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Voldemmort

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Everything posted by Voldemmort

  1. Can someone give me some help over this problem?
  2. I truncate these tables and told people to erase WTF and Cache, but still having the same problem at the same hour
  3. Hi. I'm currently trying to set more accounts on my core and I'm having some problems configuring them. Here is an example of what I have. enum AccountTypes { SEC_PLAYER = 0, // Jugador Normal SEC_VIP = 1, // VIP SEC_TRIALGM = 2, // Trial SEC_MODERATOR = 3, // GM's SEC_GAMEMASTER = 4, // GM's Especiales SEC_LEADGM = 5, // Lider de GM's SEC_ADMINISTRATOR = 6, // Admin SEC_CONSOLE = 7 // must be always last in list, accounts must have less security level always also }; And example of commands. insert into `command` (`name`, `security`, `help`) values ('dismount','0','Sintaxis: .dismount\\r\\n\\r\\nTe desmonta, si te encuentras montado.'), ('save','0','Syntax: .save\\r\\n\\r\\nSaves your character.'), ('server motd','0','Syntax: .server motd\\r\\n\\r\\nShow server Message of the day.'), ('goname','1','Sintaxis: .goname [$nombrespersonaje]\\r\\n\\r\\nTe teletransporta al personaje nombrado. Puedes especificar el nombre del personaje o hacer click en el retrato del personaje, Ej. Cuando estás en un grupo. El personaje puede estar desconectado.'), ('revive','1','Syntax: .revive\\r\\n\\r\\nRevive the selected player. If no player is selected, it will revive you.'), ('start','1','Syntax: .start\\r\\n\\r\\nTeleport you to the starting area of your character.'), ('namego','1','Syntax: .namego [$charactername]\\r\\n\\r\\nTeleport the given character to you. Character can be offline.'), ('gm ingame','2','Sintaxis: .gm ingame\\r\\n\\r\\nMuestra una lista de los maestros de juegos disponibles dentro del juego.'), ('gm','2','Sintaxis: .gm [on/off]\\r\\n\\r\\nHabilita o deshabilita dentro del juego el MODO MJ o muestra el estado actual si la variable on/off no es proveída.'), ('gm visible','2','Sintaxis: .gm visible on/off\\r\\n\\r\\nMuestra el estado actual de visibilidad o hace un MJ visible (on) en invisible (off) para los otros jugadores.'), ('whispers','2','Syntax: .whispers on|off\\r\\nEnable/disable accepting whispers by GM from players. By default use mangosd.conf setting.'), ('gm chat','2','Sintaxis: .gm chat [on/off]\\r\\n\\r\\nHabilita o deshabilita el chat MODO MJ (Muestra la banda de mj en los mensajes) o muestra el estado actual si la variable on/off no es proveída.'); The problem reside in that when I try to make a lvl 2 acc to wrote in chat, it doesnt matter if he has "gm on", "gm chat on", the Blizz Logo isnt appearing at all. Someone know why is this and why can a lvl 2 use the Logo?? Thanks in advance.
  4. The Min players for a BG (For example WSG) is 5 players. I you have less than 5 players, it is showing that the BG is gonna close in XX days. Here is an example, as you can see there say that BG is going to close in 1 day and 5 hours.
  5. I got the same problem. Everyday at around 12:59 GMT-3 the core start some hevy SQL transactions and start to eat memory until freeze close the server, here are some screens. http://img97.imageshack.us/g/crash1.png/
  6. Here is an screen of the console with the error we are getting. http://img718.imageshack.us/img718/7721/console1.png
  7. Thanks for the clarification, I just wrote what RSA told me about the OS, so good to know i wasnt bad in what I know
  8. I mean, he told me that the problem was that I was using a x64 compilation (x64 = amd) and the processor was an intel one, so I compiled for win32 and the crasshes started to appear, then I recompiled for x64, the crashes problems stopped but i got huge lag, I already report the lag to Insider (I'm using his repo) as it is a console spam problem related to latest instance bind changes. Thanks for the help
  9. Rev: 10114 SD2: 1736 + ICC Scripts by RSA I'm getting this crash, I compiled in Release Win32 as a recomendation from RSA cause he told me the reason of other crashes I had was because I compiled in x64, and I was using an Intel i7 Processor. Revision: * * 10114 17e85e6f741bc7375e5345c71ff0dcd67f8f9919 Date 28:6:2010. Time 15:6 //===================================================== *** Hardware *** Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz Number Of Processors: 8 Physical Memory: 4194303 KB (Available: 4194303 KB) Commit Charge Limit: 4194303 KB *** Operation System *** Windows Vista or Windows Server 2008 Server 4.0 Service Pack 2 (Version 6.0, Build 6002) //===================================================== Exception code: E06D7363 Fault address: 7680E124 01:0000E124 C:\\Windows\\syswow64\\kernel32.dll Registers: EAX:0C646CB4 EBX:DE9A0DD8 ECX:00000003 EDX:00000000 ESI:00000000 EDI:0093C010 CS:EIP:0023:7680E124 SS:ESP:002B:0C646CB4 EBP:0C646D04 DS:002B ES:002B FS:0053 GS:002B Flags:00000216 CRITICAL ERROR. Couldn't initialize the symbol handler for process. Error [(null)]. Call stack: Address Frame Function SourceFile 7680E124 00000000 0001:0000E124 C:\\Windows\\syswow64\\kernel32.dll 73AFDBF9 00000000 0001:0005CBF9 C:\\Windows\\WinSxS\\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_bcb86ed6ac711f91\\MSVCR90.dll 004584D0 00000000 0001:000574D0 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E43FE 00000000 0001:003E33FE C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E3B16 00000000 0001:003E2B16 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E4B3F 00000000 0001:003E3B3F C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E49F0 00000000 0001:003E39F0 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E48E3 00000000 0001:003E38E3 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E4820 00000000 0001:003E3820 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E3CAC 00000000 0001:003E2CAC C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E3DF3 00000000 0001:003E2DF3 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 004DFEEE 00000000 0001:000DEEEE C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0045F61B 00000000 0001:0005E61B C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0045F051 00000000 0001:0005E051 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0045EB75 00000000 0001:0005DB75 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0045C2EE 00000000 0001:0005B2EE C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 00402387 00000000 0001:00001387 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 004E1A64 00000000 0001:000E0A64 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0052B996 00000000 0001:0012A996 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0089F265 00000000 0001:0049E265 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0063C6A4 00000000 0001:0023B6A4 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 006392BA 00000000 0001:002382BA C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 00649FE3 00000000 0001:00248FE3 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 006485AE 00000000 0001:002475AE C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 004582DE 00000000 0001:000572DE C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0093C029 00000000 0001:0053B029 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 739E1864 00000000 0001:00050864 C:\\wow\\MaNGOS 3.3.3a\\ACE.dll 73AC3433 00000000 0001:00022433 C:\\Windows\\WinSxS\\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_bcb86ed6ac711f91\\MSVCR90.dll 73AC34C7 00000000 0001:000224C7 C:\\Windows\\WinSxS\\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_bcb86ed6ac711f91\\MSVCR90.dll 7687ECCB 00000000 0001:0007ECCB C:\\Windows\\syswow64\\kernel32.dll 7747D24D 00000000 0001:0006D24D C:\\Windows\\SysWOW64\\ntdll.dll 7747D45F 00000000 0001:0006D45F C:\\Windows\\SysWOW64\\ntdll.dll ======================== Local Variables And Parameters Call stack: Address Frame Function SourceFile 7680E124 00000000 0001:0000E124 C:\\Windows\\syswow64\\kernel32.dll 73AFDBF9 00000000 0001:0005CBF9 C:\\Windows\\WinSxS\\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_bcb86ed6ac711f91\\MSVCR90.dll 004584D0 00000000 0001:000574D0 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E43FE 00000000 0001:003E33FE C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E3B16 00000000 0001:003E2B16 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E4B3F 00000000 0001:003E3B3F C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E49F0 00000000 0001:003E39F0 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E48E3 00000000 0001:003E38E3 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E4820 00000000 0001:003E3820 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E3CAC 00000000 0001:003E2CAC C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 007E3DF3 00000000 0001:003E2DF3 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 004DFEEE 00000000 0001:000DEEEE C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0045F61B 00000000 0001:0005E61B C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0045F051 00000000 0001:0005E051 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0045EB75 00000000 0001:0005DB75 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0045C2EE 00000000 0001:0005B2EE C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 00402387 00000000 0001:00001387 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 004E1A64 00000000 0001:000E0A64 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0052B996 00000000 0001:0012A996 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0089F265 00000000 0001:0049E265 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0063C6A4 00000000 0001:0023B6A4 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 006392BA 00000000 0001:002382BA C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 00649FE3 00000000 0001:00248FE3 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 006485AE 00000000 0001:002475AE C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 004582DE 00000000 0001:000572DE C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 0093C029 00000000 0001:0053B029 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe 739E1864 00000000 0001:00050864 C:\\wow\\MaNGOS 3.3.3a\\ACE.dll 73AC3433 00000000 0001:00022433 C:\\Windows\\WinSxS\\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_bcb86ed6ac711f91\\MSVCR90.dll 73AC34C7 00000000 0001:000224C7 C:\\Windows\\WinSxS\\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_bcb86ed6ac711f91\\MSVCR90.dll 7687ECCB 00000000 0001:0007ECCB C:\\Windows\\syswow64\\kernel32.dll 7747D24D 00000000 0001:0006D24D C:\\Windows\\SysWOW64\\ntdll.dll 7747D45F 00000000 0001:0006D45F C:\\Windows\\SysWOW64\\ntdll.dll ======================== Global Variables
  10. I'm not totally sure but I guess it is more or less a constant 4 hours difference.
  11. Hey, I manage to get some screens while the server was lagging. Here are them. http://img97.imageshack.us/img97/2338/crash1.png http://img31.imageshack.us/img31/1471/crash2h.png http://img682.imageshack.us/img682/2835/crash3.png http://img692.imageshack.us/img692/6012/crash4.png http://img36.imageshack.us/img36/7797/crash5.png http://img693.imageshack.us/img693/6717/crash6.png All images as a nice album . http://img97.imageshack.us/g/crash1.png/ Thanks for any help someone could provide me, I have run the following SQL's in the chars DB to see if it helps to solve the lag. TRUNCATE `character_instance`; TRUNCATE `groups`; TRUNCATE `group_instance`; TRUNCATE `group_member`; TRUNCATE `instance`; TRUNCATE `instance_reset`;
  12. No I have not fixed it yet The function is as I posted in the first post, just need to add the configs and stuff like that.
  13. Rev:10086 DB: YTDB 552 I'm trying to learn the spell http://www.wowhead.com/spell=33950 from the trainer, but it doesnt matter how many times I click on it, I'm unable to learn it. Any idea of how to fix that?.
  14. The config "AlwaysMaxSkillForLevel" isnt working when you log off, and log back in. For example, if you set a char with lvl 79 and all skills in lvl 1, log out, log in, the skills are still at 1/375, but if you level your char to 80, the skills sets to 400/400 automatically, then you go to learn new weapon skill for example, and it is 1/400 and if you log off and log back in, it is still 1/400 and it should be 400/400 because of the config. Thanks in advance.
  15. Ok I think I have found the problem. The problem is with the Instance Reset Time, when the core is resseting the instances of all players. I have enable today ".server log filter all on" and when the core freezes there was running some querys for the instance reset, like set instance reset time = XXXXXXXX Do you know any solution for this problem?
  16. Yeah I know . thats why i didnt put any log in the first post, but ilija ask for them, O provide him of them. Anyway, do u have any idea of what is causing this? Is there anyway to set log level to max when the server is running without having to restart it? Like a command or something like that? So i could get a full Server Log before it crash to see what is causing that.
  17. I erase that events and still having that issue. The gameserver freeze at 12:58 and start eating my ram, until it got almost all of my ram and the anti freeze close it, and restart very laggy, after the antifreeze close it, I'm able to get into the machine again with Remote Desktop, then I have to manually restart the machine and then it will work fine again until the next day. These are some examples of the Crash Logs I'm getting. http://pastebin.com/jhCYKrUH http://pastebin.com/jH6twGcA http://pastebin.com/bCA4cneX
  18. Rev: 10051 Insider DB: YTDB 551 SD2: 1708 + RSA ICC OS: Windows Server 2008 x64 Hi. i'm getting this crasshes on my server, I ask to RSA for them (thought it was ICC fault) and he told me it could be some Winsock problems. http://pastebin.com/TVGCK796 http://pastebin.com/NxsDsTJm http://pastebin.com/6yqiNzcq http://pastebin.com/bm0d3EB6 http://pastebin.com/8YPZ2wVr Does anyone know how I could fix this? Thanks in advance.
  19. I have the dedicated server just for the server, it has running MySQL, mangosd, realmd, and apache running, no more, it is a windows server 2008 x64 with 12 Gb of ram and an i7 core running.
  20. Hi, this is a dump of my game_event table, and I dont have any autobackup of any of my DB's, the lag or freeze is everyday around 12:58 to 13:02 when it hangs cause of the anti freeze (set to 180 minutes) ('1','2009-06-20 19:59:36','2020-12-30 22:59:36','525600','20158','341','Festival de Fuego del Solsticio de Verano'); ('2','2009-12-15 11:00:00','2020-12-30 22:59:36','525600','25920','141','¡Festival de Invierno!'); ('3','2010-01-31 00:01:00','2020-12-31 03:00:00','131040','10078','376','Feria de la Luna Negra (Bosque de Terokkar)'); ('4','2010-02-28 00:01:00','2020-12-31 03:00:00','131040','10078','374','Feria de la Luna Negra (Bosque de Elwynn)'); ('5','2010-01-03 00:01:00','2020-12-31 03:00:00','131040','10078','375','Feria de la Luna Negra (Mulgore)'); ('6','2009-12-31 21:59:36','2020-12-30 22:59:36','525600','120','0','Año Nuevo'); ('7','2010-02-14 11:00:00','2020-12-30 22:59:36','525600','30240','327','Festival Lunar'); ('8','2010-02-07 05:01:00','2020-12-21 04:00:00','525600','18778','335','Amor en el Aire'); ('9','2010-04-04 04:01:00','2020-12-30 22:59:36','525600','10078','181','Pascua'); ('10','2010-05-02 04:01:00','2020-12-30 22:59:36','525600','10078','201','Semana de los Niños'); ('11','2009-09-27 04:01:00','2020-12-30 22:59:36','525600','10078','321','Festival de La Cosecha'); ('12','2009-10-18 05:00:00','2020-12-30 22:59:36','525600','20099','324','Halloween'); ('22','0000-00-00 00:00:00','0000-00-00 00:00:00','482400','43200','0','Refuerzos para Anh Qiraj'); ('17','0000-00-00 00:00:00','0000-00-00 00:00:00','525600','28800','0','Invasión de la Plaga'); ('13','0000-00-00 00:00:00','0000-00-00 00:00:00','525600','28800','0','Invasión de Elementales'); ('14','2009-11-08 18:50:00','2020-12-31 03:00:00','10080','120','0','Va a Comenzar el Gran Espectáculo de Pesca en Tuercespia'); ('16','2007-08-05 03:00:00','2020-12-31 03:00:00','180','120','0','Captura el Botín de Gurubashi Arena'); ('15','2009-11-08 19:00:00','2020-12-31 03:00:00','10080','120','301','Gran Espectáculo de Pesca en Tuercespia'); ('18','2009-11-20 05:01:00','2020-12-30 22:59:36','60480','5758','283','Llamamiento a las Armas: ¡Valle de Alterac!'); ('19','2009-11-27 05:01:00','2020-12-30 22:59:36','60480','5758','284','Llamamiento a las Armas: ¡Garganta Grito de Guerra!'); ('20','2009-11-06 05:01:00','2020-12-30 22:59:36','60480','5758','285','Llamamiento a las Armas: ¡Cuenca de Arathi!'); ('21','2009-11-13 05:01:00','2020-12-30 22:59:36','60480','5758','353','Llamamiento a las Armas: ¡Ojo de la Tormenta!'); ('24','2009-03-06 09:05:00','2009-12-31 19:59:36','7200','60','0','¡Los Lobos Atacan Orgrimmar (Grupo Dos)!'); ('23','2009-03-06 03:59:36','2020-12-30 22:59:36','1440','60','0','¡Los Lobos Atacan Orgrimmar (Grupo Uno)!'); ('26','2009-09-20 04:01:00','2020-12-31 03:00:00','525600','20158','372','¡Festival de la Cerveza!'); ('28','2007-08-12 16:59:36','2009-12-31 19:59:36','7200','60','0','¡La Legión Ardiente ataca Ventormenta!'); ('31','2009-12-06 02:01:00','2020-12-30 22:59:36','131040','4320','0','Construcción de la Feria de la Luna Negra (Bosque de Elwynn)'); ('27','2009-03-06 09:00:00','2020-12-30 22:59:36','7200','60','0','¡Ventormenta se Defiende de la Legión Ardiente!'); ('25','2007-08-12 10:59:44','2009-12-31 19:59:36','7200','60','0','¡Orgrimmar se defiende de los Lobos!'); ('34','2008-05-15 11:59:37','2020-01-01 00:59:36','10080','5','0','Concierto de los L70ETC en Bosque Terokkar'); ('35','2008-03-23 21:59:37','2020-12-30 22:59:36','86400','21600','0','Locura de Espadas, Gri\\'lek'); ('36','2008-04-06 20:59:37','2020-12-30 22:59:36','86400','21600','0','Locura de Espadas, Hazza\\'rah'); ('37','2008-04-20 20:59:37','2020-12-30 22:59:36','86400','21600','0','Locura de Espadas, Renataki'); ('38','2008-05-04 20:59:37','2020-12-30 22:59:36','86400','21600','0','Locura de Espadas, Wushoolay'); ('29','2010-05-01 21:00:00','2020-12-30 22:59:36','1440','720','0','Anochece, ¡Vienen los Hombres Lobo a Piroleña!'); ('32','2009-09-19 04:01:00','2020-08-24 04:59:36','525600','1439','0','Día de los Piratas'); ('40','2009-11-01 06:00:00','2020-12-30 22:59:36','525600','1379','409','Día de los Muertos'); ('41','2009-11-08 06:00:00','2020-12-30 22:59:36','545760','10019','404','Generosidad del Peregrino'); ('42','2010-01-22 00:01:00','2020-12-31 01:00:00','60480','5758','420','Call to Arms: Isle of Conquest!'); ('43','2009-12-06 15:15:00','2020-12-31 06:00:00','60','5','0','Hammerfall Under Attack'); ('44','2009-12-06 15:15:00','2020-12-31 06:00:00','5','5','0','Thrallmar Demon Attack'); ('45','2010-01-02 19:00:00','2020-12-26 20:00:00','10080','60','424','Kalu\\'ak Fishing Derby'); ('30','2010-01-15 00:01:00','2020-12-30 23:00:00','60480','5758','400','Call to Arms: Strand of the Ancients!');
  21. Thanks for your answer Vladimir. This is my config. Instance.ResetTimeHour = 4 Quests.Daily.ResetHour = 6 Quests.Weekly.ResetHour = 6 It is set all to the morning, not at 13 hours so no idea what could be happening. How can i check it is caused by an event?
  22. Rev: Insider 10041 DB: YTDB 550 SD2 Rev: 1708 + Insider ToC Scripts I have been having a extrange problem lately, every day at aprox 1 PM (GMT -3) my dedicated server is being to lag a lot. Then I try to get into it using Remote Desktop and I have to wait like 5 or 10 minutes to get into it, the mangosd.exe have already restarted itself (Freeze Detector) and it is starting up very laggy. I have to restart the whole machine to make it work like it should. Any one could know what is happening? It is a mem leak or something like that or what could be happening? Thanks in advance for any help provided.
  23. TY for your answer =) The only problem is.... That i use Windows , the time zone for it is setted to GMT -3 I have a function to show the actual time of the server, and the time it is showing is correct
  24. Thanks for your help, I update my core every sunday, after the last update today, I use the patch and I was waiting for any crash, already got two crashes, they are the same and the log is the following: Revision: * * 10041 021c1f46f8ddd7d59078e83df1415047fb09d648 Date 6:6:2010. Time 22:47 //===================================================== *** Hardware *** Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz Number Of Processors: 8 Physical Memory: 12572884 KB (Available: 4807808 KB) Commit Charge Limit: 25069024 KB *** Operation System *** Windows Vista or Windows Server 2008 Server 4.0 Service Pack 2 (Version 6.0, Build 6002) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 000000014002AAE7 01:0000000000029AE7 C:\\wow\\MaNGOS 3.3.3a\\mangosd.exe Registers: RAX:0000000000000000 RBX:000007FFFAEB36A8 RCX:000007FEC43C4298 RDX:000000000C356650 RSI:000007FFDA49F420 RDI:0000000140332D10 R8: 0000000000000000 R9: 0000000040800000 R10:00000000000008A4 R11:0000000000000000 R12:0000000000000000 R13:0000000000000000 R14:0000000000000000 R15:000000000C356060 CS:RIP:0033:000000014002AAE7 SS:RSP:002B:000000000C356600 RBP:00000000 DS:002B ES:002B FS:0053 GS:002B Flags:00010206 Call stack: Address Frame Function SourceFile 000000014002AAE7 000000000C356620 std::_Tree<std::_Tmap_traits<std::Pair<unsigned int,enum SpellEffectIndex>,Aura * __ptr64,std::less<std::Pair<unsigned int,enum SpellEffectIndex> >,std::allocator<std::Pair<std::Pair<unsigned int,enum SpellEffectIndex> const ,Aura * __ptr64> >,1> >::_Lbound+17 c:\\program files (x86)\\microsoft visual studio 9.0\\vc\\include\\xtree line 1264 00000001400B9DA9 000000000C3566F0 Unit::RemoveAura+49 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\unit.cpp line 4285 00000001400BB053 000000000C356740 Unit::RemoveAurasDueToSpell+53 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\unit.cpp line 4519 000000000B9BBE03 000000000C356770 ?GetRaidDifficulty@Group@@QEBA?AW4Difficulty@@XZ+4A93 00000001400A6C78 000000000C356800 Unit::DealDamageMods+288 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\unit.cpp line 525 000000014045CB94 000000000C358AD0 Spell::DoAllEffectOnTarget+7B4 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\spell.cpp line 1031 000000014046693C 000000000C358B90 Spell::handle_immediate+19C d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\spell.cpp line 2981 000000014046662A 000000000C35BD70 Spell::cast+E6A d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\spell.cpp line 2957 00000001404652FB 000000000C35BE50 Spell::Prepare+56B d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\spell.cpp line 2663 00000001400AA1CD 000000000C35D020 Unit::CastSpell+37D d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\unit.cpp line 1101 000000014040A1EE 000000000C361490 Aura::TriggerSpell+19EE d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\spellauras.cpp line 2239 0000000140422B84 000000000C375CD0 Aura::PeriodicTick+3464 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\spellauras.cpp line 7985 0000000140404121 000000000C379E20 Aura::Update+571 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\spellauras.cpp line 668 00000001400B5C74 000000000C379FA0 Unit::_UpdateSpells+204 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\unit.cpp line 3440 00000001400A510A 000000000C3810E0 Unit::Update+5A d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\unit.cpp line 295 00000001400FD26B 000000000C386340 Creature::Update+89B d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\creature.cpp line 462 00000001404EBBAB 000000000C386380 Totem::Update+CB d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\totem.cpp line 52 000000014014C6F5 000000000C386410 MaNGOS::ObjectUpdater::Visit+F5 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\gridnotifiersimpl.h line 46 000000014014C5ED 000000000C386480 VisitorHelper<MaNGOS::ObjectUpdater,Creature>+1D d:\\servidores\\wow\\trabajo actual\\insider\\src\\framework\\gamesystem\\typecontainervisitor.h line 51 000000014014BA7D 000000000C3864B0 VisitorHelper<MaNGOS::ObjectUpdater,Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > >+1D d:\\servidores\\wow\\trabajo actual\\insider\\src\\framework\\gamesystem\\typecontainervisitor.h line 58 000000014014B420 000000000C3864E0 VisitorHelper<MaNGOS::ObjectUpdater,GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > >+30 d:\\servidores\\wow\\trabajo actual\\insider\\src\\framework\\gamesystem\\typecontainervisitor.h line 59 000000014014AB6D 000000000C386510 VisitorHelper<MaNGOS::ObjectUpdater,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >+1D d:\\servidores\\wow\\trabajo actual\\insider\\src\\framework\\gamesystem\\typecontainervisitor.h line 66 0000000140146143 000000000C38A5C0 Map::Visit<MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >+113 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\map.h line 454 000000014013ED15 000000000C38B680 Cell::Visit<MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >+95 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\cellimpl.h line 47 0000000140120E3B 000000000C38FA90 Map::Update+59B d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\map.cpp line 565 00000001401295AD 000000000C38FAC0 InstanceMap::Update+1D d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\map.cpp line 1881 000000014063820D 000000000C38FB40 MapInstanced::Update+16D d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\mapinstanced.cpp line 64 00000001403D6E02 000000000C38FC30 MapManager::Update+192 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\mapmanager.cpp line 249 00000001402FC1B5 000000000C38FE00 World::Update+755 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\world.cpp line 1468 000000014006FAB5 000000000C38FE40 WorldRunnable::run+A5 d:\\servidores\\wow\\trabajo actual\\insider\\src\\mangosd\\worldrunnable.cpp line 61 0000000140332D33 000000000C38FEB0 ACE_Based::Thread::ThreadTask+23 d:\\servidores\\wow\\trabajo actual\\insider\\src\\shared\\threading.cpp line 190 000007FEF628170B 000000000C38FEF0 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 0000000074522FDF 000000000C38FF20 _endthreadex+47 0000000074523080 000000000C38FF50 _endthreadex+E8 0000000076F6BE3D 000000000C38FF80 BaseThreadInitThunk+D 00000000770A6A51 000000000C38FFD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00000000770C6D5A 000000000042F930 NtWaitForSingleObject+A 0000000076F7C0B0 000000000042F9F0 WaitForSingleObjectEx+A0 000007FEF622B64A 000000000042FA20 ?__ace_assert@@YAXPEBDH0@Z+38A 000007FEF62AE8E3 000000000042FAA0 ?wait_task@ACE_Thread_Manager@@QEAAHPEAVACE_Task_Base@@@Z+243 0000000140334943 000000000042FAE0 WorldSocketMgr::Wait+63 d:\\servidores\\wow\\trabajo actual\\insider\\src\\game\\worldsocketmgr.cpp line 316 000000014003F4A8 000000000042FEB0 Master::Run+9C8 d:\\servidores\\wow\\trabajo actual\\insider\\src\\mangosd\\master.cpp line 330 000000014003DC64 000000000042FF20 main+574 d:\\servidores\\wow\\trabajo actual\\insider\\src\\mangosd\\main.cpp line 184 000000014007058E 000000000042FF50 __tmainCRTStartup+11A f:\\dd\\vctools\\crt_bld\\self_64_amd64\\crt\\src\\crtexe.c line 582 0000000076F6BE3D 000000000042FF80 BaseThreadInitThunk+D 00000000770A6A51 000000000042FFD0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00000000770C705A 0000000003DBFC80 ZwDelayExecution+A 0000000076F7C1B8 0000000003DBFD00 SleepEx+88 0000000140332F99 0000000003DBFD50 ACE_Based::Thread::Sleep+39 d:\\servidores\\wow\\trabajo actual\\insider\\src\\shared\\threading.cpp line 238 00000001405F008F 0000000003DBFE40 SqlDelayThread::run+6F d:\\servidores\\wow\\trabajo actual\\insider\\src\\shared\\database\\sqldelaythread.cpp line 45 0000000140332D33 0000000003DBFEB0 ACE_Based::Thread::ThreadTask+23 d:\\servidores\\wow\\trabajo actual\\insider\\src\\shared\\threading.cpp line 190 000007FEF628170B 0000000003DBFEF0 ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B 0000000074522FDF 0000000003DBFF20 _endthreadex+47 0000000074523080 0000000003DBFF50 _endthreadex+E8 0000000076F6BE3D 0000000003DBFF80 BaseThreadInitThunk+D 00000000770A6A51 0000000003DBFFD0 RtlUserThreadStart+21 Any other idea???
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