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VladimirMangos

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Everything posted by VladimirMangos

  1. In [8942]. Thank you. I add stacking rule for avoid warningsr spam in log after this patch.
  2. In [8941] in 3 version Thank you
  3. You sure?
  4. In [8939]. Thank you
  5. Must be fixed in [8938]
  6. In [8935]. Thank you
  7. In [8934]. Thank you. Nice patch
  8. This wrong topic for this forum.
  9. In [8932]. Thank you
  10. In [8930] with some changes. Thank you
  11. In [8924-8925] applied rewrited version without nice hacks. Thanks for providing original version.
  12. In [8922] with fixes. Thank you.
  13. As i understand provided by KAPATEJIb patch version from same author but from time less differences in source code with trinity. Lol, how second version can work if must be dummy _aura_...
  14. With above change in [8921]. Thank you
  15. For single spell id case exist explicit access function GetAura(spellid,effect)
  16. More correctly DONE damage part, taken damage part i think expect calculated at hit.
  17. Already exist in mangos.sql Already fixed. Same data alread in in mangos.sql (exept remove extra limitation for melee normal attack). This is not true. Base at _added_ casted special spell versiosnfro offhand damage that not have additional effects. I not understand, what reason post this?? confirmed. Ok, problem source in suggested ( in added and in this post) spell family mask [added] sql data fixed in [8917] Test all cases and all work, including _working_ Rune Strike
  18. In [8916]. Thank you
  19. You are right, fixed in [8915]
  20. yes, you are right. I forgot this way... while players in hostile zone impossible use in game intarface for invite (client limitation)
  21. I compile both without probelms and without any manual dll moves
  22. You must be in peaceful place for this: tavern or city...
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