Jump to content

xarly

Members
  • Posts

    150
  • Joined

  • Last visited

    Never
  • Donations

    0.00 GBP 

Everything posted by xarly

  1. I had the same problem, it was because many people didn't delete folders, or some people was not when we did the manteinance. We are still having some crashes with people that doesn't enter everyday...
  2. Yep, That adress goes to my custom alert Do I need to create a folder named "alert" and inside a default.aspx?
  3. I have the same problem, the box has dissapeared.... I have added the line xxx.xxx.xxx.xxx launcher.worldofwarcraft.com in my hosts file and created a file "alert" without extension in my webserver with this content: SERVERALERT: Jul 8, 2010 10:00 MST Hello Everyone!,..... .... Any idea¿?
  4. yep, but it's worth it. I told my testers to save apart their most important macros, after the operation they can create new with no problem.
  5. Hi! I have seen that for playing in some servers is needed a custom patch to connect, wich install a custom loader with custom MPQ with i-dont-know-what. You cannot login without it. So testers have to use the launcher to connect. I wonder how this can be done. It would be interesting after a server upgrade from 3.2.2 to 3.3.3 for example, you could schedule launcher remotely for deleting WTF and Cache folders. Any idea? Thank you
  6. If have found why my server was crashing. It was about Macros. It looks like macros from 322 were not fully compatible or something like that, I don't know. This is what i have done. 1. Truncate account_data and character_account_data 2. Ask players for delete WTF and Cache folders After that crashes have dissapeared And if a player connect was not when I did this maintenance and crash the server. I delete his info from those tables and ask him to delete folders. And problem solved
  7. Really? I didn't know that. :eek: I thought that would be better in x64 (more performance) I have more info. How to reproduce it, more or less: 1. Players in instance (For example Forge of souls, or Archavon..) 2. Server crash for any reason 3. Some of those players want to login, server crash with the error i posted above. Temporal Walkthrough (I hope ): If the player wich causes the error delete wtf and cache folder then the player can login normally, and goto 1:
  8. Server crashes after a few minutes, always the same line, about sql query. I'm going crazy, i have tried everything... I come to you as a last resort, I hope you can help me Screenshot http://img62.imageshack.us/img62/5636/servercrash.jpg (with several guids and types) Crash report (also always the same): http://pastebin.com/DgyJM6zV in Server.log i have many many of this ERROR:WORLD: CMSG_ITEM_NAME_QUERY for item 48778 failed (item listed in Item.dbc but not exist in DB) ERROR:SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E) ERROR:SESSION: received unexpected opcode CMSG_NAME_QUERY (0x0050) the player has not logged in yet Thank you
  9. Same problem here... thank you
  10. Sorry but i don't find any patch in under review by "leslie", is that the username?
  11. Hello! I am here to comment a very strange fact. First I explain my environment: I have a virtual machine (vmware) with W2003 R2 Ent 64 where I test every change I do in the core before upload to the online server. My online server has the same W2003 R2 Ent 64. Both have the same DB and the same core (except if I am testing something new) In this case I test two spells * Reign of the Dead / Reign of the Unliving(item spells) . They stack up to 3 times and then trigger another spell * Shadow Embrance - Increasing all shadow periodic damage and reduces all periodic healing. Stacks up to 3 times. Well, the fact is in my vmware server both spells stack has the should do, but then, when i upload the core to the online server, spells doesn't work! They stack only one time, never stack up to 3. Except obviously RAM and CPU, are the same servers. Same core, same DB, same SO... so I wonder if core work may be affected by the CPU, a i7 920 (I don't know what to think yet) I cannot explain why and it's very frustrating, can you help me? Thank you
  12. I casted from gm island and no crash
  13. That spell works well...
  14. Hi, I know my revision is old, but is the last for 3.2.2a.... I have crashes with this line Map * GetMap() const { ASSERT(m_currMap); return m_currMap; } I know this because I was able to see the console for just a few seconds and I had no time to copy the backtrace, but this is my main crash. What would happen if I just remove the assert? The console was saying something like "C:/..../Object.h:500 assertion fail" Any idea on how to fix this? a way to ensure that assertion doesn't fail.... Thank you very much
  15. I want to make an extra check for DeathKnights (If has level > 65 and has the last quest completed), I have written this for include in void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) Replace QueryResult *result = CharacterDatabase.PQuery("SELECT at_login FROM characters WHERE guid ='%u'", GUID_LOPART(guid)); if (!result) { WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); data << uint8(CHAR_CREATE_ERROR); SendPacket( &data ); return; } with this QueryResult *result = CharacterDatabase.PQuery("SELECT at_login, class, level FROM characters WHERE guid ='%u'", GUID_LOPART(guid)); Field *fields = result->Fetch(); if (!result) { WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); data << uint8(CHAR_CREATE_ERROR); SendPacket( &data ); return; } else { uint32 clase = fields[1].GetUInt32(); uint32 nivel = fields[2].GetUInt32(); if (clase == 6 && nivel < 65) { WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); data << uint8(CHAR_CREATE_ERROR); SendPacket( &data ); return; } } This is much better, although I don't check for quest
  16. Ok sorry I fogot to add soap extension in apache
  17. Hi! Can you help me? If I access via localhost:7878 i get this: <?xml version="1.0" encoding="UTF-8" ?> - <SOAP-ENV:Envelope xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/" xmlns:xsi="http://www.w3.org/1999/XMLSchema-instance" xmlns:xsd="http://www.w3.org/1999/XMLSchema" xmlns:ns1="urn:MaNGOS"> - <SOAP-ENV:Body> - <SOAP-ENV:Fault> <faultcode>SOAP-ENV:Client</faultcode> <faultstring>HTTP GET method not implemented</faultstring> </SOAP-ENV:Fault> </SOAP-ENV:Body> </SOAP-ENV:Envelope> and with example.php Fatal error: Class 'SoapClient' not found in C:\\AppServ\\www\\example.php on line 14 I'm using Appserv as webserver # Apache 2.2.8 # PHP 5.2.6
  18. I think there is a problem with languages, because i have test with a faction change form tauren to elf, and then a race change from elf to gnome. After this changes i have common, Orc, Darnassian, Gnomish, taurahe. But in chat console, in Idiom (or Language, I have spanish client) only appear Common and gnomish.
  19. Two fixes: -CharacterDatabase.PExecute("UPDATE `character_achievements` set achievement = '%u' where achievement = '%u' AND guid = '%u'", +CharacterDatabase.PExecute("UPDATE `character_achievement` set achievement = '%u' where achievement = '%u' AND guid = '%u'", -CharacterDatabase.PExecute("UPDATE `item_instance` SET `data`=CONCAT(CAST(SUBSTRING_INDEX(`data`, ' ', 3) AS CHAR), ' ', '%u', ' ', CAST(SUBSTRING_INDEX(`data`, ' ', (3-64))AS CHAR)) WHERE CAST(SUBSTRING_INDEX(SUBSTRING_INDEX(`data`, ' ', 4), ' ', '-1') AS UNSIGNED) = '%u' AND ownerguid = '%u'", +CharacterDatabase.PExecute("UPDATE `item_instance` SET `data`=CONCAT(CAST(SUBSTRING_INDEX(`data`, ' ', 3) AS CHAR), ' ', '%u', ' ', CAST(SUBSTRING_INDEX(`data`, ' ', (3-64))AS CHAR)) WHERE CAST(SUBSTRING_INDEX(SUBSTRING_INDEX(`data`, ' ', 4), ' ', '-1') AS UNSIGNED) = '%u' AND owner_guid = '%u'", Thank you
  20. But... for this patch is needed bd entries in those tables, isn't?
  21. Just a comment, I have come back to w2003 and those crashes have disappeared. I think there must be some incompatibility with w2008, it's very strange
  22. For me is not working properly. I get the aura but only one (it doesn't stack, so I never get three)
  23. I had a Windows 2003 Server x64, and very few crashes, recently I have migrated to a server with Windows 2008 x64, and many crashes are started to happen, i have found that three quest are involved. In Windows Event Viewer i see logs like this: Name of application errors: mangosd.exe, version 0.0.0.0, time stamp: 0x4bc473ea Name of the module with errors: ntdll.dll, version 6.1.7600.16385, time stamp: 0x4a5be02b Exception code: 0xc0000374 Offset error: 0x00000000000c6cd2 Process ID failed: 0xd3c Start time of application errors: 0x01cae6f4ada6b10e Path of the application with errors: D: \\ 0_WoW322 \\ mangosd.exe Path module errors: C: \\ Windows \\ SYSTEM32 \\ ntdll.dll Report ID: 28c7017c-52E8-11df-bd7f-406186c3f182 ntdll.dll ¿? The crash can be reproduced with only three quest (at the moment), these are: http://www.wowhead.com/quest=9692 http://www.wowhead.com/quest=10283 http://www.wowhead.com/quest=9452
  24. yep, that was happening. Thank you
  25. Just now I have downloaded lastest revision, with no patches, I have applied the fix, and compiles fine, no errors. So definitely you are doing something wrong. ========== Build: 13 correct, 0 wrong, 0 upgraded, 0 skipped ========== and that error you say Map.cpp(3487) : error C2065: 'SCRIPT_COMMAND_CREATE_ITEM' has nothing to do with InstanceMap::CanEnter Sorry, I cannot help you anymore
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use