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VladimirMangos

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Everything posted by VladimirMangos

  1. Hmm, maybe you just in same time switch to more stable revision. But ofc, vc10 recently released and then can have some own bugs in code generation. I not read about any real from other side.
  2. One entry used always for difficulty 0. Then difficuty related entry for some daya use selected by way (after recent fix) For all non-raid maps: normal way - first from existed equal or less difficulty: 3->2->1->0 For raid maps : 3->1->0 2->0
  3. I think check incorrect. Important not fly state by distance for attack and possibility from ground hit target.
  4. It not "still not worked" but "has been broken one more time after"
  5. Fix applied to [10405]. Thank you
  6. I specially install default DB included in mangos repo and check character creating with some class/race pairs, including referenced humans and dreanei. ALL CREATED AND WORK FINE (dreanei missing some items in default item_template but this not affect to login). Created characters loginned succesful. Conclusion: kjkrum, you not understand what you do. But do something crazy...
  7. And this is not true... client have limited models only for specific class/race combinations. Other will with big chance crash client.
  8. "Visual C++ 2008,2010" That not exactly true... You use public edition of VS, and in this case you must use public edition with service pack. So just re-download from MS proper version. MASM (Microsoft Assembler) included in professional edition, or in public edition with SP1.
  9. "Visual C++ 2008,2010" That not exactly true... You use public edition of VS, and in this case you must use public edition with service pack. So just re-download from MS proper version. MASM (Microsoft Assembler) included in professional edition, or in public edition with SP1.
  10. Must be more strict checked in [10403] at data loading from 'command'
  11. Fixed in [10400].
  12. Tested, not confirmed. I think you have something wrong in DB table `command` for access level.
  13. Possible fixed into [10397]
  14. Fix added into [10397]. Thank you!
  15. No changes in Creature::LoadFromDB in last revisions, some in called from it functions, but i not see what can crash in Creature::LoadFromDB in result
  16. In this forum section no problem if ask...
  17. As NoFantasy write above you post. It already implemented in mangos repo sources.
  18. Thank you for crash log, but it not help This is just can't be been, never in real program run, so call stack corrupted at crash and then no any useful info
  19. Must be fixed in [10388]. I use special existed function for optional numeric args.
  20. Work fine for me also.
  21. Lol, what see? Errors related to DB content. Not mangos core problems. And NOTHING point to any crashes. This is not first your post wher you write nonsense "server crash".... This make me thing that you just not understand what "server crash" meaning.
  22. I not see where it can crash with this commands and can't reproduce but command work now must work (in [10387]) Thank you for reporting.
  23. Where crash dump? Provided 2 lines by self not look like related to crash in any case...
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