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VladimirMangos

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Everything posted by VladimirMangos

  1. "mutilate with cold blood, crits only mainhand" Unclear how fix this in non-hack way. Buff have 1 charge and it used at first triggered spell cast for main hand.
  2. In [9060]. Thank you
  3. patch only fix damage calculation.
  4. in [9059]. Thank you
  5. possible this still actual...
  6. Most code in patch not need 1) it now casted at any target count 2) it can be stacked from diff casters same rank 3) current code without additional checks prevent have more one this spell any ranks at traget. Just need cast target to target with triggered aura pointer that provide caster guid for combat log.In [9054] in simplifed Astellar's vrsion. Thank you
  7. this github bug in generation links at pages, all correct in repo.
  8. Hmm, insider42 maybe must strt set porper authors i own repo for commits Thank you for patch. Added in [9051] with wrong author
  9. Must be fixed now in [9049]
  10. I will test, i expect described work and do some tests ( ) bit not catch this problem.
  11. I not have anything after _long_ time 100% working clean patchesif it not reviewed commented and go to deep of list. But review absent not meaning it just ignored, maybe just exist another ~300 patches for example and no time. So please avoid like comments in it second part. Patch in [9046]. Thank you.
  12. If you say about normal bank then this near to imposible: bank slots in fact not different from inventory slots and stored in character data. Its just not show in normal inventory view. So this is same as attempt share inventroy slots.
  13. In [9045] with some fixes and changes. Thank you
  14. I only see one problem at this moment in selected way. chance of triggering stored in main spell basepoints so not need hardcode it in sql data. I will replace this. Why need add PROC_FLAG_ON_TRAP_ACTIVATION to data
  15. Please, stop oftopic discussion in thread, or just removed all related posts.
  16. In [9042] + spell code above that have same problem. Thank you
  17. In [9040], i add brak at 0 chance for avoid always restore enegry as pointed by Sarjuuk
  18. I attempt write alt. patch with use spellmod (source of recent cleanup commits ) but this have 2 problem for this case: 1) we reapply only auras that not have duration (maybe possible allow reapply auras in state duration==maxduration so recently applied in same tick. 2) we not support reapply for cusom spelmods that not applied by some spellmod auras. maybe this need imlemented anyway becaus we have like custom spellmods and its can not reppaly to already applied affected auras. In current form you way will work only if 16246 triggered after 51466/ranks, so correct work dependent from internal aurs list proccessing order. Maybe this only possible order, but i not so sure. One from ways fix without big chnages add symmetric aura scan for 51466/ranks aura apply but search 16246
  19. In [9036]. Thank you
  20. I understand, i also have this problems when do with Dislord original table content. If you will not find some this will not problems, just mark its and select value by near. When i will review maybe i will attempt find some with some chance success. Sometime goo remember links for characters with 1-2-3 level donw and recheck at next day
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