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wow4

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Posts posted by wow4

  1. make it so that when this patch is turned off (disabled), Dalaran is a zone where you can freely fly :P (so disabling results in the exact opposite)

    if its 0 thats is disabled you should be able to fly fleely :)

    if its 1 its enabled

    if its 2 its enabled with "SafeZones"

    works fine just retested and checked it you can freely fly if config is set to 0 :)

  2. What bug does the patch fix? : detection for Krasus' Landing was missing parts of the area

    For which repository revision was the patch created? : Master

    Is there a thread in the bug report section or at lighthouse? : don't think there is?

    Who has been writing this patch? : me

    tested on r9715

    diff --git a/src/game/Map.cpp b/src/game/Map.cpp
    index 0ec96ec..6c87da4 100644
    --- a/src/game/Map.cpp
    +++ b/src/game/Map.cpp
    @@ -1713,10 +1713,13 @@ uint16 Map::GetAreaFlag(float x, float y, float z) const
                if (x > 5568.0f && x < 6116.0f && y > 282.0f && y < 982.0f && z > 563.0f)
                {
                    // Krasus' Landing (Dalaran), fast check
    -                if (x > 5758.77f && x < 5869.03f && y < 510.46f)
    +                if (x > 5758.77f && x < 5869.03f && y < 555.75f)
                    {
                        // Krasus' Landing (Dalaran), with open east side
    -                    if (y < 449.33f || (x-5813.9f)*(x-5813.9f)+(y-449.33f)*(y-449.33f) < 1864.0f)
    +                    if (y < 449.33f || 
    +                       (x-5813.90f)*(x-5813.90f)+(y-449.33f)*(y-449.33f) < 1864.0f ||
    +                       (x-5824.10f)*(x-5824.10f)+(y-532.27f)*(y-532.27f) < 600.00f ||
    +                       (x-5825.84f)*(x-5825.84f)+(y-493.00f)*(y-493.00f) < 462.00f)
                        {
                            areaflag = 2531;                    // Note: also 2633, possible one flight allowed and other not allowed case
                            break;

  3. it was present even when patch was under development. dunno if strictly related to dual spec. I was able to reproduce it

    1) learn some talents that introduce additional spell (Blast Wave in example) and drag their icons onto bar

    2) switch to 2nd spec

    3) logout

    4) login

    5) switch to 1st spec - button with blast wave was lost

    There are spell icons that are going missing that are NOT from talents and ones that ARE from talents and you do NOT have to log out for them to go missing/deleted if you don't switch specs they don't seem to go missing :confused:

    Initializing Action Buttons for '1' spec '0'
    Action Buttons for '1' spec '0' Initialized
    BUTTON: 5 ACTION: 0 TYPE: 0
    MISC: Remove action from button 5
    Action Button '5' Removed from Player '1' for spec 0
    BUTTON: 4 ACTION: 0 TYPE: 0
    MISC: Remove action from button 4
    Action Button '4' Removed from Player '1' for spec 0
    BUTTON: 1 ACTION: 0 TYPE: 0
    MISC: Remove action from button 1
    Action Button '1' Removed from Player '1' for spec 0
    BUTTON: 12 ACTION: 0 TYPE: 0
    MISC: Remove action from button 12
    BUTTON: 13 ACTION: 0 TYPE: 0
    MISC: Remove action from button 13
    BUTTON: 14 ACTION: 0 TYPE: 0
    MISC: Remove action from button 14
    BUTTON: 15 ACTION: 0 TYPE: 0
    MISC: Remove action from button 15
    BUTTON: 16 ACTION: 0 TYPE: 0
    MISC: Remove action from button 16
    BUTTON: 17 ACTION: 0 TYPE: 0
    MISC: Remove action from button 17
    BUTTON: 24 ACTION: 0 TYPE: 0
    MISC: Remove action from button 24
    BUTTON: 25 ACTION: 0 TYPE: 0
    MISC: Remove action from button 25
    BUTTON: 26 ACTION: 0 TYPE: 0
    MISC: Remove action from button 26
    BUTTON: 27 ACTION: 0 TYPE: 0
    MISC: Remove action from button 27
    BUTTON: 28 ACTION: 0 TYPE: 0
    MISC: Remove action from button 28
    BUTTON: 29 ACTION: 0 TYPE: 0
    MISC: Remove action from button 29
    BUTTON: 30 ACTION: 0 TYPE: 0
    MISC: Remove action from button 30
    BUTTON: 31 ACTION: 0 TYPE: 0
    MISC: Remove action from button 31
    BUTTON: 32 ACTION: 0 TYPE: 0
    MISC: Remove action from button 32
    BUTTON: 33 ACTION: 0 TYPE: 0
    MISC: Remove action from button 33
    BUTTON: 34 ACTION: 0 TYPE: 0
    MISC: Remove action from button 34
    BUTTON: 35 ACTION: 0 TYPE: 0
    MISC: Remove action from button 35
    BUTTON: 36 ACTION: 0 TYPE: 0
    MISC: Remove action from button 36
    BUTTON: 37 ACTION: 0 TYPE: 0
    MISC: Remove action from button 37
    BUTTON: 38 ACTION: 0 TYPE: 0
    MISC: Remove action from button 38
    BUTTON: 39 ACTION: 0 TYPE: 0
    MISC: Remove action from button 39
    BUTTON: 40 ACTION: 0 TYPE: 0
    MISC: Remove action from button 40
    BUTTON: 41 ACTION: 0 TYPE: 0
    MISC: Remove action from button 41
    BUTTON: 42 ACTION: 0 TYPE: 0
    MISC: Remove action from button 42
    BUTTON: 43 ACTION: 0 TYPE: 0
    MISC: Remove action from button 43
    BUTTON: 44 ACTION: 0 TYPE: 0
    MISC: Remove action from button 44
    BUTTON: 45 ACTION: 0 TYPE: 0
    MISC: Remove action from button 45
    BUTTON: 46 ACTION: 0 TYPE: 0
    MISC: Remove action from button 46
    BUTTON: 47 ACTION: 0 TYPE: 0
    MISC: Remove action from button 47
    BUTTON: 52 ACTION: 0 TYPE: 0
    MISC: Remove action from button 52
    BUTTON: 53 ACTION: 0 TYPE: 0
    MISC: Remove action from button 53
    BUTTON: 54 ACTION: 0 TYPE: 0
    MISC: Remove action from button 54
    BUTTON: 55 ACTION: 0 TYPE: 0
    MISC: Remove action from button 55
    BUTTON: 56 ACTION: 0 TYPE: 0
    MISC: Remove action from button 56
    BUTTON: 57 ACTION: 0 TYPE: 0
    MISC: Remove action from button 57
    BUTTON: 58 ACTION: 0 TYPE: 0
    MISC: Remove action from button 58
    BUTTON: 59 ACTION: 0 TYPE: 0
    MISC: Remove action from button 59
    BUTTON: 72 ACTION: 0 TYPE: 0
    MISC: Remove action from button 72
    BUTTON: 73 ACTION: 0 TYPE: 0
    MISC: Remove action from button 73
    BUTTON: 74 ACTION: 0 TYPE: 0
    MISC: Remove action from button 74
    BUTTON: 75 ACTION: 0 TYPE: 0
    MISC: Remove action from button 75
    BUTTON: 76 ACTION: 0 TYPE: 0
    MISC: Remove action from button 76
    BUTTON: 77 ACTION: 0 TYPE: 0
    MISC: Remove action from button 77
    BUTTON: 78 ACTION: 0 TYPE: 0
    MISC: Remove action from button 78
    BUTTON: 79 ACTION: 0 TYPE: 0
    MISC: Remove action from button 79
    BUTTON: 80 ACTION: 0 TYPE: 0
    MISC: Remove action from button 80
    BUTTON: 81 ACTION: 0 TYPE: 0
    MISC: Remove action from button 81
    BUTTON: 82 ACTION: 0 TYPE: 0
    MISC: Remove action from button 82
    BUTTON: 83 ACTION: 0 TYPE: 0
    MISC: Remove action from button 83
    BUTTON: 84 ACTION: 0 TYPE: 0
    MISC: Remove action from button 84
    BUTTON: 85 ACTION: 0 TYPE: 0
    MISC: Remove action from button 85
    BUTTON: 86 ACTION: 0 TYPE: 0
    MISC: Remove action from button 86
    BUTTON: 87 ACTION: 0 TYPE: 0
    MISC: Remove action from button 87
    BUTTON: 88 ACTION: 0 TYPE: 0
    MISC: Remove action from button 88
    BUTTON: 89 ACTION: 0 TYPE: 0
    MISC: Remove action from button 89
    BUTTON: 90 ACTION: 0 TYPE: 0
    MISC: Remove action from button 90
    BUTTON: 91 ACTION: 0 TYPE: 0
    MISC: Remove action from button 91
    BUTTON: 92 ACTION: 0 TYPE: 0
    MISC: Remove action from button 92
    BUTTON: 93 ACTION: 0 TYPE: 0
    MISC: Remove action from button 93
    BUTTON: 94 ACTION: 0 TYPE: 0
    MISC: Remove action from button 94
    BUTTON: 95 ACTION: 0 TYPE: 0
    MISC: Remove action from button 95
    BUTTON: 96 ACTION: 0 TYPE: 0
    MISC: Remove action from button 96
    BUTTON: 97 ACTION: 0 TYPE: 0
    MISC: Remove action from button 97
    BUTTON: 98 ACTION: 0 TYPE: 0
    MISC: Remove action from button 98
    BUTTON: 99 ACTION: 0 TYPE: 0
    MISC: Remove action from button 99
    BUTTON: 100 ACTION: 0 TYPE: 0
    MISC: Remove action from button 100
    BUTTON: 101 ACTION: 0 TYPE: 0
    MISC: Remove action from button 101
    BUTTON: 102 ACTION: 0 TYPE: 0
    MISC: Remove action from button 102
    BUTTON: 103 ACTION: 0 TYPE: 0
    MISC: Remove action from button 103
    BUTTON: 104 ACTION: 0 TYPE: 0
    MISC: Remove action from button 104
    BUTTON: 105 ACTION: 0 TYPE: 0
    MISC: Remove action from button 105
    BUTTON: 106 ACTION: 0 TYPE: 0
    MISC: Remove action from button 106
    BUTTON: 107 ACTION: 0 TYPE: 0
    MISC: Remove action from button 107
    BUTTON: 108 ACTION: 0 TYPE: 0
    MISC: Remove action from button 108
    BUTTON: 109 ACTION: 0 TYPE: 0
    MISC: Remove action from button 109
    BUTTON: 110 ACTION: 0 TYPE: 0
    MISC: Remove action from button 110
    BUTTON: 111 ACTION: 0 TYPE: 0
    MISC: Remove action from button 111
    BUTTON: 112 ACTION: 0 TYPE: 0
    MISC: Remove action from button 112
    BUTTON: 113 ACTION: 0 TYPE: 0
    MISC: Remove action from button 113
    BUTTON: 114 ACTION: 0 TYPE: 0
    MISC: Remove action from button 114
    BUTTON: 115 ACTION: 0 TYPE: 0
    MISC: Remove action from button 115
    BUTTON: 116 ACTION: 0 TYPE: 0
    MISC: Remove action from button 116
    BUTTON: 117 ACTION: 0 TYPE: 0
    MISC: Remove action from button 117
    BUTTON: 118 ACTION: 0 TYPE: 0
    MISC: Remove action from button 118
    BUTTON: 119 ACTION: 0 TYPE: 0
    MISC: Remove action from button 119
    BUTTON: 120 ACTION: 0 TYPE: 0
    MISC: Remove action from button 120
    BUTTON: 121 ACTION: 0 TYPE: 0
    MISC: Remove action from button 121
    BUTTON: 122 ACTION: 0 TYPE: 0
    MISC: Remove action from button 122
    BUTTON: 123 ACTION: 0 TYPE: 0
    MISC: Remove action from button 123
    BUTTON: 124 ACTION: 0 TYPE: 0
    MISC: Remove action from button 124
    BUTTON: 125 ACTION: 0 TYPE: 0
    MISC: Remove action from button 125
    BUTTON: 126 ACTION: 0 TYPE: 0
    MISC: Remove action from button 126
    BUTTON: 127 ACTION: 0 TYPE: 0
    MISC: Remove action from button 127
    BUTTON: 128 ACTION: 0 TYPE: 0
    MISC: Remove action from button 128
    BUTTON: 129 ACTION: 0 TYPE: 0
    MISC: Remove action from button 129
    BUTTON: 130 ACTION: 0 TYPE: 0
    MISC: Remove action from button 130
    BUTTON: 131 ACTION: 0 TYPE: 0
    MISC: Remove action from button 131
    BUTTON: 132 ACTION: 0 TYPE: 0
    MISC: Remove action from button 132
    BUTTON: 133 ACTION: 0 TYPE: 0
    MISC: Remove action from button 133
    BUTTON: 134 ACTION: 0 TYPE: 0
    MISC: Remove action from button 134
    BUTTON: 135 ACTION: 0 TYPE: 0
    MISC: Remove action from button 135
    BUTTON: 136 ACTION: 0 TYPE: 0
    MISC: Remove action from button 136
    BUTTON: 137 ACTION: 0 TYPE: 0
    MISC: Remove action from button 137
    BUTTON: 138 ACTION: 0 TYPE: 0
    MISC: Remove action from button 138
    BUTTON: 139 ACTION: 0 TYPE: 0
    MISC: Remove action from button 139
    BUTTON: 140 ACTION: 0 TYPE: 0
    MISC: Remove action from button 140
    BUTTON: 141 ACTION: 0 TYPE: 0
    MISC: Remove action from button 141
    BUTTON: 142 ACTION: 0 TYPE: 0
    MISC: Remove action from button 142
    BUTTON: 143 ACTION: 0 TYPE: 0
    MISC: Remove action from button 143
    

    Initializing Action Buttons for '1' spec '1'
    Action Buttons for '1' spec '1' Initialized
    BUTTON: 4 ACTION: 0 TYPE: 0
    MISC: Remove action from button 4
    Action Button '4' Removed from Player '1' for spec 1
    BUTTON: 2 ACTION: 0 TYPE: 0
    MISC: Remove action from button 2
    Action Button '2' Removed from Player '1' for spec 1
    BUTTON: 5 ACTION: 0 TYPE: 0
    MISC: Remove action from button 5
    Action Button '5' Removed from Player '1' for spec 1
    BUTTON: 3 ACTION: 0 TYPE: 0
    MISC: Remove action from button 3
    Action Button '3' Removed from Player '1' for spec 1
    BUTTON: 12 ACTION: 0 TYPE: 0
    MISC: Remove action from button 12
    BUTTON: 13 ACTION: 0 TYPE: 0
    MISC: Remove action from button 13
    BUTTON: 14 ACTION: 0 TYPE: 0
    MISC: Remove action from button 14
    BUTTON: 15 ACTION: 0 TYPE: 0
    MISC: Remove action from button 15
    BUTTON: 16 ACTION: 0 TYPE: 0
    MISC: Remove action from button 16
    BUTTON: 17 ACTION: 0 TYPE: 0
    MISC: Remove action from button 17
    BUTTON: 18 ACTION: 0 TYPE: 0
    MISC: Remove action from button 18
    BUTTON: 24 ACTION: 0 TYPE: 0
    MISC: Remove action from button 24
    BUTTON: 25 ACTION: 0 TYPE: 0
    MISC: Remove action from button 25
    BUTTON: 26 ACTION: 0 TYPE: 0
    MISC: Remove action from button 26
    BUTTON: 27 ACTION: 0 TYPE: 0
    MISC: Remove action from button 27
    BUTTON: 28 ACTION: 0 TYPE: 0
    MISC: Remove action from button 28
    BUTTON: 29 ACTION: 0 TYPE: 0
    MISC: Remove action from button 29
    BUTTON: 30 ACTION: 0 TYPE: 0
    MISC: Remove action from button 30
    BUTTON: 31 ACTION: 0 TYPE: 0
    MISC: Remove action from button 31
    BUTTON: 32 ACTION: 0 TYPE: 0
    MISC: Remove action from button 32
    BUTTON: 33 ACTION: 0 TYPE: 0
    MISC: Remove action from button 33
    BUTTON: 34 ACTION: 0 TYPE: 0
    MISC: Remove action from button 34
    BUTTON: 35 ACTION: 0 TYPE: 0
    MISC: Remove action from button 35
    BUTTON: 36 ACTION: 0 TYPE: 0
    MISC: Remove action from button 36
    BUTTON: 37 ACTION: 0 TYPE: 0
    MISC: Remove action from button 37
    BUTTON: 38 ACTION: 0 TYPE: 0
    MISC: Remove action from button 38
    BUTTON: 39 ACTION: 0 TYPE: 0
    MISC: Remove action from button 39
    BUTTON: 40 ACTION: 0 TYPE: 0
    MISC: Remove action from button 40
    BUTTON: 41 ACTION: 0 TYPE: 0
    MISC: Remove action from button 41
    BUTTON: 42 ACTION: 0 TYPE: 0
    MISC: Remove action from button 42
    BUTTON: 43 ACTION: 0 TYPE: 0
    MISC: Remove action from button 43
    BUTTON: 44 ACTION: 0 TYPE: 0
    MISC: Remove action from button 44
    BUTTON: 45 ACTION: 0 TYPE: 0
    MISC: Remove action from button 45
    BUTTON: 46 ACTION: 0 TYPE: 0
    MISC: Remove action from button 46
    BUTTON: 47 ACTION: 0 TYPE: 0
    MISC: Remove action from button 47
    BUTTON: 52 ACTION: 0 TYPE: 0
    MISC: Remove action from button 52
    BUTTON: 53 ACTION: 0 TYPE: 0
    MISC: Remove action from button 53
    BUTTON: 54 ACTION: 0 TYPE: 0
    MISC: Remove action from button 54
    BUTTON: 55 ACTION: 0 TYPE: 0
    MISC: Remove action from button 55
    BUTTON: 56 ACTION: 0 TYPE: 0
    MISC: Remove action from button 56
    BUTTON: 57 ACTION: 0 TYPE: 0
    MISC: Remove action from button 57
    BUTTON: 58 ACTION: 0 TYPE: 0
    MISC: Remove action from button 58
    BUTTON: 59 ACTION: 0 TYPE: 0
    MISC: Remove action from button 59
    BUTTON: 72 ACTION: 0 TYPE: 0
    MISC: Remove action from button 72
    BUTTON: 73 ACTION: 0 TYPE: 0
    MISC: Remove action from button 73
    BUTTON: 74 ACTION: 0 TYPE: 0
    MISC: Remove action from button 74
    BUTTON: 75 ACTION: 0 TYPE: 0
    MISC: Remove action from button 75
    BUTTON: 76 ACTION: 0 TYPE: 0
    MISC: Remove action from button 76
    BUTTON: 77 ACTION: 0 TYPE: 0
    MISC: Remove action from button 77
    BUTTON: 78 ACTION: 0 TYPE: 0
    MISC: Remove action from button 78
    BUTTON: 79 ACTION: 0 TYPE: 0
    MISC: Remove action from button 79
    BUTTON: 80 ACTION: 0 TYPE: 0
    MISC: Remove action from button 80
    BUTTON: 81 ACTION: 0 TYPE: 0
    MISC: Remove action from button 81
    BUTTON: 82 ACTION: 0 TYPE: 0
    MISC: Remove action from button 82
    BUTTON: 83 ACTION: 0 TYPE: 0
    MISC: Remove action from button 83
    BUTTON: 84 ACTION: 0 TYPE: 0
    MISC: Remove action from button 84
    BUTTON: 85 ACTION: 0 TYPE: 0
    MISC: Remove action from button 85
    BUTTON: 86 ACTION: 0 TYPE: 0
    MISC: Remove action from button 86
    BUTTON: 87 ACTION: 0 TYPE: 0
    MISC: Remove action from button 87
    BUTTON: 88 ACTION: 0 TYPE: 0
    MISC: Remove action from button 88
    BUTTON: 89 ACTION: 0 TYPE: 0
    MISC: Remove action from button 89
    BUTTON: 90 ACTION: 0 TYPE: 0
    MISC: Remove action from button 90
    BUTTON: 91 ACTION: 0 TYPE: 0
    MISC: Remove action from button 91
    BUTTON: 92 ACTION: 0 TYPE: 0
    MISC: Remove action from button 92
    BUTTON: 93 ACTION: 0 TYPE: 0
    MISC: Remove action from button 93
    BUTTON: 94 ACTION: 0 TYPE: 0
    MISC: Remove action from button 94
    BUTTON: 95 ACTION: 0 TYPE: 0
    MISC: Remove action from button 95
    BUTTON: 96 ACTION: 0 TYPE: 0
    MISC: Remove action from button 96
    BUTTON: 97 ACTION: 0 TYPE: 0
    MISC: Remove action from button 97
    BUTTON: 98 ACTION: 0 TYPE: 0
    MISC: Remove action from button 98
    BUTTON: 99 ACTION: 0 TYPE: 0
    MISC: Remove action from button 99
    BUTTON: 100 ACTION: 0 TYPE: 0
    MISC: Remove action from button 100
    BUTTON: 101 ACTION: 0 TYPE: 0
    MISC: Remove action from button 101
    BUTTON: 102 ACTION: 0 TYPE: 0
    MISC: Remove action from button 102
    BUTTON: 103 ACTION: 0 TYPE: 0
    MISC: Remove action from button 103
    BUTTON: 104 ACTION: 0 TYPE: 0
    MISC: Remove action from button 104
    BUTTON: 105 ACTION: 0 TYPE: 0
    MISC: Remove action from button 105
    BUTTON: 106 ACTION: 0 TYPE: 0
    MISC: Remove action from button 106
    BUTTON: 107 ACTION: 0 TYPE: 0
    MISC: Remove action from button 107
    BUTTON: 108 ACTION: 0 TYPE: 0
    MISC: Remove action from button 108
    BUTTON: 109 ACTION: 0 TYPE: 0
    MISC: Remove action from button 109
    BUTTON: 110 ACTION: 0 TYPE: 0
    MISC: Remove action from button 110
    BUTTON: 111 ACTION: 0 TYPE: 0
    MISC: Remove action from button 111
    BUTTON: 112 ACTION: 0 TYPE: 0
    MISC: Remove action from button 112
    BUTTON: 113 ACTION: 0 TYPE: 0
    MISC: Remove action from button 113
    BUTTON: 114 ACTION: 0 TYPE: 0
    MISC: Remove action from button 114
    BUTTON: 115 ACTION: 0 TYPE: 0
    MISC: Remove action from button 115
    BUTTON: 116 ACTION: 0 TYPE: 0
    MISC: Remove action from button 116
    BUTTON: 117 ACTION: 0 TYPE: 0
    MISC: Remove action from button 117
    BUTTON: 118 ACTION: 0 TYPE: 0
    MISC: Remove action from button 118
    BUTTON: 119 ACTION: 0 TYPE: 0
    MISC: Remove action from button 119
    BUTTON: 120 ACTION: 0 TYPE: 0
    MISC: Remove action from button 120
    BUTTON: 121 ACTION: 0 TYPE: 0
    MISC: Remove action from button 121
    BUTTON: 122 ACTION: 0 TYPE: 0
    MISC: Remove action from button 122
    BUTTON: 123 ACTION: 0 TYPE: 0
    MISC: Remove action from button 123
    BUTTON: 124 ACTION: 0 TYPE: 0
    MISC: Remove action from button 124
    BUTTON: 125 ACTION: 0 TYPE: 0
    MISC: Remove action from button 125
    BUTTON: 126 ACTION: 0 TYPE: 0
    MISC: Remove action from button 126
    BUTTON: 127 ACTION: 0 TYPE: 0
    MISC: Remove action from button 127
    BUTTON: 128 ACTION: 0 TYPE: 0
    MISC: Remove action from button 128
    BUTTON: 129 ACTION: 0 TYPE: 0
    MISC: Remove action from button 129
    BUTTON: 130 ACTION: 0 TYPE: 0
    MISC: Remove action from button 130
    BUTTON: 131 ACTION: 0 TYPE: 0
    MISC: Remove action from button 131
    BUTTON: 132 ACTION: 0 TYPE: 0
    MISC: Remove action from button 132
    BUTTON: 133 ACTION: 0 TYPE: 0
    MISC: Remove action from button 133
    BUTTON: 134 ACTION: 0 TYPE: 0
    MISC: Remove action from button 134
    BUTTON: 135 ACTION: 0 TYPE: 0
    MISC: Remove action from button 135
    BUTTON: 136 ACTION: 0 TYPE: 0
    MISC: Remove action from button 136
    BUTTON: 137 ACTION: 0 TYPE: 0
    MISC: Remove action from button 137
    BUTTON: 138 ACTION: 0 TYPE: 0
    MISC: Remove action from button 138
    BUTTON: 139 ACTION: 0 TYPE: 0
    MISC: Remove action from button 139
    BUTTON: 140 ACTION: 0 TYPE: 0
    MISC: Remove action from button 140
    BUTTON: 141 ACTION: 0 TYPE: 0
    MISC: Remove action from button 141
    BUTTON: 142 ACTION: 0 TYPE: 0
    MISC: Remove action from button 142
    BUTTON: 143 ACTION: 0 TYPE: 0
    MISC: Remove action from button 143
    

    after doing one more switch to refresh things I have 3 spelling missing off one action bar and 4 in the other spec are missing off the action bar

    BUTTON: 4 ACTION: 0 TYPE: 0
    MISC: Remove action from button 4
    Action Button '4' Removed from Player '1' for spec 1
    BUTTON: 2 ACTION: 0 TYPE: 0
    MISC: Remove action from button 2
    Action Button '2' Removed from Player '1' for spec 1
    BUTTON: 5 ACTION: 0 TYPE: 0
    MISC: Remove action from button 5
    Action Button '5' Removed from Player '1' for spec 1
    BUTTON: 3 ACTION: 0 TYPE: 0
    MISC: Remove action from button 3
    Action Button '3' Removed from Player '1' for spec 1

    I am stuck on this bug and need help :confused:

    edit: its the same button spaces 99% of the time

    class : mage

    button spaces : 2, 5 , 6 - spec 1

    button spaces : 2, 3 ,4 , 5 ,6 - spec 2

    it does not matter what spell I put there it gets deleted

    if anyone is having this problem/confirm it after 3.3.3 9692+ please post

    even if your not having this problem post so I know

    I am on 9715

  4. MaNGOS 9702 The Action Bars are bugged some times after switching specs or restarting the server there are "some" icons missing off the action bars "not all of them"

    If I keep switching specs more icons will be deleted off the action bars with every switch but sometimes none will go missing why?:confused:

  5. if you do .cast 63624 the server will crash with after going to 3.3.3

    was ok with 3.3.2? can anyone else confirm? I using rev.9695

    Exception code: C0000005 ACCESS_VIOLATION
    Fault address:  00000001401F79A7 01:00000000001F69A7 C:\\Users\\..\\Server\\Realm_1\\World_Server\\mangosd.exe
    
    Registers:
    RAX:00000000000001C3
    RBX:000007FFFB64D778
    RCX:000007FFFFAF7000
    RDX:000000000A555790
    RSI:000007FFF1188220
    RDI:00000000000000A1
    R8: 000000000000A75A
    R9: 0000000000000000
    R10:0000000000000246
    R11:0000000000000000
    R12:0000000000000000
    R13:0000000000000000
    R14:0000000000000000
    R15:000000000A551FC0
    CS:RIP:0033:00000001401F79A7
    SS:RSP:002B:000000000A552580  RBP:00000000
    DS:002B  ES:002B  FS:0053  GS:002B
    Flags:00010202
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000001401F79A7  000000000A5525A0  std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::Pair<unsigned char const ,ActionButton> >,0> >::_Lbound+17  c:\\program files (x86)\\microsoft visual studio 9.0\\vc\\include\\xtree line 1264
    00000001401E3196  000000000A552630  std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::Pair<unsigned char const ,ActionButton> > >::operator[]+26  c:\\program files (x86)\\microsoft visual studio 9.0\\vc\\include\\map line 169
    000000014018D4F9  000000000A555770  Player::addActionButton+A9  c:\\users\\..\\mangos\\src\\game\\player.cpp line 5834
    00000001401DF83E  000000000A555820  Player::UpdateSpecCount+1EE  c:\\users\\..\\mangos\\src\\game\\player.cpp line 21871
    0000000140607229  000000000A555860  Spell::EffectSpecCount+59  c:\\users\\..\\mangos\\src\\game\\spelleffects.cpp line 7437
    00000001404005FF  000000000A5558C0  Spell::HandleEffects+12F  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 3899
    00000001403F32D1  000000000A55AA20  Spell::DoSpellHitOnUnit+901  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 1144
    00000001403F21E7  000000000A55EC50  Spell::DoAllEffectOnTarget+267  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 940
    00000001403FAE3C  000000000A55ED10  Spell::handle_immediate+19C  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 2728
    00000001403FAB3A  000000000A561E90  Spell::cast+B4A  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 2704
    00000001403FBB23  000000000A568070  Spell::update+363  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 2912
    000000014040A87B  000000000A568120  SpellEvent::Execute+4B  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 6129
    000000014066CE3E  000000000A5681D0  EventProcessor::Update+15E  c:\\users\\..\\mangos\\src\\framework\\utilities\\eventprocessor.cpp line 47
    00000001400BA426  000000000A56F310  Unit::Update+46  c:\\users\\..\\mangos\\src\\game\\unit.cpp line 293
    000000014017544B  000000000A57B750  Player::Update+CB  c:\\users\\..\\mangos\\src\\game\\player.cpp line 1111
    000000014012DBB6  000000000A57FB60  Map::Update+1B6  c:\\users\\..\\mangos\\src\\game\\map.cpp line 594
    00000001403740EF  000000000A57FC50  MapManager::Update+19F  c:\\users\\..\\mangos\\src\\game\\mapmanager.cpp line 263
    00000001402F2BA5  000000000A57FE00  World::Update+775  c:\\users\\..\\mangos\\src\\game\\world.cpp line 1428
    000000014006C845  000000000A57FE40  WorldRunnable::run+A5  c:\\users\\..\\mangos\\src\\mangosd\\worldrunnable.cpp line 61
    000000014007CE83  000000000A57FEB0  ACE_Based::Thread::ThreadTask+23  c:\\users\\..\\mangos\\src\\shared\\threading.cpp line 190
    000007FEF32D157B  000000000A57FEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
    0000000073462FDF  000000000A57FF20  _endthreadex+47
    0000000073463080  000000000A57FF50  _endthreadex+E8
    000000007737F56D  000000000A57FF80  BaseThreadInitThunk+D
    00000000775B3281  000000000A57FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000000775CFEFA  000000000042F990  NtWaitForSingleObject+A
    000007FEFD7610AC  000000000042FA30  WaitForSingleObjectEx+9C
    000007FEF327B69A  000000000042FA60  ?__ace_assert@@YAXPEBDH0@Z+38A
    000007FEF32FE863  000000000042FAE0  ?wait_task@ACE_Thread_Manager@@QEAAHPEAVACE_Task_Base@@@Z+243
    0000000140310EE3  000000000042FB20  WorldSocketMgr::Wait+63  c:\\users\\..\\mangos\\src\\game\\worldsocketmgr.cpp line 313
    000000014003BDE8  000000000042FEE0  Master::Run+9B8  c:\\users\\..\\mangos\\src\\mangosd\\master.cpp line 325
    000000014003A80D  000000000042FF20  main+42D  c:\\users\\..\\mangos\\src\\mangosd\\main.cpp line 180
    000000014006D316  000000000042FF50  __tmainCRTStartup+11A  f:\\dd\\vctools\\crt_bld\\self_64_amd64\\crt\\src\\crtexe.c line 586
    000000007737F56D  000000000042FF80  BaseThreadInitThunk+D
    00000000775B3281  000000000042FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000000775D046A  000000000318FCB0  ZwWaitForMultipleObjects+A
    0000000077599BD7  000000000318FF50  EtwTraceMessageVa+E07
    000000007737F56D  000000000318FF80  BaseThreadInitThunk+D
    00000000775B3281  000000000318FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000000775D01FA  000000000358FC60  NtDelayExecution+A
    000007FEFD761203  000000000358FD00  SleepEx+B3
    000000014007D0E9  000000000358FD50  ACE_Based::Thread::Sleep+39  c:\\users\\..\\mangos\\src\\shared\\threading.cpp line 238
    0000000140081CDF  000000000358FE40  SqlDelayThread::run+6F  c:\\users\\..\\mangos\\src\\shared\\database\\sqldelaythread.cpp line 45
    000000014007CE83  000000000358FEB0  ACE_Based::Thread::ThreadTask+23  c:\\users\\..\\mangos\\src\\shared\\threading.cpp line 190
    000007FEF32D157B  000000000358FEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
    0000000073462FDF  000000000358FF20  _endthreadex+47
    0000000073463080  000000000358FF50  _endthreadex+E8
    000000007737F56D  000000000358FF80  BaseThreadInitThunk+D
    00000000775B3281  000000000358FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000000775D01FA  0000000003BAFC60  NtDelayExecution+A
    000007FEFD761203  0000000003BAFD00  SleepEx+B3
    000000014007D0E9  0000000003BAFD50  ACE_Based::Thread::Sleep+39  c:\\users\\..\\mangos\\src\\shared\\threading.cpp line 238
    0000000140081CDF  0000000003BAFE40  SqlDelayThread::run+6F  c:\\users\\..\\mangos\\src\\shared\\database\\sqldelaythread.cpp line 45
    000000014007CE83  0000000003BAFEB0  ACE_Based::Thread::ThreadTask+23  c:\\users\\..\\mangos\\src\\shared\\threading.cpp line 190
    000007FEF32D157B  0000000003BAFEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
    0000000073462FDF  0000000003BAFF20  _endthreadex+47
    0000000073463080  0000000003BAFF50  _endthreadex+E8
    000000007737F56D  0000000003BAFF80  BaseThreadInitThunk+D
    00000000775B3281  0000000003BAFFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000000775D01FA  0000000003FAFC60  NtDelayExecution+A
    000007FEFD761203  0000000003FAFD00  SleepEx+B3
    000000014007D0E9  0000000003FAFD50  ACE_Based::Thread::Sleep+39  c:\\users\\..\\mangos\\src\\shared\\threading.cpp line 238
    0000000140081CDF  0000000003FAFE40  SqlDelayThread::run+6F  c:\\users\\..\\mangos\\src\\shared\\database\\sqldelaythread.cpp line 45
    000000014007CE83  0000000003FAFEB0  ACE_Based::Thread::ThreadTask+23  c:\\users\\..\\mangos\\src\\shared\\threading.cpp line 190
    000007FEF32D157B  0000000003FAFEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
    0000000073462FDF  0000000003FAFF20  _endthreadex+47
    0000000073463080  0000000003FAFF50  _endthreadex+E8
    000000007737F56D  0000000003FAFF80  BaseThreadInitThunk+D
    00000000775B3281  0000000003FAFFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000000775D17BA  00000000096FFC50  ZwWaitForWorkViaWorkerFactory+A
    000000007759914B  00000000096FFF50  EtwTraceMessageVa+37B
    000000007737F56D  00000000096FFF80  BaseThreadInitThunk+D
    00000000775B3281  00000000096FFFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000000775D17BA  0000000009AFFC50  ZwWaitForWorkViaWorkerFactory+A
    000000007759914B  0000000009AFFF50  EtwTraceMessageVa+37B
    000000007737F56D  0000000009AFFF80  BaseThreadInitThunk+D
    00000000775B3281  0000000009AFFFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000000775D17BA  0000000009EFFC50  ZwWaitForWorkViaWorkerFactory+A
    000000007759914B  0000000009EFFF50  EtwTraceMessageVa+37B
    000000007737F56D  0000000009EFFF80  BaseThreadInitThunk+D
    00000000775B3281  0000000009EFFFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000000775D0B8A  000000000A54FE90  ZwGetContextThread+A
    00000000773644FA  000000000A54FEC0  GetThreadContext+A
    000000014006B0E9  000000000A550400  WheatyExceptionReport::PrintTracesForAllThreads+C9  c:\\users\\..\\mangos\\src\\shared\\wheatyexceptionreport.cpp line 370
    000000014006B4B6  000000000A551470  WheatyExceptionReport::GenerateExceptionReport+396  c:\\users\\..\\mangos\\src\\shared\\wheatyexceptionreport.cpp line 468
    000000014006A74A  000000000A551720  WheatyExceptionReport::WheatyUnhandledExceptionFilter+18A  c:\\users\\..\\mangos\\src\\shared\\wheatyexceptionreport.cpp line 109
    00000000773F9380  000000000A551800  UnhandledExceptionFilter+160
    000000007761573C  000000000A551830  MD5Final+1DEC
    0000000077595148  000000000A5518A0  __C_specific_handler+9C
    00000000775B554D  000000000A5518D0  RtlCompareUnicodeString+7D
    0000000077595D1C  000000000A551FB0  RtlTimeToSecondsSince1970+62C
    00000000775CFE48  000000000A552570  KiUserExceptionDispatcher+2E
    00000001401F79A7  000000000A5525A0  std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::Pair<unsigned char const ,ActionButton> >,0> >::_Lbound+17  c:\\program files (x86)\\microsoft visual studio 9.0\\vc\\include\\xtree line 1264
    00000001401E3196  000000000A552630  std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::Pair<unsigned char const ,ActionButton> > >::operator[]+26  c:\\program files (x86)\\microsoft visual studio 9.0\\vc\\include\\map line 169
    000000014018D4F9  000000000A555770  Player::addActionButton+A9  c:\\users\\..\\mangos\\src\\game\\player.cpp line 5834
    00000001401DF83E  000000000A555820  Player::UpdateSpecCount+1EE  c:\\users\\..\\mangos\\src\\game\\player.cpp line 21871
    0000000140607229  000000000A555860  Spell::EffectSpecCount+59  c:\\users\\..\\mangos\\src\\game\\spelleffects.cpp line 7437
    00000001404005FF  000000000A5558C0  Spell::HandleEffects+12F  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 3899
    00000001403F32D1  000000000A55AA20  Spell::DoSpellHitOnUnit+901  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 1144
    00000001403F21E7  000000000A55EC50  Spell::DoAllEffectOnTarget+267  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 940
    00000001403FAE3C  000000000A55ED10  Spell::handle_immediate+19C  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 2728
    00000001403FAB3A  000000000A561E90  Spell::cast+B4A  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 2704
    00000001403FBB23  000000000A568070  Spell::update+363  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 2912
    000000014040A87B  000000000A568120  SpellEvent::Execute+4B  c:\\users\\..\\mangos\\src\\game\\spell.cpp line 6129
    000000014066CE3E  000000000A5681D0  EventProcessor::Update+15E  c:\\users\\..\\mangos\\src\\framework\\utilities\\eventprocessor.cpp line 47
    00000001400BA426  000000000A56F310  Unit::Update+46  c:\\users\\..\\mangos\\src\\game\\unit.cpp line 293
    000000014017544B  000000000A57B750  Player::Update+CB  c:\\users\\..\\mangos\\src\\game\\player.cpp line 1111
    000000014012DBB6  000000000A57FB60  Map::Update+1B6  c:\\users\\..\\mangos\\src\\game\\map.cpp line 594
    00000001403740EF  000000000A57FC50  MapManager::Update+19F  c:\\users\\..\\mangos\\src\\game\\mapmanager.cpp line 263
    00000001402F2BA5  000000000A57FE00  World::Update+775  c:\\users\\..\\mangos\\src\\game\\world.cpp line 1428
    000000014006C845  000000000A57FE40  WorldRunnable::run+A5  c:\\users\\..\\mangos\\src\\mangosd\\worldrunnable.cpp line 61
    000000014007CE83  000000000A57FEB0  ACE_Based::Thread::ThreadTask+23  c:\\users\\..\\mangos\\src\\shared\\threading.cpp line 190
    000007FEF32D157B  000000000A57FEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
    0000000073462FDF  000000000A57FF20  _endthreadex+47
    0000000073463080  000000000A57FF50  _endthreadex+E8
    000000007737F56D  000000000A57FF80  BaseThreadInitThunk+D
    00000000775B3281  000000000A57FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000000775D00DA  000000000A97F7C0  ZwRequestWaitReplyPort+A
    0000000077382B08  000000000A97F7F0  GetConsoleMode+F8
    00000000773B5601  000000000A97F940  VerifyConsoleIoHandle+281
    00000000773CA922  000000000A97FA20  ReadConsoleA+B2
    0000000077399934  000000000A97FA60  GetEnvironmentStringsA+5AB8
    00000000734ADC36  000000000A97FB00  realloc+72A
    00000000734AE29D  000000000A97FB60  _read+10D
    000000007346E7E3  000000000A97FBA0  _filbuf+8F
    000000007346DC6C  000000000A97FC10  fgets+198
    0000000140014BC9  000000000A97FE40  CliRunnable::run+B9  c:\\users\\..\\mangos\\src\\mangosd\\clirunnable.cpp line 327
    000000014007CE83  000000000A97FEB0  ACE_Based::Thread::ThreadTask+23  c:\\users\\..\\mangos\\src\\shared\\threading.cpp line 190
    000007FEF32D157B  000000000A97FEF0  ?invoke@ACE_OS_Thread_Adapter@@UEAAKXZ+5B
    0000000073462FDF  000000000A97FF20  _endthreadex+47
    0000000073463080  000000000A97FF50  _endthreadex+E8
    000000007737F56D  000000000A97FF80  BaseThreadInitThunk+D
    00000000775B3281  000000000A97FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000000775CFEFA  000000000AFAF880  NtWaitForSingleObject+A
    000007FEFCD13978  000000000AFAF900  0001:0000000000002978 C:\\Windows\\system32\\MSWSOCK.dll
    000007FEFCD206B6  000000000AFAFAA0  WSPStartup+7CD6
    000007FEFF5372BC  000000000AFAFAE0  select+15C
    000007FEFF53723D  000000000AFAFBE0  select+DD
    000007FEF32882A2  000000000AFAFC60  ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MEAAHAEAVACE_Select_Reactor_Handle_Set@@PEAVACE_Time_Value@@@Z+132
    000007FEF3300D30  000000000AFAFCD0  ?handle_events@ACE_TP_Reactor@@UEAAHPEAVACE_Time_Value@@@Z+A0
    000007FEF32DE3ED  000000000AFAFD00  ?run_reactor_event_loop@ACE_Reactor@@QEAAHAEAVACE_Time_Value@@P6AHPEAV1@@Z@Z+4D
    0000000140310847  000000000AFAFE40  ReactorRunnable::svc+77  c:\\users\\..\\mangos\\src\\game\\worldsocketmgr.cpp line 167
    000007FEF32FA0F1  000000000AFAFE70  ?svc_run@ACE_Task_Base@@SAKPEAX@Z+41
    000007FEF32FA6AB  000000000AFAFEB0  ?invoke_i@ACE_Thread_Adapter@@EEAAKXZ+4B
    000007FEF32FA7D1  000000000AFAFEF0  ?invoke@ACE_Thread_Adapter@@UEAAKXZ+71
    0000000073462FDF  000000000AFAFF20  _endthreadex+47
    0000000073463080  000000000AFAFF50  _endthreadex+E8
    000000007737F56D  000000000AFAFF80  BaseThreadInitThunk+D
    00000000775B3281  000000000AFAFFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000000775CFEFA  000000000B3AF880  NtWaitForSingleObject+A
    000007FEFCD13978  000000000B3AF900  0001:0000000000002978 C:\\Windows\\system32\\MSWSOCK.dll
    000007FEFCD206B6  000000000B3AFAA0  WSPStartup+7CD6
    000007FEFF5372BC  000000000B3AFAE0  select+15C
    000007FEFF53723D  000000000B3AFBE0  select+DD
    000007FEF32882A2  000000000B3AFC60  ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MEAAHAEAVACE_Select_Reactor_Handle_Set@@PEAVACE_Time_Value@@@Z+132
    000007FEF3300D30  000000000B3AFCD0  ?handle_events@ACE_TP_Reactor@@UEAAHPEAVACE_Time_Value@@@Z+A0
    000007FEF32DE3ED  000000000B3AFD00  ?run_reactor_event_loop@ACE_Reactor@@QEAAHAEAVACE_Time_Value@@P6AHPEAV1@@Z@Z+4D
    0000000140310847  000000000B3AFE40  ReactorRunnable::svc+77  c:\\users\\..\\mangos\\src\\game\\worldsocketmgr.cpp line 167
    000007FEF32FA0F1  000000000B3AFE70  ?svc_run@ACE_Task_Base@@SAKPEAX@Z+41
    000007FEF32FA6AB  000000000B3AFEB0  ?invoke_i@ACE_Thread_Adapter@@EEAAKXZ+4B
    000007FEF32FA7D1  000000000B3AFEF0  ?invoke@ACE_Thread_Adapter@@UEAAKXZ+71
    0000000073462FDF  000000000B3AFF20  _endthreadex+47
    0000000073463080  000000000B3AFF50  _endthreadex+E8
    000000007737F56D  000000000B3AFF80  BaseThreadInitThunk+D
    00000000775B3281  000000000B3AFFD0  RtlUserThreadStart+21
    ========================
    Local Variables And Parameters
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000001401F79A7  000000000A5525A0  std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::Pair<unsigned char const ,ActionButton> >,0> >::_Lbound+17  c:\\program files (x86)\\microsoft visual studio 9.0\\vc\\include\\xtree line 1264
       Local  <user defined> 'this' = 7FFF0963A10
       Parameter  unsigned int '_Keyval' = 7FFFF4D3DF8
       Local  <user defined> '_Pnode' = 1401E3196
       Local  <user defined> '_Wherenode' = 734EF600
    
    00000001401E3196  000000000A552630  std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::Pair<unsigned char const ,ActionButton> > >::operator[]+26  c:\\program files (x86)\\microsoft visual studio 9.0\\vc\\include\\map line 169
       Local  <user defined> 'this' = 7FFFF4DDF60

  6. i think you can post some ideas to get me into this, i will try and find out how it works

    everything I have found on how to do this is in this thread I downloaded stuff from the first post and was messing with it don't know if that the right thing I need? :)

  7. thanks for the help, are there any ways to generate more mmaps ? last time i generated .obj files but not mmaps

    I was working on doing that last night but I keep getting errors idk whats going wrong if I find what I am doing wrong before someone else I will post on how to make them step by step

  8. i actually see no diference ... after i compiled with the patch +other addons , maybie the others disabled it ? or overwritten it ?

    1.after you use the patch

    2.Make a folder called mmaps in your mangos folder.

    3.Download this mmap http://rapidshare.com/files/36805003...32.mmap.tar.gz Gotisch made.

    4.If you are on windows you will need something like winrar to open the .tar.gz than you should see a file named 0004932.mmap in it

    5.put the map file in the folder start mangos go to the fishing trainer by goldshire than type .damage 1 on him or any other npc in that area than jump over a fence the npc will go around to get to you! :)

  9. Applied both patches. Still freezing. It's probably better to revert [9606] now and then search for a solution.

    The exact way to reproduce the freeze easy and fast is stated in the first post. If someone here is acquainted with client debugging, it's a way to go.

    If you revert [9606] most people will stop looking for the solution lol

    and if don't want to mess with git and you need it working now you can always open text editor and set it the way it was only 3 lines :)

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