-                    totalDamagePercentMod *= 1.5f;          // 150% if poisoned
+                    totalDamagePercentMod *= 1.2f;          // 120% if poisoned (3.0.9)

Other infos:

Other mutilate bug is that it still requires you to be behind the target.

A fix was posted here.

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