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VladimirMangos

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Everything posted by VladimirMangos

  1. hmm, i not see any special when use "git add".... what config options you use for show this info ?
  2. More correct as i think version added into [10386]. Anyway thank you for bug report and idea for fix.
  3. for non-raid also exist epic difficulty (not used anywhere really) also one from battlegrounds used difficulties also for different player level brackets where its ordered in normal way...
  4. If you think that sd2 related to crashes then attempt do same without used sd2 (with default scripting library included in to mangos). But i not think that this can be related to sd2 in any way... can more dependent from used DB data. I test referecnes race/class combinations and also not have problems.
  5. what you meaning "got thet core".... if you think some repack binary then we not support its. With corect DB data i can't confirm that it crash. Also "almost always crashes when I create a character" wrong description for useful report. Alwasy provide exactly information for repeating problems. Generic conclusion only optional part of report. For crash at creating realy useful info: any tested and crash race/class combination.
  6. This is _bad_ idea in reality. Any not real important reason changes (as hot fixes) very not recommended in 3rd party library headers. Mostly because this make later update (and compare changes at update) lot more hard. So batter not touch its without important reason.
  7. Must be fixed base at Schmoozerd and Toinan67 suggestions in [10384].
  8. Do you think this help? If ppl totally impossible read clear error message do you think they will read line "Do not post on the forums unless you have read about this"...
  9. This forum not for discuss SD2 build porblems.
  10. I not think that we have some well setup rules for this. But for your quiestion i can answer in way: most current comments places in to .cpp part with brief descriptions for some cases into .h
  11. I think point in forum is mangos core development targeting. Mangos core not provide complete usable product without scripting and DB. So help to end users not primary goal of forum in result. If you want help to mangos core development you in any case will need register at forum. From my point forum for get back response from mangos users bug reports or patches and place for discuss this. And this cleary all required registration anyway. Open access just add more spam and increase price for spambot and other garbage posts for get with it into search results at google and etc.
  12. Must be fixed in [10376]. Still not understand why VS90 TR1 have diff namespaces with VS100
  13. Hm, i also think that this must be tr1 but latr look MS sources and think then std still need. So i made wrong conclusion BUT VS2010 build and use fine std old version
  14. You can easy see that buold fail in ScriptDev2 code. So this not related to mangos core problem. Update SD2 sources or look at SD2 forum for sollution.
  15. Hmm, we not use anywhere ace vector class in mangos. In fact not look ta it before. base at your declaration example, maybe it "safe" static size array type...
  16. problems with SD2 builds not related to mangos. Close for avoid any attempt answer at bogus report.
  17. In fact very bad idea Most content of pointed data site can't be directly used without manual recheck.
  18. expansion not important. mangos fine work with original 3.0 client without any expansions.
  19. so mark as fixed.
  20. Then not mangos team problem. We can't prevent used function in wrong way in custom patches. And any results of like use not our problem
  21. MangosZero have own home: http://udw.altervista.org/zeroproject/ Main rule for extraction: always use ad.exe (or build from sources) from used revision sources.
  22. for move all characters most simple way just move character DB full content, and then upgrade it in normla way by sql updates and ofc realmd DB if it also different for accounts export import characters exist: .pdump write/load but it mostly for single character move or backpup and data casn be re-added only to same revision DB.
  23. Class Map have all required functions for get player or any other object at instance map
  24. log filters work as exclude filters, so if active then related log part not output.
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